Carrion Fields

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PLAINSRUNNERS (2374)

Striding along the grasslands, meadows, fields, and hills of Thera are the
ever-endurant plainsrunners. Hailing from either tribes of wild bushmen, or
small agricultural communities, these rangers appreciate the majesty of a
landscape others might dismiss as bland.

While plainsrunners sometimes feel slightly amiss in dense or harsh 
environments, the skills they have gained from a lifetime of thriving in
wide open space should not be underestimated. Accustomed to running long
distances, these rangers rarely suffer from exhaustion, and are extremely
quick to recover when they do. The herbs they can locate in their home
territory are quite potent, and can be located more frequently than those
in less fertile terrains. It is also rumored that the longstriding plainsrunner
is excellent at charging attacks.

In addition, plainsrunners gain the following abilities:
 Bramble Pit, Plainsrunning, and Pursuit

Plainsrunners lose the following abilities: snare.

Races that can be plainsrunners are: Humans, Half-Elves, Half-Drow, Elves, 
Wood Elves, Cloud Giants, Arials, Felar, Gnomes, Saurians, and Centaurs.

See also: HOMETERRAIN, BRAMBLE PIT, PLAINSRUNNING, PURSUIT, RANGER