Description
Catching your eye a moment, you pause briefly to examine the being before
you. She is obviously one of the arial race, judging from her avian features.
A gracefully curving beak adorns her face, curving sharply down at its tip.
Above it, you find yourself looking into her brilliant emerald eyes, whose
green depths reveal nothing of the thoughts within. A long train of feathers
flows down her scalp, merging into the plumage of her great wings. Though
brilliantly colored, it appears something has been rubbed into the plumage to
dull their shine. By the way she composes herself, it is obvious that this
creature has been trained in the intricacies of war. Her slender and
muscular form hints at a raptor-like quickness.
Role
The Death of Vylim
Added Fri Jul 18 12:27:44 2008 at level 40:
I have some unfortunate news to pen down. I killed Vylim, a thief from the
fortress. It was a mistake on my part.The Huntress was under attack from
an invoker and a shaman, and when I saw the thief, I merely thought he was
aiding the others to kill the huntress.Without even pausing to look or
think, I went on to destroy the thief, thinking him weaker than the other two
foes. I thought to myself, after killing Vylim, I could fight the other two
easier.Unfortunately after I destroyed the poor human, I realized my
mistake: I had killed an innocent. He was not guilty of anything. In fact,
he wanted to hunt down the imperial. I dirtied myself in a hunt that was
impure.The combat served nothing, and I only ended up hurting the cause.
I don't know what I can do to fix this atrocity. I never met to harm one
that did nothing to offend me. I was blinded by rage and anger at those who
would harm the refuge and Thar-Eris that I could not distinguish friend from
foe. I'm appalled at my actions, and they must be amended. I went to my
Lady's shrine to ask for forgiveness, or at least a path to forgiveness.
Nothing, though. She must have been angry at me, and I wouldn't blame her if
she was. Perhaps some time needs to pass. Either way, I have to purify
myself from this dirty deed.
The Shadow
Added Sun Jul 13 15:00:17 2008 at level 31:
Over my travels I have noticed something. There are more who follow the
darker path who flagrantly spread civilization or harm Thar-Eris than those
of the lighter path. The Scions and the Imperials are examples of groups
that are full of those who walk the darker pathand at the same time offend
Thar-Eris by enslaving others and spreading civilization. Even among the
Spire, there seems to be more on the darker path than those on the lighter
path. I have seen maybe one paladin walking among their ranks, but several
necromancers and anti-paladins.
Also, there are others that offend Thar-Eris. Necromancers and anti-paladins
are always wickedand they are always enemies of Thar-Eris. Most conjurers
walk the same path as many necromancers, as well. And if you look at
minotaurs and orcs, they certainly lean towards the darker paths. In fact, I
have yet to find an orc that did not walk the dark path. A minotaur does
occasionally walk the grey path, but the vast majority of them are friends to
the dark path.
Of those who follow the lighter path, only dwarves and paladins are ever
considered an offense. But even those offenses are relatively light compare
to those done by the necromancers, conjurers and anti-paladins. The dwarves'
ancestors mined, which injures Thar-Eris, but those who are currently running
about, do not. The paladins follow a code, but they rarely enforce it upon
others.I have heard of conjurers that follow the light, but I have yet to
meet one. If they do exist, their offensives are a bit more grave than those
of a non-mining dwarf and a non-spireling paladin.
But to go on further, there is no organization created by those following the
lighter path that offends Thar-Eris. The Fortress, although can cause
problems itself, is only devoted to weeding out the wicked. Often times
their goals align with my own. They hunt Scions, Imperials, necromancers,
anti-paladins, orcs, most minotaurs, and duergar. That sounds a lot like the
list of my own enemies. Some of them do travel with spirelings, which is not
something I condone, but they only aid civilization in an indirect manner and
they do not understand the damage they are doing. Scions and Imperials, on
the other hand, know full well of the damage they are causing, or if they
don't---they are foolish and blind. Or perhaps they are just willing to lie
to everyone, including themselves.
The dark villagers and the dark outlanders are the only people following the
dark path that haven't proved that they are enemies. These dark ones,
though, would probably be happy hunting nymphs and forest guardians for no
other reason to become stronger. I do not exactly agree with this
practice-there is no reason to hunt one that will help awake the Ancients.
They would argue(at least the Outlanders), that they are aiding Thar-Eris by
becoming stronger fighters. Perhaps there is some merit into this argument,
but I believe if you are to become stronger, at least fight something worth
killing, not a nymph. The death should further the cause directly.
