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Arinayar Ala'Irilan the World's Most Delightful Outpost, Cardinal of the Golden Sun

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Class Specifics

Affinity

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Spells

Cabal Powers

Edges

Best Set of Equipment

<worn on finger>    (Glowing) (Humming) a ring set with a shard of blue crystal
<worn on finger>    a silver ring set with a single malachite
<worn around neck>  (Glowing) a mantle of earth
<worn around neck>  (Glowing) a mantle of earth
<worn on body>      (Glowing) robes of the golden sun
<worn on head>      the star-set crown of Ellithyr
<worn on face>      a veil of thin green lace
<worn on legs>      (Humming) leggings of living rock
<worn on feet>      firewalker boots
<worn on hands>     (Humming) a pair of delicate silver gloves
<worn on arms>      a pair of blackened arm guards
<worn about body>   (Glowing) silver embroidered blue silk robes
<worn about waist>  (Humming) a thin belt engraved with arcane symbols
<worn around wrist> a bracer of dragonscale
<worn around wrist> a bracer of dragonscale
<mainhand wielded>  (Humming) a starry-night orb
<worn as shield>    (Humming) a corroded mithril fist-shield

Description

A stunningly beautiful, clearly inwardly focused young Elven woman does not seem to pay all that much attention to her surroundings. However, subtle gestures acknowledge your presence even if she does not answer your gaze. Completely unphased by your presence she continues whatever is keeping her occupied. Her physical appearance is that of lithe Elven elegance and softness. Her movements are controlled and nimble, her tall stature enhancing this perception of frailty, although she does have some wiry strength to her. The frame of her body shows true feminine beauty, her fair countenance only enhanced by her bright blue eyes and flaxen blonde straight hair that falls well beyond her shoulders. Two immaculately woven braids start at both her temples and conjoin behind her neck, gracefully absorbed by the rest of her delicate hair.

Role

A world in herself

Added Wed May 10 14:45:38 2023 at level 1:
Talking and singing softly, Arinayar sits on the grass all by herself. She
seems enthralled by brightly hot embers that whirl around her upheld fist.
Swirling rapidly they race up her arm only to find their original spot once
more. As they do, Arinayar softly yells 'Skip, fetch!'. At that a white in
white bunny, seemingly consisting of hardened ice and snow, leaps and jumps
forward as a ball of sparks flies away, abandoning the perch that was
Arinayar's fist.

With a silent bang the ball explodes as the rabbit catches it with a massive
jump. Gleefully Arinayar claps her hands, giggling with pleasure. An
unimpressed voice at her left side says "ribbit". Seemingly unharmed from
snatching those bright embers, the bunny returns and hops around Arinayar's
feet. Disapproving of all that hyper activity, the voice repeats "ribbit".

The bunny returns and hops around the feet of the young girl, still nothing
more is uttered than a deep 'ribbit'. Looking down to her left Arinayar looks
at a frog sitting next to her, responding "Come now Luthor, I don't see you
doing any better." The frog, fashioned out of ooze and vitriol, now remains
silent.

A few yards back Arinayar's parents watch as this scene unfolds. Wondering how
they can support this clearly gifted, but oh so introverted young little Elven
girl.

The Wheel of Fate

Added Thu May 11 14:51:35 2023 at level 1:
One dreary evening Arinayar, a young adolescent, sits alone at a round table.
It has been aesthetically placed in the middle of a round chamber, high up in
the tower, tallest feature of the mansion where Arinayar lives with her
parents. She puts the book she was reading, titled "Elemental musings and the
Poetry of life", away into a dark-wooden cabinet within arm's reach. A fervent
enthusiast of word weaving, she has enjoyed it's inner musings, but has now
become too tired to continue.

She now turns her attention to what she would call 'lighter entertainment', a
deck of tarot cards.

Looking upwards, she softly talks to a figure perched on the sill of a higher
up window, "How am I going to do this tonight, Cornelius?".

