SEAL FATE (3477)
Syntax: commune 'seal fate' <victim> With a pronouncement of doom, a shaman may attempt to seal the fate of their enemy. This requires that the shaman be able to speak clearly and that the victim be able to hear, although simple tricks such as quiet mode will not render one proof against the sealing of fate. The victim may be anywhere in the world that the shaman's voice can find them. While their fate is sealed, the victim is more susceptible to some kinds of magic. Their natural regeneration is greatly reduced, and magical healing is less effective upon them as well. Even healing sleep cannot help one with sealed fate. Additionally, skills that are prone to critical successes and luck are much more so when used against them. This ability has a long reuse timer, although should the shaman's prediction come true and the victim die while their fate is still sealed, it ends immediately. Minotaurs are less adept at this prayer than other shamans due to their difficulties with normal speech.