The Villagers don't care at all. They would slaughter nymphs and forest
guardians without an excuse. Just being there is enough for a dark villager.
is less understandable. They don't even have a decent reason(or
excuse) to slay those who w
Enemies
Added Tue Jul 8 19:53:17 2008 at level 27:
I figured that it is about time to write down the reasons why I dislike
certain folks. Of course, the main reason why, is that they are anathema to
the cause I must fight.The purpose of this scroll, though, is to point out
specific reasons and if its at all possible for one to become not one of the
hunted or disliked.
Tribunals, among imperials, are one of the most disliked because they try to
spread civilization at the expense of Thar-Eris. Rather, civilization will
always harm Thar-Eris, so anyone trying to spread this civilization needs to
be eliminated, either through bloodshed or active convincing. Tribunals do
not spread civilization as much as the Imperials do, but they are responsible
for preventing its disappearance. For Thar-Eris to be healthy and alive, the
cities need to disappear. Not only this, both the Imperials and the
Tribunals force others to follow laws. This, of course, is a form of tyranny
and it cannot be tolerated.
The Scions are also enemies to hunt down. The scions sometimes disrupt the
very cycle and change the way the wilds work. It is not natural to make what
once was good and healthy herbs poisonous. They taint the very land they
walk in. But these scions also summon nightwalkers into the world. They do
not belong here in this world and should be sent back to hell(or wherever
they hail from).
Conjurers are also an affront to my cause. They summon elementals, archons,
devils and more from different worlds. It is not the fault of the creatures
they summon, but still they do not belong here. Not only this, the conjurers
bind these creatures to their services.These creatures are forced to
protect and serve these monstrosities.
Anti-Paladins also traffic with demons and other creatures that do not belong
in this world. Also, they create weapons that steal the very soul of a
person.By stealing souls they make themselves more powerful than they
should be.
Necromancers create creatures called undead. Or rather, they bring back the
dead in the form of zombies and wraiths and other creatures known only as the
undead.This disrupts the natural cycle. Only the gods should bring back
the dead and everything is part of the cycle. Death is the end of this
cycle, and it should remain so.The worse thing about these necromancers, is
they never bring back the dead in their proper way. No, they are only
twisted versions of the original being.
Orcs and Minotaurs are similar in that they both disrupt the cycle. They are
twisted monstrosities of something else. The Orcs are twisted and mutated
elves. Or they once were. Now they are not fit to be on this world. Of
course, I also dislike Orcs because they are violent creatures that have no
real purpose but to kill and maim. They are impure. Minotaurs, well I'm not
sure where they originated from. I do know they do not reproduce in the
traditional sense. And because of what could only be considered foul origins,
they are impure as well.
All of the above cannot be tolerated, unless they can somehow change who they
are. In the case of a tribunal, for example, if he decides to quit being
a law dog and help further the cause of the Outlanders, he may be tolerated.
If he remains as a spireling, however, he cannot be tolerated(of course one
can speak to him to change hi
The Note to the Harbinger
Added Tue Jul 8 18:28:51 2008 at level 27:
The Harbinger and I had a disagreement, in which he ended very angrily saying
that he would never let me walk as an Outlander. Of course I think he is
wrong in his assumption that I was somehow not worthy. I probably just made
matters worse by getting upset myself. I believe that the Harbinger just
misunderstood some of what I was trying to say. I wrote the following
missive to the Harbinger explaining what I meant:
I think, unfortunately, we had a rocky start in talking and we had some
disagreements and misunderstandings. I did get rather angry, and that is
likely why I ended up saying things I probably shouldn't have said. I won't
take back everything what I said. I will just pen down what I meant to say,
and anything I thought I missed. Hopefully this will clear up some things.
All I am asking, though, is to read the entirety of this missive, and then
make your judgment. If you have questions about what I have said, just ask.
In regards to paladins:I do understand why they are not welcomed within the
refuge.It is true that they have this silly and misguided code that they
follow.Many people, though, respect the laws of the land(tribunals). I do
not agree with them, of course, and I'm not one of these people. I do not,
however, agree with the mass murder of these folks. If you are going to kill
them all, fine.I just won't join in that particular endeavor nor advocate
such killings. And so I hold that paladins are like these people. Foolish,
misguided, but as long as they are not actively spreading civilization or
harming Thar-Eris nor or they aiding those that would, I do not see the need
to kill them. If a non-affiliate paladin is attacking an imperial, I will
probably go smack the imperial myself. If the paladin was a tribunal,
however, I would let the fight go on, and destroy whoever was left standing.