Enthusiastically it responds "hoot! hoot", for indeed it is an owl Arinayar is
talking to. Though, it would seem unlikely that there are that many like this
one, it seems to be fashioned entirely out of earth, twigs and leaves and
whatever else may be found on and within the soil.

Seemingly satisfied, Arinayar separates the Arcana cards from the Minor cards,
"these will do, this eve" she says.

She shuffles the Arcana cards and stacks them. "First the Spirit card, right
at the center". "Hoot!" acknowledges the owl, "Above it the Ice card, Earth
below, as it should be." She continues placing cards as she described, one
above, one below the Spirit card.

"Along the horizontal axis go Air and Water, in that order", no answer from
the owl this time.

Now also silent, Arinayar continues to lay cards down, between Air and Earth
comes Lightning, at the bottom left. At the bottom right comes Ooze, between
it's two parents Earth and Water. Opposite that comes Fire, between Air and
Ice. The last card fills the hole, the Magic card, it is reversed to mark it's
difference from the Elements.

f  I  m
\ | /
A - S - W
/ | \
l  E  o

Leaning a bit back, Arinayar looks at the wheel of cards she has created. The
owl hoots softly.

"Do you think I should be brave, Cornelius?"

No answer.

"Fortune favors the bold", with that Arinayar flips the Spirit card.

- The Tower -

Arinayar cannot help but gasp as she says the card at the center of the wheel.

Slightly hesitant now, she reaches forward to take the second card as planned.
Her hand quickly grabs the Magic card and flips it.

- The World -

Now visibly shaken, Arinayar seems shocked at this revelation.

"A violent change, an end to a cycle. That does not bode well ...", Cornelius
softly howls an acknowledging "hoot!"

The World and The Tower

Added Fri May 12 14:13:03 2023 at level 1:
Awoken from her sleep, Arinayar stumbles down the stairs, unexpectently
arriving in the midst of an intense fight. Her father, an accomplished veteran
of the Darsylonian Guard, is using the narrow space of the hallway to his
advantage to hold several raiding Orcs. Her mother, bow in hand, letting lose
when opportunity arises.

The Ranger yells to her daughter "Back, GO!!", the intensity of her face
frightens Arinayar. Shocked and uncertain what to do next Arinayar just stands
there, unable to cope with the suddenness of this situation.

In the meantime the assault has proven too much for Arinayar's father,
overwhelmed he is brought to the ground and slain. With their berserker rage,
it does not take the Orcs long to reach the mother. Flustered she lets lose
another shaft, but it only nicks one of her attackers, no time for a proper
draw. Soon she joins her husband's unfortunate fate, unable to withstand.

At that a banshee-like shriek pierces this scene of violence. The Orcs halt,
startled by the ferocity of it, only now observing the new arrival. It would
be their last glance as a bright red flashes, blindlingly fierce, if only one
would have survived the intense burning that accompanies it.

When darkness and silence returns, Arinayar lies on the stone floor, drained
and unconscious, she also close to death from exertion.

After a brief while voices can be heard, folk from nearby Darsylon have come
to investigate. They find Arinayar, surrounded by Orcs and the bodies of her
parents. A white-golden glow emits from the hands of one of the newcomers,
with that Arinayar springs back to life, coughing and shaking. "Come, let us
get you to your family" a gentle voice whispers, softly leading the young
Elven girl out of the carnage.

Arinayar, Application for Guild Membership

Added Fri May 12 14:32:11 2023 at level 1:
Application for Guild Membership
================================

Full name:
Arinayar Ala'Irilan

Sex:
Female

Race:
Elf

Age:
141 years (young)

Origin:
Rural Darsylon

Parents:
Deceased - housed at maternal grandmother

Financial status:
All fees already covered by family

Innate Elemental Ability:

* Talented with Ice and Earth
* Fluent with Ooze, Fire and Lightning
* Needs training for Air and Water

Notes on behavior:

* Very well behaved but extremely introverted
* Mumbles to herself
* Displays random acts of Elemental manipulation with ease

Additional skills and aptitudes?:

* Likes poetry
* Believes in and lays out tarot cards

General remarks:

Shows very strong innate ability but her control is wild. Seems very inward in
her thinking, if she is willing to learn she may prove to be one of our
brightest students.

