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Crastus Poole the Dai Sensei of the Miyama Ryu

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Cabal Powers

Edges

Best Set of Equipment

<worn on finger>    a signet ring engraved with a phoenix
<worn on finger>    a signet ring engraved with a phoenix
<worn around neck>  a studded black leather collar
<worn around neck>  a studded black leather collar
<worn on body>      the charred hide of a great beast
<worn on head>      the massive skull of a bear
<worn on face>      a primitive fertility mask
<worn on legs>      some black leather leggings with red stitching
<worn on feet>      a pair of black leather boots with red stitching
<worn on hands>     (Glowing) a squire's whitesteel-studded gloves
<worn on arms>      some black leather sleeves with red stitching
<worn about body>   a jacket of sky blue silk and golden fur
<worn about waist>  a belt with a fine platinum buckle
<worn around wrist> a thick leather bracer
<worn around wrist> a thick leather bracer
<mainhand wielded>  a skeletal claw of a dark beast
<offhand wielded>   the Blade of Courage

Description

Before you is a man whose weathered face has taken on the the look of a rutted mountain road. Cracks trace the emotional paths of his life, laying bare the joys and discontents of a lifetime. Snow tops this worn crag, hair pulled back in a thinning drift to fall forgotten down his back, and his beard is trimmed to a short white dusting of a ghoti. His shoulders are stooped, and even in sleep he tries to. loosen his left, as though some ache or ague harasses him. His dun-colored tunic now hangs baggy, as though the excesses of his middle years have fallen away with the decades and left behind a spare tree twisted by the wind. Binding this baggy shirt close to his body is broad red slash of silk cloth, over which drapes armor that too has seen better days.

Role

The Memoirs of Crastus Poole: Foreward by Ignatious Lemmones

Added Sun Dec 18 16:23:50 2016 at level 51:
Mister Poole has enlisted my services as a scribe to make record of his
experiences and insights. I shall remain true to the stories he
shares with me, taking liberties only with the form, and not the
substance, of his words. Therefore, any digression from fact will
remain firmly the responsibility of Mister Poole and not upon
the credibility of this humble historian and scribe in his
employ.

Ignatious Lemmones,
Resident Historian of Voralian City

The Memoirs of Crastus Poole: A Rationale

Added Sun Dec 18 16:41:54 2016 at level 51:
So, you might be wondering what motivates a man, on the 50th day of his birth,
to sit down with a fellow with ink stains on his hands and dust in the creases
of his face. I have acquired a few wrinkles myself, and I find now that when
I look in a still pool of water that I'm getting long in the tooth myself.
When I get up in the morning there is rust in my shoulder, and I swear by the balls
of the kobold god my trick knee whispers to me two hours before it is going to storm.

What I mean to do, with the help of this "robe-wearin' feather wiggler",
is to share my observations about this war with the mages, this new age I
find myself in, and some of the details of my craft and path. I don't have any
kids of my own, so I am putting this down in the hope that someone in the
future will take these musings and find wisdom in them.

The Memoirs of Crastus Poole: A wolf in sheep's clothing

Added Sun Dec 18 17:39:30 2016 at level 51:
Do not believe what priests with insight into my spirit say about me.
I am a stone-cold killer, a bastard with a bodkin, the boogeyman under your bed.
It is damnably hard to be a good Battlerager and not slip the knife into
the hearts of a few good-intentioned but misguided souls, and I am sure that
when I draw my last breath, I will have to pay for my sinning ways. I am resigned to
that, but it is a sacrifice I make willingly, if I can leave the world a better place
than it was when I entered it.

As the one citizen in the village I know with altruistic intent, I have
learned that you cannot let people perceive any weakness they can exploit.
If they learn of your heart's workings, then feign weakness to let them
think you have not the heart for combat, that it is your desire to count dandelions
while you are really just looking for a good rock with which to bash in their brains.
To throw them off, I embrace the speech of the barracks, I spit and curse and for a time
stayed in a drunken stupor whenever people wished to talk with me. Do not let others know
what to expect unless you want them to use that knowledge.

And then surprise them.

Know that those closest to you might have wagging lips when they visit the inns
or the brothels. Understand that mages (and imperials) have ears around every corner
and that it is even possible that someone near you is a traitor. Your heart may be pure,
but you must not be weak or naive as the villains you hunt may think you.

Be the wolf in sheep's clothing.

