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Ceth Raindancer the Enduring Force of Nature

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Bounty Hunting

The Veil

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Best Set of Equipment

<worn on finger>    (Glowing) a thin slip of river blue
<worn on finger>    a pitch-black ring
<worn around neck>  the medallion of the Wild
<worn around neck>  the medallion of the Wild
<worn on body>      an earth-stained evergreen robe
<worn on head>      (Glowing) a helmet made from the mirrored scales of a silver dragon
<worn on face>      a full mask of clear glass
<worn on legs>      (Glowing) leggings made from the mirrored scales of a silver dragon
<worn on feet>      (Glowing) boots made from the mirrored scales of a silver dragon
<worn on hands>     a pair of supple leather gauntlets
<worn on arms>      a pair of armguards from the snow worm
<worn about body>   (Glowing) Robes of the Grand Druid
<worn about waist>  an elaborate beaded onyx belt
<worn around wrist> rotting linen bandages
<worn around wrist> rotting linen bandages
<mainhand wielded>  an axe named 'Defiler's Doom'
<worn as shield>    a shield from the hide of a snow worm

Description

Your eyes look upon a man, you estimate slightly over six feet tall, clad in a large robe made of tanned brown leather. The robe looks quite worn but it bares some elaborate designs that seem to be burnt into the leather. Comletely covering the hood of the robe are beautiful swirling tribal lines that look as though they represent storm-clouds. Beneath the clouds going down half the length of the robe are many falling raindrops and a few jagged lightning bolts. The bottom of the robe has depictions of trees, mountains and shorelines where crashing ocean waves meet the land. Although the robe looks nothing like new, as if it must be quite old, these very decorative images are deeply charred into the leather and can be seen quite clearly against the contrasting light-brown color the leather itself. From beneath the hood of the robe you see many dreads of long jet-black hair, and behind the mess of tangled black hair you can the face of a human man with brown sun-tanned skin and emerald green eyes. You are unsure what to make of him, and even though his face is somewhat hidden behind his matted black hair, he bares no facial hair to hide his forlorn and sorrowful expression. Many necklaces hang down to his chest, baring a variety of small to large animal teeth. Perhaps they came from the beasts who's blood can still be seen smeared on his axe, hammer, and shield.

Role

Stormstrikers religion and deity

Added Sun Feb 7 22:50:06 2016 at level 5:
(This is a greenways religion.)

The Stormstrikers are a strong and fierce line of druids.  It is their duty
to call the wrath of the storms to return the people and the structures
of civilized world back to the earth from which they came.  Their close
bond with the Spirit of the three storms empowers them with the abilities 
required to fight in such a wars that the armies of civilization do battle.

They embrace the spheres of chaos, destruction, and of course the sphere
of storms.  The storms are by far the most chaotic and destructive of
nature's forces.  There are three types of storms that can take place.
Those of earth and fire, like when the earth quakes opening the ground or
when the fire erupts from below.  Those of the skies like that of fierce
lightning bolts or devestating tornadoes.  Those of the seas like a flash
flood or powerful tsunami wave.  When a druid of the Stormstriker line has
reached an age and aquired enough wisdom, they are ready to speak with the
Spirit of the three storms itself.

Stormstrikers give prayer and worship to the three storms anywhere that
natural life is present, but there are two specific places where they can
go when they are ready to ask to speak with the Spirit itself.  There is
a place near the side of a mountain of Thar-Eris where the waves forever
crash against the earth, the winds forever howl, and the skies are forever
lit up with lightning.  The other place is a totem placed by the Ancients
themselves, in one of the many seas of Thar-Eris where it forever breaches
the water's surface.  It is these two places where one may, if found to be
worthy, see the three storms come together as an entity and ask for the
storm's empowerment.

Ceth Raindancer

Added Sun Feb 7 22:52:12 2016 at level 5:
Although the Stormstrikers care for the natural world and wish life be
granted to all it's creatures, they tend not to like the races of man and
woman who lean too far toward good or evil.  They understand very well
that light and dark coexist in nature, and that a true balanced world
requires both for the lifeforces to flow.  But it is the blind belief in
either side from which the ideals of civilization and war are rooted.