Recommended membership status:
APPROVED

Out of the Shelter, into the Sun [part 1]

Added Thu Sep 28 06:53:27 2023 at level 51:
Thoughts,
Inward, happy,
with itself, through itself

By itself
Alone
yet

Aware,
Ever aware

A child, blanketed snuggly,
protected, guarded
Held away from danger,
innocence kept,
yet

Aware,
Ever aware

Do the sheep,
fear the Shepherd's dogs,
or do welcome
their protection,
yet

Aware,
Ever aware

Out of the Shelter, into the Sun [part 2]

Added Thu Sep 28 06:58:05 2023 at level 51:
Truth may burn,
innocence lost,
Strength found, but not,
where it was searched

A child once,
under guiding tutelage
Unto her own,
has found a way

Master of her surroundings,
In control
Not perfect, not flawed,
Accepting

Finding the thread,
holding it's fabric
Eager to find,
to which end it leads
and

Aware,
Ever aware

Shed gray cloak,
embrace inner desires
Trust in those, worthy
Look up, gaze forward
become

Aware,
Ever aware

An updated summary

Added Thu Sep 28 07:30:09 2023 at level 51:
* Arinayar has overcome the trauma of youth through her mastery of the
Elements and the guidance of those around her. She speaks with full confidence
now

* Having learned all she can from the Hermit, it is now time to gaze upward
towards the Sun

* Now that most of her training is behind her, she will focus on finding Joihe

* Arinayar hopes she may become, in time, Joihe's Oracle, voice to the
Architects' grand design. Offering advice and guidance, cloaked and shrouded
as it might become

* She hopes Bazz may endure forever, but when the time comes, she would accept
the mantle of Elder Prophet

Joihe's allure

Added Thu Sep 28 12:07:21 2023 at level 51:
Arinayar always felt some inner trepidations when it came to Joihe. Not about
meeting her, but meeting the members of her Cadre. They could be anyone,
perhaps even, anything. Now that she has shed the dust of the past, she feels
excited. Excited for the promise of adventure, closer insights into the divine
design of the Architects, amongst which Joihe is chief. Her power, her divine
eye unravels the mists of time and the planes. She is privy to knowledge of
which many mortals cannot even fathom its existance.

As an Acolyte of the Fortress she sees meeting Joihe as an opportunity to
learn. To cross bridges. To find better understanding. Although Joihe is
indifferent to the struggles between Light and Dark, she can be instrumental
to the understanding of such. She can prove to be a medium to better
understanding, better understanding may lead to compassion, compassion may
lead to acceptance.

As a member of the Fortress one may never turn away from any chance of
redemption, no matter how slim. If a sliver of light exists it must be
nurtured, allowed to blossom. An outsider's view, one the Cadre may offer,
could lend a fresh perspective. Opening such doors is an exciting prospect.

A treatise on Fate and Revelation - Part 1

Added Tue Oct 17 04:03:37 2023 at level 51:
[Delivered to Joihe as part of joining the Cadre]
ORACLE, GUIDANCE THROUGH THE MISTS OF FATE
A treatise on Fate and Revelation, Prophecy and the Interpretation of the
Divine message

by Arinayar Ala'Irilan

Opening Words
=============

We mortals are on a finite timeline. We all are part of the grand design
devised by the Divine. They decide all possible outcomes and set each of us
upon a certain path. Through our actions we influence our own Fate, by making
ourselves less or more interesting. Possibly changing the outcome that is
planned for us.

We mortals are not privy to any of this which means most of live in
uncertainty. This leads to an important question: 'Why do I exist, what is my
purpose?'.

Preface, the Mists of Fate
==========================

Not knowing our destiny has an impact on us all, some seek to create their
own, others might meditate for inner peace, others might rebel and so on. For
most it would be very tempting to wish to be able to look beyond the Mists of
Fate, but that would be very perilous. If a mortal truly knows what lies in
store they would become obsessed with that knowledge. Assuming that their path
is set, they might stop living, waiting for the day of reckoning. Others might
refuse this and fight against the grand design.

