SWING LUNGE WALLOP BATTER RIP PROJECT DISCHARGE (2467)
Exotic weapons have been known to permit a number of unusual combat techniques. These skills are not taught by any of the known adventuring guilds. Unless a mentor can be found, these are best learned by experimentation and diligent practice. Swing: If successful, this technique knocks an opponent to the ground. Lunge: If successful, this technique can cause bleeding. Wallop: If successful, this technique can stun an opponent. Batter: If successful, this technique can stun an opponent. Rip: If successful, this technique can cause bleeding. Project: If successful, this can unnerve or bewilder an opponent, as well as drain some mana. Discharge: If successful, this can afflict the opponent with a minor malison, increasing the damage they suffer. A warrior with the Hour Past Midnight legacy enjoys an advantage in using or defending against any of these exotic techniques. See also: EXOTICS