Anti-Paladin
Jump to: Description, Skills, Spells
These knights have chosen evil as their course. Such fervor and zeal gives them deadly spells to complement their already superb fighting skills. They seek only personal gain, regardless of the suffering they will cause as they do so. Anti-paladins must stay evil in order to cast their spells. Those who forsake the darkness are frowned upon.
The prime stat of an Anti-paladin is Strength, and some of their abilities are: Cleave, Fireball, Iceball, Demand, Plague, Aura of Despair, Vault, Summon, Worldbind, Bloodlust of the Twelve Fiends, and Unholy Blessing.
The abilities of an Anti-Paladin may only be learned by Humans, Dark-Elves, Half-Elves, Half-Drows, Arials, Felar, Duergar, Fire Giants, and Saurians.
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