Any relationship I may or may not have with a paladin is purely to spread the
cause of Thar-Eris. I suppose I did not make myself clear on that. In
small, isolated cases, an enemy of an enemy is a friend.
In terms of Order: Well, everyone has differing views on this. The scroll on
Thar-Eris on other such related literature does not explicitly that
destroying everything that is orderly is the best way to bring the dream.
Certainly the civilization that rises out of order must be destroyed. But,
if we go and just randomly destroy everyone that has an orderly auraa few
issues arise from this.The main one is we forget that there are worse
enemies of Thar-Eris than a simple orderly invoker(assuming they are not
affiliated with the spirelings, scions or imperials). By killing this
invoker, we may let an imperial get away with much worse atrocities than just
the blind willingness to follow a strict code. I also do not think it is
necessary to slaughter everyone of this mindset. If we destroy civilization
and those that would directly harm Thar-Eris, the rest is a matter of
peaceful negotiations. Most everything will fall into place. If this does
not happen, then we can deal with this issue then, but not when there are
more pressing matters. We do not need to cause fights that are unnecessary
to the cause. To do so would diminish the purity of our own cause.
Afterwards
Added Sat Jul 5 15:34:44 2008 at level 3:
For the first time in her life, Aiyanna ran and ran. She was ashamed. How
can she leave her parents when they were dying? But deep down, she knew her
father was right. If the Emperor found out she was still alive, she would be
father was right. If the Emperor found out she was still alive, she would be
unacceptable. She should leave free and not beholden to anyone, especially
to a man like the Emperor.
She wandered the Open Plains at first, but eventually, over the years she
travelled to other places. Aiyanna, over the years, learned how to commune
with the wilds in a limited fashion. She was no longer just a warrior with a
blunt weapon. Later on, she would hear stories of an immortalan immortal
who's ideals that spoke to her.
This immortal was the Jaguar, also known as Baerinika. She called for
righteous battle and standing up for one's beliefs. Aiyanna had ran so far,
like a cowardly dog, to prevent her enslavement. It was too much for the
arial. She now had the need to prove her worth in battle. It was time to
step out of the wilds and defend freedom and the natural world that provided
so much for the young chick. The enemy would be civilization and those who
would seek to enslave others.
The Orc Attack
Added Sat Jul 5 15:02:55 2008 at level 1:
The day started off as any other day, with the sun rising from the east. The
mother brought her now thirteen year old child a full meal, courtesy of the
father's hunting skills. The father was outside the hut, repairing any
holes and leaks to prepare for the impending rainy season. Aiyanna, jumped
out from bed, after her meal, and kissed her mother good-bye. She was going
to explore the Open Plains for the day, and she brought her spear.
Aiyanna didn't learn anything new from her explorations that day, and, like
every other day, the sun started to set. It was time to track her travels
back to her home so she can have a good night's rest with her family. This
wasn't any day, though.
When she came within sight of what she called home, she saw smoke. This
wasn't just smoke from a small campfire that her father sometimes built,
there was something terribly wrong. She rushed to her home to see the
terrible scene.The hut was completely ablaze, and her father, was lying on
the ground, right outside. He was surrounded by several corpses of large,
vaguely humanoid creatures. One of these beasts was crouched over what she
thought was her dead father's body. Aiyanna wasn't going to give up hope,
though, and she rushed the orc with her spear, completely taking him off
guard.
It was her first battle against an orc, but because she was able to take the
being off guard, she destroyed the wicked creature. When the creature fell
on the ground from his wounds, she took out her sword and took off his head,
just in case. She ran to her father's body, on the verge of tears.
He was not yet dead, and was still, amazingly enough, conscious.
"Father, father, what can I do?" Aiyanna asked desperately.
"Ah...my, young one, come here..." the father whispered. His daughter
obeyed. She put one of her hands under his head, and held his hand with her
other. She saw the fatal wounds strewn across her father's body. He was
stabbed multiple times across the chest and stomach. "Aiyanna...."
"Please, tell me what can I do.You can't die, please don't die..." the
young arial whispered to her father.
"Do not bother yourself, with it. I'm done for it, and I will not outlive
the day."
"But Father-"
"Quiet!" the father silenced Aiyanna. "Please just salvage what you can from
the hut, and leave the Open Plains."
"Why?"
"The Emperor will hear about this, and he will come. Make him believe you
are dead, or he will make you his servant, as he did with me."
The young arial fell into a silence. Then she realized something important.
"Father, where is mother?"
