'ANIMATE DEAD' (333)
Syntax: cast 'animate dead' <corpse> This spell raises a zombie to do the caster's bidding. A corpse is required for this spell to work; corpses can be fresh or embalmed. An animated zombie will be slightly weaker than its former, living self. When this spell is first acquired, the necromancer can only animate one corpse at a time; as he grows in power, the necromancer can then animate additional zombies. Zombies can be commanded to do various tasks using the ORDER command (as is the case with golems), though a zombie must have hands or a means to carry objects before it can manage an inventory of its own. If the necromancer tires of one of his zombies, he can use the BANISH command to destroy it. This spell has a high degree of failure and is difficult to perfect, but such is the toil of necromancers. See also: EMBALM, ORDER, BANISH.