The new Premium Battlefield system is in beta. Bug reports can be emailed to Umiron (at carrionfields dot com).

Dahzek the Hand

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Edges

Description

The beard on this duergar is completely shorn and it only makes more obvious his unconscious but frequent habit. His habit of licking his teeth with a jet black tongue while scrunching up his face into a confused grimace. He first rolls his tongue over the bottom set of teeth, then returns the other way on the top. Quiet bubbles can be heard popping and a bit of saliva traces his chin but still he seems unaware. His eyes, entirely black with red pupils, search the room in a systematic manner, twitching at any scenes of interest. Several small hilts indicate daggers stashed away in his belt and a pungent odor indicates he doesn't bathe in much but blood, which is caked and dried and flaking off his skin like paint.

Role

Youthful Dream

Added Sun Jun 27 23:10:24 2004 at level 1:
They speak my name wrong.  They walk heavy.  They are blind.
Those who would die off Below will be killed off Above.  In time, we
will slip out, first to the secret half-cave valleys of the high mountains
and then later down the slopes and onto the country roads.  We will
knock as the poorest peasants on the farmer's door in hopes that his
daughter will answer.  We will live on the farm like the kings we are
for as long as it sustains, let the air calm and the scent disperse as
we rest and then, of course, continue.  The farmer and his life's work
will be left to our god unknown.

We will tear down the city gates and use them in the structure of a
slow live funeral.  The guards, the elves, paladins and whatever else
stands fast will be securely fastened and let dehydrate and consider
and wish at the rats for several days in the sun and smoke before
their last gasps for breath bring them only the ashes of their own
legs, finally burning to release them.

But first we will figure out this sword and this dagger, and put our
stolid daydream away.  We are not often carried away.

Immortal Comments

Date Level Hours Author Comment

Timeline

Date Level Hours Event

Level History

Date Level Hours Groupmates

Title History

Date Level Hours Title

PK Wins

PK Deaths

Mob Deaths

Date Level Area Killer Attack