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GEL (1349)
Syntax: cast 'gel'
cast 'gel' <victim>
Gel creates an invocation of Para-Elemental Ooze which makes nearby water
viscous. Cast on the surface of water, or in a swamp, it transforms the
surrounding terrain into a thick marsh, which is difficult to walk through
and may possibly trap passers-by. Those who fall while in this morass will
find it difficult to regain their footing.
Cast underwater, the increased resistance of the liquid will hinder combat,
often halting the blows of weapons, especially bulky ones. Dodging is
especially difficult in such an environment.
This spell can also be cast directly at water elementals and their kin,
wreaking devastating harm upon them as their bodies lose their fluid form.
To learn Gel, an invoker must first master Adhesive Web (Para-Elemental Ooze).