However, there are clues, if you know how to look for them. There are many
mediums, personally I gain insights by drawing cards. The information gathered
from these cards needs to be interpreted, the cards are vague and not easily
translated into fact. There are so many factors, so many choices that would
influence the outcome of a drawing.

Assuming a sufficiently correct interpretation is made, one may gather hints
on what lies in store for that person in the near future, be it good or bad.
Interacting with these future events one may improve his position within the
grand design, aligning them better with the general purpose that was decided
for them.

Chapter 1, Oracle
=================

Oracle, definition:

... Anyone acting as a medium through whom advice or prophecy is communicated
by a Divine source.

All the Divine take part in crafting the grand design as discussed. There are
however only a few who are tasked, or perhaps willing, to communicate prophecy
to us mortals. During the Age at which this treatise is written this is Lady
Joihe and Lord Einoh.

As a follower and one who aspires to be an Oracle to Lady Joihe, I dedicate
this treatise to her honor.

[Continued on part 2]

A treatise on Fate and Revelation - Part 2

Added Tue Oct 17 04:04:55 2023 at level 51:
Chapter 2, The Uniniated
========================

Anyone who is not aware of the grand design and the mediums through which
hints are provided, may regard a deck of cards simply as a tool for play and
amusement. Unaware of its potential they will miss any deeper meaning and will
not perform any interpretations. While technically still performing the duties
of an Oracle, they are Uniniated.

Chapter 3, The Novice
=====================

Someone who takes the mediums serious and treats them with the respect and
care they deserve yet may not be [fully] aware of the grand design. These are
often enthusiastic, but inexperienced practicioners looking for guidance and
answers.

Chapter 4, The Aspiring Oracle
==============================

Is aware of the existance and the importance of the grand design. Understands
the gravity of it and why full disclosure of the Fates would be disastrous.
Has had contact with the Divine or actively seeks their guidance.

Chapter 5, Oracle of Fate
=========================

Fully tuned in to the Revelation of Fate, spreads and translates Divine
prophecy. Is well versed at interpretation and communicates in ways that most
people should be able to understand. Remember that even for an Oracle the
Mists of Fate are never truly lifted, so even his gospel needs thorough
contemplation and reflection.

[Continued on part 3]

A treatise on Fate and Revelation - Part 3, Appendices

Added Tue Oct 17 04:07:58 2023 at level 51:
Appendix A, Means of communication
==================================

There are many ways in which an Oracle can communicate. These can be, but are
not limited to:

* Spoken word. Either as a traveling prophet or stationary hermit
* Poetry or song
* Visual art

Appendix B, Wheel of Fate
=========================

There are many ways to lay cards so they can be drawn, either by yourself or
any participants. As I always had innate affinity with the Elements this is a
pattern that felt natural and very close to my heart:

f  I  m
\ | /
A - S - W
/ | \
l  E  o


1. First the Spirit card, right at the center
2. Above it the Ice card
3. Earth below

This is the soil, the foundation.

4. Left from Spirit on an horizontal axis goes Air
5. Right from Spirit on the same axis goes Water
6. At the bottom left, between Air and Earth comes Lightning
7. At the bottom right comes Ooze, between it's two parents Earth and Water
8. Opposite that comes Fire, between Air and Ice.
9. The last card fills the hole, the Magic card

The Magic card is reversed to mark it's difference from the Elements. The
effects of that card are equally reversed and hard to predict.

This is what I consider a full read, the choice of which cards to draw can
depend on the time, the day, ... or the choice of a willing participant. Three
cards is quite a lot already, the consequences can be perilous as I have
personally experienced.

Appendix C, A single card to read a person
==========================================

A single card may be drawn to ascertain a person's disposition. To get a
proper reading it is recommended that the target is a willing participant. I
know from experience this can be quite revealing and surprising.