This hatred burned brighter than most within Ceth.  Since he was of an age
old enough to begin learning the teachings of his people, his hatred was
something he was just barely able enough to control.  He hated that his
people lived in lands far off on the edge of the world away from where
any travelers dare venture, and felt it made his people cowards who hid.
It was obvious to his people he would some day venture to see for himself
the horrors that civilization has done to a completely pure and natural
world.  It was his destiny to find a place to speak with the great Spirit
of the three storms, and ask to devote his life in the return of Thar-Eris.

Of all the races, he hated the dwarves most.  He blamed their greed which
accelerated the ways of civilization.  Digging and excavating the earth
in search the minerals they coveted most, creating currency of coins and
setting a strong sense of avarice in people who could otherwise live wild
and free in the embrace of nature.  He refers to them as "false storms"
after learning the extend what their mining abilities could do.  He felt
it was a betrayal to nature itself to carve out the inside of a mountain,
for it was only the natural storms of earth that should choose to open
itself to such extent.

The anger and hatred often grew within Ceth so much that it begin to cloud
his his mind and hinder his thoughts.  He found a great calm by dancing,
calling to the storms for the soothing rains.  This was how he earned the
name "Raindancer" from his people.  Although dancing among the rainstorms
eased his mind and spirit, he felt the need to leave the secluded lands
that his people lived in comfort.  So he ventured out to witness the rest
of the world, and seek out the Spirit of the three storms and ask it to
bestow upon him the storm's powers so that he may aid Thar-Eris's return.

The Stormstrikers

Added Sun Feb 7 22:59:01 2016 at level 5:
In the begining of That-Eris's existance, all of her children roamed free.
The cycles of nature flowed as unhindered as the wind blows. There were no
threats to world or those born to inhabit it.  To ensure none would stand
against the cycles to defile the natural ways, the druids were given birth
to oversee that the world and life among the world were not threatened.
The druids were the ones to ensure Thar-Eris remained unspoiled, and were
empowered with the Spirits of nature and with it many powers to fight the
defilers and to preserve nature's lifeforce.  There were many differences
between the druids, separated into different "clans" one might say.  Some
could shift into the many shapes of any of Thar-Erir's children.  Some 
felt the energy of the plantlife and in ways they could "speak" to them.
Some were great hunters and moved unseen and unheard among the terrain,
striking upon their prey with great force and pinpoint accuracy.  There
were many different groups of druids who's purpose was to preserve and to
protect Thar-Eris, should any forces arise to threaten it.  This story is
about one of the druids who had a close affinity with the most chaotic of
natures forces, none other than the storms of the earth the skies and the
seas. They were known as the Stormstrikers, and it was their duty to bring
the mightiest of natures wrath upon the threats of civilization.  It was
unfortunate to say that the druids were not successful, as more and more
races were intrudoced to Thar-Eris, and more and more immortals rose to
power to play with the world as if it were their own personal chessboard.
Many of the first druids were either killed or they fled to hide in hopes
to preserve the ancient ways in their children so they might one day rise
again to do away with the burden of civilization.  The ancient ways may
have been forgotten to most, and the world renamed "Thera" among those who
call themselves "civilized", but the Ancient Spirits did not leave.  Thar-
-Eris shall rise again, and the many remaining Stormstrikers would make
sure that they would be ready when the the call of the storms howls again.

Seeking the Spirit

Added Tue Feb 23 16:30:31 2016 at level 17:
Ceth explored the lands that he had only heard of from his people.  He
ventured wherever his feet could carry him and beyond.  Sometimes what he
found brought him joy, and other time despair, but every new place gave
him wisdom and insight to what the world had become.  Then one day while
exploring a mountain which lay between desert land and vast ocean he came
upon what his people told of in their stories.  He had found the forever
churning storm, and there he saw its destructive fury and the chance of
new life that births from its aftermath.  He had found his place to call
out to the Spirit of the three storms.

After some time of his calls going unanswered, a thunderous voice spoke
to Ceth.  The God Jormyr himself had heard the mortals voice, and after
some talk Jormyr offered Ceth a taste of the god's powers.  Though he was
very much grateful for the offer Jormyr extended, he felt it in his own
spirit that he must decline.  His faith was with the Spirit of the storms
and he felt turning away from that would be giving into weakness, just as
his people did long ago when they decided to take to hiding away from the
forces of civilization instead of standing against it.  Even in fear of
angering one of the mighty Gods of this world, he declined the offer.