The dying arial went silent for a moment, likely trying to find the words.
He then simply said, "She's dead."
Aiyanna, unable to control her emotions, started to cry. "No, no my child,
do not cry. Please, for me, flee. There is a time to fight, and there is a
time to run, and now is the time to run."
"But, I can't just leave you here, father," Aiyanna started to protest.
"Yes, you can, my days are over, make my death worth something..." her father
trailed off, took one good look at Aiyanna, and closed his eyes.
Aiyanna's Early Childhood
Added Sat Jul 5 14:57:49 2008 at level 1:
The Open Plains were quiet for several years and the Emperor seemed to have
told the truth, though it was always strange to think about how insistent he
was. In any case, before the birth of the unborn child, the two arials built
a small hut for them to reside in for the next fifteen years or so. The hut
was quickly and shoddily made and the materials were poor, as the Emperor
refused to give them even the most basic supplies. All the two arials had
was what they were able to afford, and all they brought with them was what
they were able to carry on their back.
It wasn't much after they built this meager existence when the young one was
born. The proud father of the chick called her Aiyanna, and the parents
spent whatever time they could to protect and defend her. The father, being
a proficient fighter, was able to defend the small hut from predators and
hunt for food, and the mother did her best to teach the chick the ways of the
Arials.
Eventually, the chick grew old enough to walk and fly on her own, and this
was the time when her father gave her a spear built by his own claws. It was
time for training, and so train they did. The father taught Aiyanna basic
knowledge of all the weapons he knew so she would be ready to defend their
home when the time came for it. Ever since the Emperor forced him to go to
the Open Plains, he was always expecting to wake up with a knife to his
throat.Of all the weapons he taught her, though, she picked up the spear
the quickest. Maybe it was because her father's favored weapon, or maybe
there was something else at work.
Aiyanna's father told her many stories of his past as a scout and soldier for
the Arial Emperor. He always made sure that Aiyanna knew that had her father
not come to the Open Plains that he would be in a dank cell with no chance of
ever seeing the light from the blazing sun. Aiyanna, even at a young age,
was very distrustful of the Emperor's motives. Why would the Emperor force
her father to be in the Open Plains? There had to be a reason....
It wasn't much time later that the young arial was able and willing to go out
on her own for short periods of time. She was only but six or seven years
old, but her curiosity was insatiable. This young chick was never in much
danger, for her father taught her well. It was during this time, though, to
take care of herself in matters other than warfare. One of the first lessons
learned, were how to hunt. Part of this training was to learn how to leave
in harmony with the wilds. Aiyanna was growing up to be a stout warrior of
the Plains.
The Emperor
Added Sat Jul 5 14:54:14 2008 at level 1:
"My Lord, I do not wish to be stationed so far away from my wife and my
unborn child. Not at this time," a tall dark feathered arial said. This
arial stood proud and strong, and he seemed quite proficient in the spear he
was holding in an upright position. His clothing suggested that this arial
was well-travelled, though he bore an aura of nobility.
"And the safety of our city should be compromised because you wish to be with
your wife when the child is born?" a regal looking arial replied sternly.
This arial was sitting upon a massive throne adorned with the most beautiful
gems you ever saw. His clothing, although appearing very well made(not to
mention expensive), covered him in a mismatch of colors. This creature
enjoyed showing his worth, but had little to no concept of matching clothing.
"I do not wish to anger you, my Lord, but you would have me stationed there
for three years. My child could be born any day. My wife should not have
to take up the burden of upbringing our only chick," the tall arial said
apologetically. "Ask someone else to take my place," the arial added quickly.
"No one is willing to do so, and you are our best scout, it is important you
are stationed there. I'll need my best there."
"What threats would we have to worry about in the Open Plains? I have told
you that the neighboring elves from Darsylon are not likely to attack, and
any attack from the orcs would have to go through Voralian City before they
could head north."
The arial emperor raised his hand to silence the noble-looking soldier.
"Silence! It is necessary to know of any threat near the Open Plains."
The tall arial nodded slowly and then said, "And of my wife and unborn
child?"
"Take your wife with you, if it matters so much. But you are to be stationed
there, and that is an order."
"If there is a threat from the Open Plains, I would put my child and wife
into danger. Surely you care about your people. There are others that would
take my place," the tall arial replied.
"By your own admission, there will not be much danger from the Open Plains.
Now go, you are trying my patience," the emperor said sternly.