Appendix D, Sources
===================

Surprisingly there was little I could find in written form. One tale was
brought to my attention that can be found at the Lyceum behind the Inn of the
Eternal Star:

- Encore! Wizardry, Betrayal and the Return of Gaspare

Although prophecy is not the main topic of this story it does take a key role
as it sets the protagonist on his fated journey. It is likely that the author,
using the terminology described in this treatise, can be described as a
Novice. Someone with good initial knowledge and enthusiasm, but perhaps not
the desire to research that further

- Personal experience

As a youth I was very much a recluse, I kept mostly to myself and could be
found a lot at the parental library. Although I cannot remember the names of
all the tomes I read they instructed me into the art of card drawing. That
includes the Wheel of Fate described in Appendix B.

- Eternal Library

Unless I overlooked or misunderstood the information gathered there I did not
find anything related. Needs further investigation.

A vision into the Past.

Added Sun Nov 5 04:58:32 2023 at level 51:
As Arinayar settles in for rest, her meditation just finished, she lays
herself down. Relaxing her breath, she falls asleep. Very soon a feeling comes
to her, of falling, of going back. A vision comes, a scene from 400 years ago
is brought to light once more ...

At the edge of a meadow, near the woodland edge a hare plows through the snow,
her coat equally white, revealing the dark soil below. Unexpectedly the load
croak of a frog emerges from the nearby woodlands, startling the bunny. As it
darts away, the hoot of an owl softly breaks the nightly silence, then fades
away into complete stillness once more.

Two pairs of feet softly approach, each step accompanied by a mild crunch as
they break the thin layer of frost. It is the longest night of winter, just 3
AM now as the two figures approach a small altar, set against that woodland
edge. It is a pedestal of a simple, hexagonol shape. At the middle of the top
a time worn symbol of the Sun has been carved, only the top half. Most of its
rays move upward, but some pierce downward.

One of the figures runs her hand, glowing with fire, across the relief. As she
does this the layer of frost disappears.

"Guard over me my love, as I call upon the Light" she whispers softly but
sternly.

The accompanying man answers with a silent knowing nod.

Nodding slowly, the woman proceeds as planned. Deliberate and slow, her
gestures seem to build up momentum. As she waves her arms in this intricate
patterns, Elemental powers arise and vanish. On and on this continues,
unrelentless, stubborn. After some time a ball of bright energy emerges
between her hands, just above the relief, not touching the cold stone.
Multi-colored it too seems to consist of all elements. Sweat now runs from the
woman's forehead as she shapes this orb to her will. All colors merge and
become the brightest light. Not blinding, but soothing and warm against
winter's chill.

Soft mumbling can be heard now, barely audible, of the Elven tongue. Over and
over, a prayer about love and a marriage, not blessed with childbirth.

As the litany intensifies, so does the orb. Finally, as the hour of 4 AM is
almost upon them, the shape of the orb seems to shift. With that, the woman
collapses to the ground, her magic totally spent. The man rushes to her aid,
lifts her up. Doing this they see a baby, of Elven kin as they are, lying on
the altar. Silent, barely moving but very much alive.

Lovingly man and woman whisper in unison "I call you Arinayar Ala'Irilan, born
from Ice and Earth, from love, guided by Light. We will raise you, guard you
as our own."

As both stand up, they bow with reverence towards the altar, the woman lifts
the baby up. The man supports his wife as they return home. Everything is dark
once more, silent, ere dawn rises.

Questions with unsettling answers, a conversation with Mormeth

Added Tue Dec 5 06:58:57 2023 at level 51:
A fellow member of the Cadre approached me. He was guided to me because of my
expertise with the cards. We conversed a little, testing the waters, quite
respectfully as one would expect at the Cabin.

He showed me the palms of his hands, each adorned with with a tailed star.
Such was a medium of prophecy I had not yet heard of. Mormeth spoke of a new
era, of shadow and ash, about how the tailed star was a harbinger of change.
Empires crumbling, Towers of magic and might toppled.

