A character with this Flaw tends to vastly overestimate his competence relative to others. They rapidly become disgruntled if led around by others, lest it diminish their perceived greatness. Other signs of weakness such as yelling for help, estimating a foe as stronger, or being rescued tend to be resisted with fervor. Likewise, a character with this flaw will have a more difficult time fleeing from combat than an ordinary adventurer. See also: FLAWS