The Memoirs of Crastus Poole: Terrain

Added Mon Dec 19 18:58:50 2016 at level 51:
Others who have written about military strategy have labeled
this section after one of the elements, but I refuse to be
confused with the writings of a mage. This section will explore
the basic types of terrain, how to use them and how they will
be used by our enemies.

First, you must know the roads and the paths, the rivers and
the seas, the routes the birds fly and the caves in which the
dark things crawl. Know where the hills turn to mountains, and
at which step the swamp turns to quicksand. Learn even the secret
passages of the dwarves and the portals of the magi, for upon
knowledge of terrain the rest of this section depends.

This knowledge allows you to better evade and pursue your foe,
or find them should they seek to disappear from your blade.
Should you become a fugitive of the law, you can better elude
capture or avoid the eyes of Imperial shadows. Learn them well
enough that you know how rested you need be to traverse them,
so you can wear out your opponent before they reach you and 
know when it is safe for you to attempt the journey yourself.
Discover how quickly one can move over these formations, and
use this knowledge to strike first and sure.

Along with this knowledge of movement should come an understanding
of how the terrain will limit perception. A warrior with wisdom
will know in what bushes off the road can be used to ambush the
unwary, or how even the oceanic waves can be used to safely tail
the quarry or be ready to support the vanguard.

Learn the terrain as an assassin, and know what limits it imposes
on rangers, thieves and duergar. Discover where you might successfully
use your flash bombs to conceal your rapid movement away from or
toward your foe.

Invokers can alter many locations to create traps or cover their
escape. Rangers, orcs, and some thieves too may seek to use terrain
in their fights against you. I shall not speak on this at length as
it is written elsewhere, but your understanding is not complete until
you study their own uses of terrain

These concepts of terrain are essential to becoming a master of strategy.

The Memoirs of Crastus Poole: On Strategy

Added Tue Dec 20 22:02:45 2016 at level 51:
This section looks on ideas important to waging our war that
are often overlooked or undervalued by our willful and proud warriors,
but employing them effectively may tip the battle in our favor
without needing damage a true warrior's pride.

The first and most important aspect of war is to adopt habits of
effective communication. When about to engage an enemy, inform your
brothers, that they know it is your fight and they know where you are
should it turn out other enemies join the melee. This will also help
command to identify enemy movements and establish patterns that can be
exploited.

As mentioned earlier, our enemies often fight as a group. An effective
strategy is to send a hearty soldier to head the vanguard, drawing these
enemies into a fight where they feel they outnumber their foe. As our vanguard
marches through the different terrains of Thera, reserve troops should follow,
just out of sight but ready to offer timely support when the enemy commits.

As we cloak ourselves in the Veil, it is also useful to gird it with
the magical essences of destroyed items and the souls of mages.
Most commanders will keep an active list of suitable items displayed
so the Veil can be thickened in preparation for a battle. Powerful items
can thicken the Veil in stages that will make mage spells and magical
items utterly fail, and if our enemies are allowed to thin the Veil to an extreme,
we will find the use of our powers painful and their spells will seem to be cast
by the archmages who once enslaved our village's founders.

These concepts of strategy will aid you in becoming a master of tactics.

The Memoirs of Crastus Poole: Tactics

Added Wed Dec 21 20:04:18 2016 at level 51:
By the time you have read this you have established that you have utilized
effective combat tactics at least once in your life. These passages invite you
to look at the fight through the components of a well-performed throw,
its phases named as entering, off-balancing, and execution.

The initial phase, Entering, is composed of the setup prior to the action
which includes the concepts outlined in the Terrain and Strategy sections
of this memoir, but it also involves the actions a warrior takes just
prior to the fight. Have you chosen the terrain? Have you determined if
your foe as support nearby? Do you know what he intends, and does he know
your true intent? Swift unforeseen engagement, when your opponent
has not even anticipated an attack, is best, but you can achieve
success as well if, as you take action, you do so in a matter that
is unpredictable or cannot be countered.

In all matters of life, balance is essential. If you wish to kill
your foe, you must keep them off-balance. If you hit extraordinarily hard,
knock them off their feet and let the thunder of your blows kill them.
If they hit as hard and often as you, then you must surprise them with
innovation and timing of your attacks and disrupting their plans.
If your strength is inferior, you must do all these things and
have the gods of combat smile upon you. Keep them physically, mentally,
and emotionally off-balance, and victory may be yours.

