Carrion Fields

DEATH GHOST DYING (94)

When your character dies, you are reincarnated back at the recall point for
your hometown.  Your corpse is left behind in the room where you were killed,
together with all of your equipment and coins.

The reincarnation process is not perfect, so every three times you die, you
suffer a loss of vitality and your base constitution will be reduced by one.
You can regain this lost point by either spending a training session on it
or by asking an immortal to run a vitality quest for you. (See HELP VITALITY
QUEST.) When your natural (unmodified by items or spells) constitution falls
down to 3, you will die permanently.  You'll know to start worrying when you
hear the banshee wailing.

Any spells which were affecting you are canceled by death.

Following and groups are not affected by death.

Corpses decay after a time, and when they do the objects inside them will
return to the body of the deceased so long as that person is online. If
they are not, the objects will return to the appropriate donation pit in
the hometown of the deceased. Player corpses last *roughly* 30 hours of
game time not including any lag (15 minutes of real time).  Keep in mind
that anyone can attempt to loot anyone else's corpse (see HELP CORPSEGUARD
and HELP LOOTING).  When you die, you become an untouchable (as long as you
don't initiate any attacks) ghost for a few minutes.  In this state even
those over level 10 will be able to RECALL.  You will also be able to fly,
breathe water, pass door and see infravision while you are in this state. 
Use this time to get back to your corpse!

The contents and condition of your corpse will not be affected by reboots
and crashes.  All objects will be there once we come back up, and the corpse
will decay normally.

When you die, your experience will reset to the amount needed for the current 
level plus (100 multiplied by your level).  Multiple deaths will only reset 
that value, not add on top of the amount needed as they used to.  Deaths to 
other players are exempt from the experience penalty.

As a ghost, you are largely unable to participate in player combat.  This
includes using many helpful abilities (healing, sanctuary, etc.) on other
PCs or NPCs.  You can, however, affect other ghosts.

See also: OUTFIT, CORPSE, LOOTING, TIPS
For information on sphere Death, see HELP SPHERE DEATH.