Some time later, the Guildmaster of the Druid's Circle in the Holy Grove
spoke with Ceth, asking him of his learnings.  After hearing of Ceth's
conversation with Jormyr, the Guildmaster of the Circle told him to stay
strong with the path he was on.  Ceth found the guildmaster's words of
wisdom refreshing, and reminded him to keep his faith in the storms.

Some days later, while giving prayer and dancing to storms, Ceth's voice
was answerd, and this time by the Spirit of the storms itself.  Together
they spoke, and after some of the Spirit's questions were answered it
gave Ceth a task.  "When you can cause the sands of the desert to whirl 
as the simoon.  And you have brought the fury of the storm upon one of 
civilization that tries to tame us.  Come back to us and we shall embrace 
you."  Ceth thanked the Spirit, and with the wind on his back he went on
to do just as the thunderous clamor of voices of the Spirit had tasked him.

Immortal Comments

Date Level Hours Author Comment
13 58 An Immortal An Immortal added 500 exp for: RP session where Jormyr offered to faux-empower his sphere. Turn down my offer, will you!??!?
15 66 An Immortal An Immortal added 1000 exp for: Greenways religion that is storm based and centered and a group of druids called the "Stormstrikers". Going Outlander.
15 66 An Immortal An Immortal added 200 exp for: For first initial talk. Tasked to bring the fury of the storms to one chained by civilization and to come back to the storms.
27 112 An Immortal An Immortal added 100 exp for: Has brought the fury of the storms to the enemies of the Ancients. Given first Empowerment.
51 217 An Immortal An Immortal added 400 exp for: We got into Outlander, yo!
51 409 Rahsael Titled 'Enduring' because this character is over three. years. old.

Timeline

Date Level Hours Event
18 72 Ceth has pledged to the Outlanders of Thar-Eris <PK: 1-0>
19 79 Ceth moved to Jade Mountains (Outlander induction) <PK: 2-0>
19 79 Inducted into OUTLANDER by Horner <PK: 2-0>
20 79 Ceth advanced to level 20 <PK: 2-0>
27 112 Empowered by Raltevio to level 30 <PK: 5-1>
30 124 Ceth advanced to level 30 <PK: 5-1>
32 134 Empowerment changed by Raltevio to level 45. <PK: 5-1>
40 150 Ceth advanced to level 40 <PK: 8-1>
49 180 Empowerment changed by Raltevio to level 51. <PK: 11-3>
51 184 Ceth advanced to level 51 <PK: 11-3>

Level History

Date Level Hours Groupmates
29/01/16 2 2
29/01/16 3 2
30/01/16 4 10
05/02/16 5 24
08/02/16 6 31
10/02/16 7 37
10/02/16 8 39
10/02/16 9 40
15/02/16 10 51
17/02/16 11 53
17/02/16 12 55
18/02/16 13 58
19/02/16 14 60
21/02/16 15 64
23/02/16 16 69
23/02/16 17 71
23/02/16 18 72
24/02/16 19 78
24/02/16 20 80
26/02/16 21 83
27/02/16 22 88
28/02/16 23 89 Pinga (21) Bawin (23)
28/02/16 24 89 Pinga (22) Bawin (24)
01/03/16 25 95
02/03/16 26 101
04/03/16 27 107
07/03/16 28 116
07/03/16 29 120 Ardish (33) Myriani (26)
10/03/16 30 126 Saehina (29) Rasben (25)
11/03/16 31 130 Celebrenor (35) Ctid (33)
11/03/16 32 130
13/03/16 33 137 Saehina (33) Lycaerius (27)
14/03/16 34 141 Matafleur (37) Druktu (43)
14/03/16 35 141 Matafleur (38) Druktu (44)
15/03/16 36 144 Matafleur (39) Druktu (44)
15/03/16 37 144 Matafleur (39) Druktu (44)
17/03/16 38 147 Druktu (45)
17/03/16 39 148 Druktu (46) Matafleur (40)
18/03/16 40 155
18/03/16 41 156 Matafleur (46) Druktu (49)
18/03/16 42 156 Matafleur (47) Druktu (50)
15/04/16 43 181 Saehina (46) Druktu (51)
15/04/16 44 181 Saehina (46) Druktu (51)
15/04/16 45 181 Saehina (47) Druktu (51)
15/04/16 46 181 Saehina (48) Druktu (51)
15/04/16 47 182 Saehina (49) Druktu (51)
15/04/16 48 182 Saehina (50) Druktu (51)
15/04/16 49 182 Saehina (51) Druktu (51)
22/04/16 50 185 Aldrych (48)
22/04/16 51 185 Aldrych (49)