The execution phase involves the proper implementation of plans
that adapt to the flow of combat like a river changing its
course when a boulder is dropped within it. If the studied warrior
is ready to perceive obstacles and adapt to them, in the meantime
controlling his opponent by keeping him off-balance, then the student
of my way will prevail.

These principles underlying tactics will aid you in becoming a master of combat.

Immortal Comments

Date Level Hours Author Comment
34 42 An Immortal An Immortal added 150 exp for: For above average Description
35 55 An Immortal An Immortal added 200 exp for: For answering a moderately difficult trivia question on newbie channel
51 155 Destuvius So you're pretty much a horrible goodie with your willingness to pal around with duergar. If it keeps up, you're goigng to end up neutral.
51 167 An Immortal An Immortal added 250 exp for: Good Showing in the Rites
51 187 An Immortal An Immortal added 50 exp for: Caught him middle of updated his description. That's a good thing, so have a small (already had some reward for description) reward.
51 230 An Immortal An Immortal added 500 exp for: Hired a scribe to write his roles and stories. Wants to share observations about the war with the mages, new age, and his path/craft. Hopes the future will find them useful.
51 232 An Immortal An Immortal added 800 exp for: I'm a goodie, I will pay for my sins, I can't show weakness to others. Don't let people know what to expect from you. Keep your heart pure, be a wolf in sheep's clothing.
51 236 An Immortal An Immortal added 400 exp for: A piece focused on terrain's placement in battle. A little piece of a strategic guide.
51 243 An Immortal An Immortal added 400 exp for: A piece on strategy. Communicate with allies, make enemies let down their guard, thicken the veil. Master tactics!
51 244 An Immortal An Immortal added 400 exp for: Tactics through the metaphor of throwing someone. Balance, surprise, combat control, etc.
51 270 An Immortal An Immortal added 250 exp for: For actually knowing what being a rager is and calling Grembolin out on being shitty
51 352 Jormyr I get Empire's a beast, but a little disappointing seeing you just hide in Galadon and not even try to do anything about them.

Timeline

Date Level Hours Event
20 19 Crastus advanced to level 20 <PK: 0-0>
30 35 Crastus advanced to level 30 <PK: 0-0>
35 55 Inducted into BATTLE by Wabailla <PK: 1-1>
40 74 Crastus advanced to level 40 <PK: 2-1>
51 138 Crastus advanced to level 51 <PK: 10-7>
51 155 Destuvius set Crastus's alignment to 750(good) from 1000(good). <PK: 15-7>

Level History

Date Level Hours Groupmates
15/10/16 2 0
15/10/16 3 0
16/10/16 4 1
16/10/16 5 1
16/10/16 6 1
16/10/16 7 2
16/10/16 8 2
16/10/16 9 3
17/10/16 10 4
17/10/16 11 5
18/10/16 12 6
18/10/16 13 6
18/10/16 14 7
18/10/16 15 8
20/10/16 16 13
20/10/16 17 15
21/10/16 18 16
21/10/16 19 17
22/10/16 20 21
22/10/16 21 25
22/10/16 22 28
23/10/16 23 30
23/10/16 24 31
23/10/16 25 32 Brondalorm (22) Mekbek (20)
23/10/16 26 32 Brondalorm (23) Mekbek (21)
23/10/16 27 32 Mekbek (22) Brondalorm (24)
23/10/16 28 33 Mekbek (23) Brondalorm (26)
23/10/16 29 33 Mekbek (24) Brondalorm (27)
23/10/16 30 37 Brondalorm (28) Kleiran (34)
23/10/16 31 37 Brondalorm (29) Kleiran (34)
23/10/16 32 38
23/10/16 33 40
23/10/16 34 41
24/10/16 35 43
27/10/16 36 59
27/10/16 37 62 Sybril (37) Grembolin (37)
29/10/16 38 66
29/10/16 39 72 Sybril (39)
29/10/16 40 75 Rettia (37)
30/10/16 41 85
30/10/16 42 87 Mekbek (35) Sybril (42)
30/10/16 43 87 Mekbek (35) Sybril (42)
30/10/16 44 87 Mekbek (36) Sybril (43)
02/11/16 45 96
11/11/16 46 111 Garonav (41)
13/11/16 47 119
20/11/16 48 137 Vronwei (51) Aea (40)
20/11/16 49 138 Vronwei (51) Aea (41)
20/11/16 50 138
20/11/16 51 140 Rettia (43)

