Invoker
Jump to: Description, Skills, Spells.
Unlike the Transmuter, the invoker does not need to incorporate an existing thing into their spells. Instead, magical energy is invoked/evoked to create the desired effect. Invokers are known primarily for their abilities to use and control elemental magic dealing with the seven paths of fire, earth, air, water, frost, ooze, and lightning.
The prime stat of an Invoker is Intelligence, and some of their abilities are: Channel Heat, Frost Fingers, Shocking Touch, Cyclone, Create Water, Earthquake, and Word of Recall.
Invokers gain new spells in each of their elemental paths as they become masters of the spells in those paths.
All races may become invokers except for the Giant races, Duergar, Dwarves, Orcs, Felar, Goblins, Azure-Touched, Minotaurs, and Centaurs.
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