Title History

Date Level Hours Title
51 409 Ceth the Enduring Force of Nature
51 460 Ceth Raindancer the Enduring Force of Nature

PK Wins

Feb 23, 2016|Lv 16|Udgaard|Krisnif vs 1: [16] Ceth (100%, telluric surge) Feb 23, 2016|Lv 18|Galadon|Thargruude vs 1: [18] Ceth (100%, poisonous bite) Feb 26, 2016|Lv 21|Galadon|Gnashgnar vs 1: [21] Ceth (100%, crush) Feb 27, 2016|Lv 21|The Redhorn Mountains|Thargruude vs 1: [21] Ceth (100%, lightning bolt) Mar 2, 2016 |Lv 26|Galadon|Thargruude vs 1: [26] Ceth (100%, fire seed) Mar 14, 2016|Lv 33|The Past Shadow Grove|Ctid vs 1: [33] Ceth (100%, thorns) Mar 17, 2016|Lv 39|Forest of Prosimy|Rodacir vs 2: [40] Myriani (13%), [39] Ceth (86%, lightning bolt) Mar 17, 2016|Lv 39|The Outlander Refuge|Rodacir vs 1: [39] Ceth (100%, defilement) Apr 1, 2016 |Lv 42|The Imperial Lands|Rodacir vs 1: [42] Ceth (100%, KB) Apr 11, 2016|Lv 42|Organia, the Veil of Shadow|Zaeazhen vs 1: [42] Ceth (100%, defilement) Apr 14, 2016|Lv 42|The Imperial Lands|Deldrach vs 1: [42] Ceth (100%, beating) May 11, 2016|Lv 51|Mausoleum|Corthalas vs 1: [51] Ceth (100%, fire seed) May 17, 2016|Lv 51|Hamsah Mu'tazz|Donetonv vs 1: [51] Ceth (100%, thornheart) May 17, 2016|Lv 51|The Grove|Golthazar vs 1: [51] Ceth (100%, bite) May 30, 2016|Lv 51|Forest of Prosimy|Grondarg vs 1: [51] Ceth (100%, sunray) Jun 10, 2016|Lv 51|The Outlander Refuge|Deldrach vs 2: [51] Kaer (54%, flurry), [51] Ceth (45%) Jun 10, 2016|Lv 51|The Outlander Refuge|Deldrach vs 2: [51] Ceth (83%, thornheart), [51] Kaer (16%) Jun 28, 2016|Lv 51|The Shadow Grove|Malchazzar vs 1: [51] Ceth (100%, sunray) Sep 15, 2016|Lv 51|The Shadow Grove|Karron vs 1: [51] Ceth (100%, KB) Oct 11, 2016|Lv 51|Forest of Prosimy|Yugth vs 2: [51] Alizabaz (38%, deep gash), [51] Ceth (61%) Apr 24, 2017|Lv 51|The Imperial Lands|Tsareich vs 2: [51] Ceth (92%, lightning bolt), [43] Telez (7%) May 25, 2017|Lv 51|The Spire of the Blood Tribunal|Vramun vs 1: [51] Ceth (100%, KB) Jun 14, 2017|Lv 51|Enpolad's Game Garden|Talindra vs 1: [51] Ceth (100%, bite) Jun 14, 2017|Lv 51|Feanwyyn Weald|Talindra vs 1: [51] Ceth (100%, beating) Sep 4, 2017 |Lv 51|Keep of the Righteous|Rhoyshdean vs 1: [51] Ceth (100%, KB) Dec 2, 2017 |Lv 51|The Jade Mountains|Daezy vs 1: [51] Ceth (100%, bite) Dec 21, 2017|Lv 51|The Jade Mountains|Zah vs 3: [51] Ceth (55%), [51] Klizmari (17%), [49] Seidwick (27%, claw) Jan 7, 2018 |Lv 51|The Spire of the Blood Tribunal|Carrick vs 2: [51] Unun (0%), [51] Ceth (99%, claw) Jan 