Title History

Date Level Hours Title
35 55 Crastus the Uki Goshi, Village Applicant
46 109 Crastus Poole the Sensei

PK Wins

Oct 26, 2016|Lv 35|Mount Calandaryl|Satitha vs 1: [35] Crastus (100%, throw) Oct 29, 2016|Lv 37|Mount Calandaryl|Tambra vs 1: [37] Crastus (100%, ground control) Nov 2, 2016 |Lv 44|The Imperial Lands|Akced vs 2: [51] Wabailla (68%, slash), [44] Crastus (31%) Nov 7, 2016 |Lv 45|The Ruins of Ostalagiah|Serzajes vs 1: [45] Crastus (100%, wrath) Nov 7, 2016 |Lv 45|The Ruins of Ostalagiah|Serzajes vs 1: [45] Crastus (100%, wrath) Nov 10, 2016|Lv 45|Ruins of the Deep|Wehshak vs 1: [45] Crastus (100%, pierce) Nov 10, 2016|Lv 45|BattleRager Village|Tebaldelli vs 2: [45] Crastus (60%, slash), [35] Zinszar (39%) Nov 10, 2016|Lv 45|BattleRager Village|Velenkoth vs 2: [45] Crastus (53%, divine power), [51] Wabailla (46%) Nov 13, 2016|Lv 47|The Eastern Road|Batrifi vs 1: [47] Crastus (100%, wrath) Nov 15, 2016|Lv 47|Galadon|Beeplie vs 1: [47] Crastus (100%, punch) Nov 18, 2016|Lv 47|The Eastern Road|Undaraxyl vs 1: [47] Crastus (0%, ) *Assassinated* Nov 23, 2016|Lv 51|The Imperial Palace|Karvon vs 2: [51] Crastus (26%, throw), [51] Kanlax (73%) Nov 27, 2016|Lv 51|Galadon|Leoree vs 1: [51] Crastus (0%, ) *Assassinated* Nov 27, 2016|Lv 51|The Eastern Road|Tambra vs 1: [51] Crastus (100%, divine power) Nov 27, 2016|Lv 51|BattleRager Village|Karvon vs 2: [51] Crastus (44%, double spin kick), [51] Wabailla (55%) Nov 27, 2016|Lv 51|South Sutherspring Road|Karvon vs 2: [51] Crastus (58%, punch), [51] Wabailla (41%) Nov 27, 2016|Lv 51|BattleRager Village|Prasidia vs 2: [51] Crastus (10%), [51] Wabailla (89%, slice) Nov 27, 2016|Lv 51|BattleRager Village|Karvon vs 2: [51] Crastus (28%), [51] Wabailla (71%, flurry) Dec 6, 2016 |Lv 51|BattleRager Village|Prasidia vs 2: [51] Crastus (11%), [51] Zinszar (88%, slash) Dec 7, 2016 |Lv 51|Lost in the Mists|Ryh vs 1: [51] Crastus (100%, blazing slash) Dec 12, 2016|Lv 51|Organia, the Veil of Shadow|Elorit vs 1: [51] Crastus (100%, thrust) Dec 13, 2016|Lv 51|The Aryth Ocean|Rodacir vs 2: [51] Crastus (10%), [51] Oxias (89%, punch) Dec 16, 2016|Lv 51|The Battlefield|Elorit vs 1: [51] Crastus (100%, punch) Dec 17, 2016|Lv 51|Organia, the Veil of Shadow|Acra vs 1: [51] Crastus (100%, punch) Dec 20, 2016|Lv 51|BattleRager Village|Sialecha vs 2: [51] Oxias (59%, punch), [51] Crastus (40%) Dec 20, 2016|Lv 51|The Coral Head|Sialecha vs 1: [51] Crastus (100%, thrust) Dec 29, 2016|Lv 51|BattleRager Village|Klojin vs 1: [51] Crastus (100%, throw) Dec 29, 2016|Lv 51|The Coral Head|Gryld vs 1: [51] Crastus (100%, punch) Jan 1, 2017 |Lv 51|The Nexus Island|Einthal vs 1: [51] Crastus (100%, divine power) Jan 1, 2017 |Lv 51|The Open Plains|Einthal vs 1: [51] Crastus (100%, critical hit) Jan 1, 2017 |Lv 51|Dagdan|Chunun vs 1: [51] Crastus (100%, throw) Jan 1, 2017 |Lv 51|Underdark|Estarriol vs 1: [51] Crastus (100%, critical hit) Jan 1, 2017 |Lv 51|Outside Hamsah Mu'tazz|Chunun vs 1: [51] Crastus (100%, throw) Jan 1, 2017 |Lv 51|Abandoned Mines|Inkfil vs 1: [51] Crastus (100%, thrust) Jan 1, 2017 |Lv 51|BattleRager Village|Chunun vs 1: [51] Crastus (100%, throw) Jan 1, 2017 |Lv 51|The Eastern Road|Velenkoth vs 3: [51] Crastus (4%), [51] Natesthal (66%, punch), [51] Cadfan (28%) Jan 6, 2017 |Lv 51|The Eastern Road|Sephiteth vs 1: [51] Crastus (100%, critical hit) Jan 6, 2017 |Lv 51|The Imperial Lands|Sialecha vs 2: [51] Crastus (55%, thrust), [43] Pips (44%) Jan 7, 2017 |Lv 51|The Ruins of Ostalagiah|Chunun vs 1: [51] Crastus (100%, wrath) Feb 7, 2017 |Lv 51|Eaststride Road|Glabbershlot vs 1: [51] Crastus (100%, divine power) Feb 7, 2017 |Lv 51|The Coral Head|Glabbershlot vs 1: [51] Crastus (100%, critical hit) Feb 9, 2017 |Lv 51|The Tower of the Masters|Patab vs 3: [51] Paelthar (23%), [51] Crastus (51%, critical hit), [49] Gituku (25%) Feb 9, 2017 |Lv 51|The Ruins of Ostalagiah|Glabbershlot vs 1: [51] Crastus (100%, KB) Feb 9, 2017 |Lv 51|Upper Cragstone|Andels vs 1: [51] Crastus (100%, punch) Feb 12, 2017|Lv 51|The Eastern Road|Azmund vs 3: [51] Crastus (0%), [40] Solesi (29%, slice), [40] Aigi (70%) Feb 12, 2017|Lv 51|North Sutherspring Road|Glabbershlot vs 1: [51] Crastus (100%, freezing bite) Feb 12, 2017|Lv 51|The Inn of the Eternal Star|Glabbershlot vs 1: [51] Crastus (100%, punch) Feb 12, 2017|Lv 51|BattleRager Village|Glabbershlot vs 1: [51] Crastus (100%, punch) Feb 12, 2017|Lv 51|BattleRager Village|Glabbershlot vs 1: [51] Crastus (100%, double spin kick) Feb 13, 2017|Lv 51|The Imperial Palace|Kromps vs 2: [51] Crastus (2%), [51] Svelgurd (97%, searing light) Feb 14, 2017|Lv 51|The Eastern Road|Aigi vs 3: [51] Saxonjachs (32%), [51] Crastus (52%, claw), [51] Oxias (15%) Feb 14, 2017|Lv 51|The Eastern Road|Obscurica vs 4: [51] Oxias (46%), [51] Crastus (17%), [48] Aigi (25%), [51] Rettia (10%, slash)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
10/25/16 35 The Dranettie Wood a Giant Spider venomous slash
10/27/16 36 Maethien a patrolling conjurer stinging lash
10/30/16 40 Feanwyyn Weald a hulking fire giant guard slash
11/18/16 47 Aran'gird a duergar guard punch
11/18/16 47 Thar-Acacia a gnome invoker icy needle
11/21/16 51 Thar-Acacia Captain Dreithik slice
11/21/16 51 Thar-Acacia a dark-elven guard stinging blow
11/29/16 51 Village of Mal'trakis a maiden of Mal'trakis claw
12/04/16 51 Octagonal Tower a dire wolf bite
12/04/16 51 Octagonal Tower a sinuous vine whip
12/10/16 51 Delar-Tol a duergar scout knifing
12/10/16 51 Yzekon a grim duergar warrior jab
12/17/16 51 High Lord's Keep Fralstatil, Emissary of Teth Azeleth disruption
12/28/16 51 Nyathl Ikalith an emerald serpent crush
12/29/16 51 Nyathl Ikalith a ghostly figure knifing