He spoke of potential, things that might be. He sought me out for a reading,
guidance, to learn what will happen.

I explained the Wheel of Fate to him, and did a full drawing. Mormeth
exclaimed that Spirit, Lightning and Magic spoke to him most, but that Ice was
his curse.

He thought about it and his first choice was Ice, I draw that card, revealing
The Lovers:

| They speak of Balance, temptation yet commitment
| Of choices, a past that lies behind you, moving forward to the future

His second choice came easily, Lightning. Again I drew that card, now it was
The Magician:

| The Magician uses his knowledge to find his future
| He controls what is around him, actively shaping his future.

| The Lovers and The Magician form a very powerful combination, it speaks of
confidence

For his last choice Mormeth looked at the bond with our Lady, Spirit. Somehow
I knew what I was going to reveal before even touching that card ... The Star.

| The Star means holding on to faith, the hope to achieve the future you seek.

All of this was VERY unsettling. I have done only one drawing of equal
potency, for myself, and the consequences were disastrous. A path is rarely
laid bear this clearly. I sense danger, vast peril.

I must keep an eye on Mormeth. Guide him, for as much as he lets me.

Immortal Comments

Date Level Hours Author Comment
22 19 An Immortal An Immortal added 1500 exp for: Elf molded by the fates and struck with tragedy sets herself on the path of magic
22 19 Baerinika Given 'secrets of frost' as a role contest runner up prize for May 2023
51 126 Joihe She wishes to become the Cadre's Oracle so I gave her a blessed Tarot deck and told her to go dig up some juicy stuff for me
51 126 An Immortal An Immortal added 800 exp for: Update on our growth, a few poems to support it, and some outline of our next steps - deeper dive into religion and all the family stuff that goes with it
51 160 Azorinne You've been a solid Aco and I'm happy to give you a leader spot as Cardinal.
51 197 An Immortal An Immortal added 100 exp for: For a good talk with me and Bazz about talking with folk outside the light and consequences.
51 202 An Immortal An Immortal added 1200 exp for: Several chapters with really in depth thought and info about our chosen path of being Joihe's oracle
51 259 An Immortal An Immortal added 100 exp for: You visited Azshrine looking for insight about your post-life choices and we talked about heaven and the stars and what might anchor you.
51 261 An Immortal An Immortal added 400 exp for: Arinayar dreams of a deep-winter ritual from long ago, performed by her parents, bringing her into the world and blessing her with magic.
51 269 An Immortal An Immortal added 800 exp for: Update about our disturbing Tarot reading for Mormeth. Dread ensues!
51 304 An Immortal An Immortal added 100 exp for: Reflections on our dreams, plans for the future! We want to be a haven and a welcoming Outpost in Joihe's afterlife

Timeline

Date Level Hours Event
1 0 Air: 3, Earth: 7, Fire: 5, Ice: 7, Lightning: 5, Ooze: 5, Water: 3 <PK: 0-0>
15 6 Arinayar has pledged to the Fortress of Light <PK: 0-0>
15 7 Inducted into FORTRESS by Bazz <PK: 0-0>
20 14 Arinayar advanced to level 20 <PK: 0-0>
30 34 Arinayar advanced to level 30 <PK: 0-2>
40 63 Arinayar advanced to level 40 <PK: 1-4>
51 84 Arinayar advanced to level 51 <PK: 1-4>
51 91 Azorinne made Arinayar an Acolyte <PK: 1-4>
51 160 Arinayar has been granted by Azorinne <PK: 2-6>
51 265 Arinayar moved to Darsylon <PK: 2-9>
51 273 Arinayar moved to Voralian City <PK: 2-10>
51 345 Hero Delete <PK: 4-14>

