SEWERS 'GALADON SEWERS' (2917)
In any city, the protection of its walls comes at the price of severing one's connection to the earth. As each spirit lives their cycle on stone-paved ground, their waste accumulates, becoming a bastion for pestiliance and filth, instead of being absorbed and cleansed by the earth as nature intended. The bigger the city, the worse this plight, and so it was that the City of Galadon was the first to mar deeply the soil beneath it, turning it into a festering wound known as the sewers. Long have the adventurers of Thera sought out the darkness and the disease of this place, seeking wealth or a way to hone their skills, and for centuries, it remained unchanged. So many years of decay, however, finally took its toll on the earth, making it shift and move. You may find no openings where there once were, beasts where there were none, or the necessity to crawl through its cramped passageways with care.