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'GUST OF WIND' (2331)
Syntax: cast 'gust of wind' <target> <direction>
cast 'gust of wind' <direction>
Calling upon the spirits of the wind, an animist can cause a great gust of wind
to bellow through an area, attempting to toss aside anyone in its path. Those
too small and weak to resist the blast are sent flying out of the room. The
gust is most powerful in the wilderness, but can blow anywhere outdoors.
When cast without a target gust of wind will default to whoever the caster is
currently fighting.