'LICH' 'THE BECOMING' 'ELIXIR' 'MUMMY' 'MUMMIES' 'VAMPYRES' 'SPECTRES' (234)
Necromancers of great power can attempt to transform themselves into forms of undead, essentially attaining a form of immortality while bound by strong ties to the Negative Material Plane. As the wizard ages in this form, skin and muscle give way to bones and empty eye sockets, altering the once mortal creature into an unnatural and hideous thing. Once the necromancer has completed transformation (or 'Becoming') they are no longer living beings and therefore are free of hunger, thirst, or the weaknesses of mortal 'life'. One form of the undead is the Lich, rumored to be created from a mortal body by a remarkably potent Elixir, the contents of which are closely guarded and unique to each transformation. Several Rituals of Power are available to these lords of the undead; the most infamous being the Ritual of Abominations in which Liches can desecrate the remains of the dead and steal a small portion of their life energy (storing it in an enchanted phylactery). The Lich can call upon these fragments of life energy and temporarily harness the knowledge of the fallen in doing so. Mummies are a second form of sentient undead, and the transformation from a living being to a mummy is no better understood. Accounts of their powers vary, but they are said to be able to use Abstraction to steal the flesh of the living so that they may recapture the pleasures and pains that escape their lifeless bodies. Wights represent a third path of Becoming, but one far less involved than the others described above. The wight has less advanced magic to draw upon after advancing in power, but does not have the inherent risk involved in creating the Elixir of Death or being mummified. Vampyres are the fourth path of becoming. They are creatures that need to feed on the blood of the living to survive. As a result, they can still die of the thirst that the other forms of undead have abandoned. Vampyres retain many of the physical characteristics of their prior race. This path of Becoming holds much inherent risk, and failure results in death. See also: NECROMANCER, LICH, MUMMY, WIGHT, VAMPYRE.