Level History

Date Level Hours Groupmates
13/05/23 2 1
13/05/23 3 1
13/05/23 4 1
14/05/23 5 1
14/05/23 6 2
14/05/23 7 3
14/05/23 8 3
14/05/23 9 3
14/05/23 10 4
14/05/23 11 4
15/05/23 12 5
18/05/23 13 5
19/05/23 14 6
19/05/23 15 7
19/05/23 16 9
21/05/23 17 10 Srizu (16)
21/05/23 18 11 Srizu (18)
28/05/23 19 11
29/05/23 20 14
29/05/23 21 16
01/06/23 22 19 Garfin (19)
07/06/23 23 20 Hustrew (21) Eyhcweyhot (20)
07/06/23 24 21 Hustrew (22) Eyhcweyhot (21)
10/06/23 25 22 Hustrew (25) Rhyze (24)
10/06/23 26 23 Hustrew (26) Rhyze (25)
24/06/23 27 26 Afloradi (20)
24/06/23 28 27 Afloradi (22) Yamira (28)
11/07/23 29 34 Lyranthir (25) Neythillorim (26)
11/07/23 30 34 Lyranthir (26) Neythillorim (27)
13/07/23 31 36 Sanari (29) Sulismirve (27)
14/07/23 32 37 Lyranthir (32)
14/07/23 33 37 Lyranthir (33) Sulismirve (29)
17/07/23 34 42 Lyranthir (34)
21/07/23 35 49 Bilfiz (35) Lyranthir (36)
21/07/23 36 49 Bilfiz (36) Lyranthir (37)
21/07/23 37 49 Bilfiz (37) Lyranthir (38)
23/07/23 38 53 Sisingaraja (36)
28/07/23 39 62 Gaspeto (31) Uskal (37)
31/07/23 40 64 Blingderny (40) Sisingaraja (48)
31/07/23 41 64 Blingderny (40)
31/07/23 42 65 Blingderny (41) Sisingaraja (49)
31/07/23 43 65 Blingderny (42) Sisingaraja (50)
31/07/23 44 65 Blingderny (43) Sisingaraja (51)
06/08/23 45 70 Brijon (38) Bazz (51)
06/08/23 46 70 Bazz (51) Brijon (40)
06/08/23 47 71 Bazz (51) Brijon (41)
11/08/23 48 81 Erevein (51) Degory (46)
11/08/23 49 81 Erevein (51) Degory (47)
12/08/23 50 82 Degory (48) Yamira (50)
13/08/23 51 84 Bazz (51)

Title History

Date Level Hours Title
51 91 Arinayar the Weaver of the Elements, Acolyte of the Golden Sun
51 91 Arinayar Ala'Irilan the Weaver of the Elements, Acolyte of the Golden Sun
51 123 Arinayar Ala'Irilan the Card Flipper, Acolyte of the Golden Sun
51 160 Arinayar Ala'Irilan the Card Flipper, Cardinal of the Golden Sun
51 225 Arinayar Ala'Irilan the Aspiring Oracle, Cardinal of the Golden Sun
51 304 Arinayar Ala'Irilan the World's Most Delightful Outpost, Cardinal of the Golden Sun