"But, my Lord-"
"Remove him from my sight, and if he still resists my orders throw him in the
empty cell. Any subject of mine will not question my decisions, as much as
he has." Two arial guards, wielding spears escorted the tall arial outside
of the palace. Later in the day, the arial decided that he would rather
travel to the Open Plains(despite having a bad feeling about it all) with his
wife, then spend some time in a dank cell.
PK Wins
Jul 12, 2008|Lv 31|Forest of Prosimy|Svigmaar vs 1: Aiyanna (100%,KB)
Jul 14, 2008|Lv 33|The Outlander Refuge|Ialer vs 3: Temphaneal (56%), Aiyanna (28%, KB), Camridarinil (15%)
Jul 14, 2008|Lv 33|Hamsah Mu'tazz|Irerin vs 1: Aiyanna (100%,KB)
Jul 15, 2008|Lv 34|The Frigid Wasteland|Minvil vs 2: Krugan (65%), Aiyanna (34%, KB)
Jul 17, 2008|Lv 40|Forest of Prosimy|Vylim vs 1: Aiyanna (100%,KB)
Jul 18, 2008|Lv 40|The Outlander Refuge|Khazvhak vs 1: Aiyanna (100%,KB)
Jul 18, 2008|Lv 40|The Outlander Refuge|Llythiiri vs 2: Camridarinil (30%,KB), Aiyanna (69%)
Jul 19, 2008|Lv 40|The Eastern Road|Arop vs 1: Aiyanna (100%,KB)
Jul 21, 2008|Lv 44|Mansion of Twilight|Cormindon vs 5: Krikar (52%,KB), Aiyanna (1%), Carintsei (12%), Asheg (29%), Ierdikek (3%)
Jul 24, 2008|Lv 46|Silverwood|Carintsei vs 1: Aiyanna (100%)
Jul 24, 2008|Lv 46|Galadon|Enakai vs 2: Tlingit (52%), Aiyanna (47%, KB)
Jul 24, 2008|Lv 46|Silverwood|Istillian vs 4: Macha (18%), Purrtis (7%), Namanrin (40%, KB), Aiyanna (33%)
Jul 25, 2008|Lv 46|Forest of Prosimy|Belarmino vs 1: Aiyanna (100%,KB)
Jul 25, 2008|Lv 50|Forest of Prosimy|Utha vs 2: Camridarinil (80%), Aiyanna (19%, KB)
Jul 26, 2008|Lv 51|Forest of Prosimy|Bodo vs 3: Aiyanna (35%,KB), Namanrin (0%), Camridarinil (64%)
Jul 28, 2008|Lv 51|Forest of Prosimy|Belarmino vs 2: Raknar (0%), Aiyanna (100%, KB)
Jul 28, 2008|Lv 51|The Spire of the Blood Tribunal|Koolchi vs 4: Karjiin (31%), Camridarinil (43%), Malbaen (0%), Aiyanna (25%, KB)
Jul 28, 2008|Lv 51|The Outlander Refuge|Utha vs 3: Jayundar (0%), Aiyanna (81%), Warawl (18%, KB)
Jul 28, 2008|Lv 51|Forest of Prosimy|Carintsei vs 2: Jayundar (63%,KB), Aiyanna (36%)
Aug 1, 2008 |Lv 51|Forest of Prosimy|Bodo vs 2: Aiyanna (19%,KB), Macha (80%)
PK Deaths
Jul 13, 2008|Lv 32|The Drogran Hills|vs 1: Svigmaar (100%,KB)
Jul 19, 2008|Lv 40|The Eastern Road|vs 1: Dhaath (100%,KB)
Jul 20, 2008|Lv 40|Thar-Acacia|vs 1: Ryasyn (100%,KB)
Jul 24, 2008|Lv 46|The Outlander Refuge|vs 3: Kharnial (42%,KB), Waris (47%), Sarach (9%)
Jul 24, 2008|Lv 46|The Keep of Barovia|vs 1: Satebos (100%,KB)
Jul 27, 2008|Lv 51|The Ruins of Ostalagiah|vs 2: Krikar (100%,KB), Kresin (0%)
Jul 27, 2008|Lv 51|Domain of Eternal Night|vs 1: Kharnial (100%,KB)
Jul 29, 2008|Lv 51|Forest of Prosimy|vs 2: Satebos (91%,KB), Liluthiyan (8%)
Jul 30, 2008|Lv 51|Galadon|vs 1: Rhaluu (100%,KB)
Aug 2, 2008 |Lv 51|The Eastern Road|vs 2: Carintsei (29%), Ahtieli (70%, KB)