31, 2018|Lv 51|Feanwyyn Weald|Orzmus vs 1: [51] Ceth (100%, bite) Jan 31, 2018|Lv 51|Glauruk Spawning Ground|Jiouvesh vs 3: [41] Marrion (0%), [51] Ceth (100%, sunray), [51] Ekeiki (0%) Mar 31, 2018|Lv 51|Feanwyyn Weald|Amdromica vs 1: [51] Ceth (100%, claw) Apr 4, 2018 |Lv 51|Khalid River|Ziv vs 1: [51] Ceth (100%, swarm of insects) May 25, 2018|Lv 51|The Aryth Ocean|Zah vs 2: [51] Morititibis (35%, bite), [51] Ceth (64%) Jun 6, 2018 |Lv 51|Northern Foothills|Zerfious vs 3: [51] Jarandus (39%, prismatic spray), [51] Borlan (60%), [51] Ceth (0%) Jun 8, 2018 |Lv 51|Khalid River|Amdromica vs 1: [51] Ceth (100%, decomposition) Aug 27, 2018|Lv 51|The Dragon Sea|Varric vs 2: [51] Ceth (35%, fire seed), [51] Iiea (64%) Sep 2, 2018 |Lv 51|The Eastern Road|Hallicot vs 1: [51] Ceth (100%, beating) Jan 5, 2019 |Lv 51|Ruins of Maethien|Ention vs 2: [51] Ceth (77%, thorns), [49] Ajakirahuut (22%) Jan 8, 2019 |Lv 51|Northern Foothills|Goghom vs 4: [51] Horknuth (10%), [51] Ziryn (62%, punch), [51] Ceth (4%), [51] Saelriza (22%) Jan 30, 2019|Lv 51|Silverwood|Cheyerre vs 2: [51] Ceth (13%), [51] Ajakirahuut (86%, leveraged kick) Feb 27, 2019|Lv 51|The Outlander Refuge|Zaralv vs 2: [50] Ryrzual (8%), [51] Ceth (91%, sunray) Apr 7, 2019 |Lv 51|The Outlander Refuge|Caravelos vs 1: [51] Ceth (100%, sunray) Jan 21, 2020|Lv 51|Forest of Prosimy|Narra vs 2: [51] Mohapar (76%, surge of water), [51] Ceth (24%) Jan 30, 2020|Lv 51|The Redhorn Mountains|Dhrak vs 1: [51] Ceth (100%, KB) Feb 1, 2020 |Lv 51|Forest of Prosimy|Mahle vs 1: [51] Ceth (100%, bite) Feb 1, 2020 |Lv 51|Forest of Prosimy|Tegerek vs 1: [51] Ceth (100%, lightning bolt) Feb 1, 2020 |Lv 51|Forest of Prosimy|Dhrak vs 1: [51] Ceth (100%, sunray) Feb 7, 2020 |Lv 51|Keep of the Righteous|Xalic vs 1: [51] Ceth (100%, bite)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
01/31/16 4 Aldevari the princess' bodyguard cleave
02/09/16 6 The Aryth Ocean the great white shark bite
03/06/16 27 Galadon an elite gateguard slash
03/07/16 28 Ship Graveyard a sea dragon claw
03/08/16 29 Underdark the cavefisher claw
04/01/16 42 The Keep of Barovia the Vampire Lord of the Keep pierce
04/04/16 42 Lost Elven Vaults the elven knight captain charge
08/07/16 51 Aturi Timberlands Idaceh the Dark Dissector disruption
12/02/17 51 The Spire of the Blood Tribunal the Blood Tribunal executioner hit
01/07/18 51 The Red Lair a huge magma para-elemental flaming bite
04/20/18 51 The Dark Wood the ravenous lion claw