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SWING LUNGE WALLOP BATTER RIP PROJECT DISCHARGE (2467)
Exotic weapons have been known to permit a number of unusual combat techniques.
These skills are not taught by any of the known adventuring guilds. Unless a
mentor can be found, these are best learned by experimentation and diligent
practice.
Swing: If successful, this technique knocks an opponent to the ground.
Lunge: If successful, this technique can cause bleeding.
Wallop: If successful, this technique can stun an opponent.
Batter: If successful, this technique can stun an opponent.
Rip: If successful, this technique can cause bleeding.
Project: If successful, this can unnerve or bewilder an opponent, as well as
drain some mana.
Discharge: If successful, this can afflict the opponent with a minor malison,
increasing the damage they suffer.
A warrior with the Hour Past Midnight legacy enjoys an advantage in using or
defending against any of these exotic techniques.
See also: EXOTICS