PK Wins

Jul 11, 2023|Lv 30|Graveyard|Gafflow vs 2: [30] Arinayar (76%), [27] Neythillorim (23%, wrath) Jul 17, 2023|Lv 34|Fortress of Light|Khorat vs 2: [35] Lyranthir (0%), [34] Arinayar (100%, shard of ice) Sep 7, 2023 |Lv 51|The Eastern Road|Rhourder vs 3: [51] Gochon (0%), [51] Arinayar (50%, cone of cold), [51] Bazz (49%) Oct 5, 2023 |Lv 51|Voralian City|Rhourder vs 3: [51] Coqui (37%), [51] Bazz (25%, KB), [51] Arinayar (37%) Oct 17, 2023|Lv 51|Fortress of Light|Xzelyx vs 3: [51] Ryfin (89%, piercing venoms), [51] Arinayar (0%), [51] Abehnanka (10%) Oct 23, 2023|Lv 51|Fortress of Light|Yfetris vs 4: [51] Arinayar (2%), [51] Vartin (55%, chop), [51] Travanz (16%), [51] Ryfin (25%) Oct 30, 2023|Lv 51|The Eastern Road|Yfetris vs 2: [51] Coqui (52%, slice), [51] Arinayar (47%) Nov 2, 2023 |Lv 51|Fortress of Light|Klarkna vs 3: [51] Xzelyx (98%, critical hit), [51] Yerek (0%), [51] Arinayar (1%) Nov 11, 2023|Lv 51|The Redhorn Mountains|Nesostrei vs 3: [51] Coqui (31%, disruption), [51] Arinayar (9%), [51] Iroenyphe (58%) Nov 19, 2023|Lv 51|Mausoleum|Brorin vs 2: [51] Bazz (75%, shield jab), [51] Arinayar (24%) Dec 5, 2023 |Lv 51|Fortress of Light|Dajedal vs 4: [51] Bazz (65%, claw), [51] Arinayar (5%), [51] Vartin (14%), [51] Bynna (13%) Dec 8, 2023 |Lv 51|Fortress of Light|Darbod vs 2: [51] Arinayar (56%, wall of wind), [51] Vartin (43%) Dec 14, 2023|Lv 51|Shepherd's Row|Kareloth vs 4: [51] Arinayar (8%), [51] Hrendya (0%), [51] Venorick (20%), [51] Xzelyx (71%, electrical discharge) Dec 14, 2023|Lv 51|Shepherd's Row|Darbod vs 4: [51] Arinayar (4%), [51] Hrendya (0%), [51] Bazz (54%, claw), [51] Xzelyx (40%) Dec 18, 2023|Lv 51|Fortress of Light|Hrendya vs 3: [51] Ryfin (68%, flamestrike), [51] Arinayar (22%), [51] Travanz (9%) Jan 3, 2024 |Lv 51|Fortress of Light|Xzelyx vs 4: [51] Hylaphiinae (33%, KB), [51] Arinayar (2%), [51] Travanz (49%), [51] Simoes (14%) Jan 17, 2024|Lv 51|The Redhorn Mountains|Celatrix vs 2: [51] Aelarion (67%), [51] Arinayar (32%, sudden drop) Jan 20, 2024|Lv 51|Blackwater Swamp|Ogahn vs 4: [51] Celdimerick (19%), [51] Arinayar (37%), [51] Bazz (26%, claw), [51] Aelarion (16%) Jan 21, 2024|Lv 51|The Imperial Palace|Jezzrima vs 4: [51] Aelarion (35%, holy light), [51] Arinayar (11%), [51] Crusimy (8%), [51] Sinnyah (45%)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
07/11/23 30 Mausoleum a hungry ghoul claw
07/17/23 34 Eil Shaeria an enraged, drooling ghast bite
08/10/23 47 The White Lair an ancient white dragon bite
08/21/23 51 Mortorn the skeletal spider bite
09/04/23 51 The Ashes of NoWhere a giant forest guardian beating
09/09/23 51 The Ancient Water Temple a lacadroth broodmother claw
10/01/23 51 The Consortium a tiger claw
10/06/23 51 Yzekon an enraged duergar shaman punch
10/16/23 51 The Sea of Despair a Hao'kaan pirate stab
10/19/23 51 The Black Lair a tangling net of swamp moss smash
11/02/23 51 Kuo-Toa Lair a kuo-toa priest claw
11/05/23 51 Pine Forest a giant elk pound
11/05/23 51 Pine Forest a dire wolf bite
11/17/23 51 The Green Lair an enormous shambling mound smash
11/28/23 51 The Northern Mountains a massive arctic bear claw
12/04/23 51 Tiamat's Lair Tiamat blast of flame
12/05/23 51 Domain of Eternal Night the Archmage of Eternal Night hit
12/06/23 51 Lost Elven Vaults the jade elf assassin assassinate
12/07/23 51 Kuo-Toa Lair a kuo-toa priest hit
12/07/23 51 Eil Shaeria a vale ghast bite
12/08/23 51 The Red Lair a salamander mystic claw
12/14/23 51 Enpolad's Game Garden a flesh golem smash