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Edomm the Master of Guile

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

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By Align

Criminal Record

Skills

Edges

Description

This unremarkable looking young man has a neatly shaved scalp, tanned by the desert sun like the rest of his body. He has a face that could not possibly be picked out of a crowd. Grey eyes seemingly devoid of all feeling examine his surroundings with idle curiosity. His nose and mouth are normal. His outer clothes are of coarse grey material, loose fitting but cut to allow a wide freedom of movement. As they shift, one can see a myriad of differnet armors underneath. In fact, if one were to use a single word to describe this man, it would be "ordinary."

Role

Initial entry.

Added Mon Aug 15 21:25:44 2005 at level 24:
Goals:

Overriding goal:  Seeks personal power and wealth above all else.  Fame is a
natural byproduct, but not necessarily desirable in his line of work.
Aspirations associated with the above goal.

1.  Join Scion.
2.  To become Bandit King of Hamsah Mutazz.

Knows that the Fold has an alliance with dark creatures.  Key word there is
allies. So long as the Scions provide what the nightwalkers want  strength
and power  the nightwalkers will continue to aid.  Could care less about
dark magic research bringing the nightwalkers plane of existence to Thera.
If it happens, all is well so long as he sits on top of the heap.  He has
power to offer, and he wants power in return  a sort of independent
arrangement with the nightwalkers.

His main offering to Scion will be the city of Hamsah Mutazz.  As Bandit
King, he controls the Hamsah underworld.  He and his thieves can be the eyes
and ears of the Fold.  Naturally, his guild will exclude light-minded fools.
Empire and Battle thieves may find a place within the guild, if the reward
warrants the risk.  He needs to execute bold strategy (to be defined and
refined later) to bolster his guild.  Perhaps an alliance with Galadon would
be of use.

Qaledus:

Naturally, he views Qaledus as the Supreme Being.  All other figures of power
are merely that, figures.  Qaledus alone has substance and vision. His
patronage will involve paying the Boss well in gold, trinkets and whatever
else is needed. In return, he seeks aid in becoming Bandit King, and
achieving his desires for power.  To become marked by his lord would be the
ultimate honor.

Personality traits:

A very cold individual who doesnt speak much, rather, he lets his actions
speak for him.  Often sarcastic, but will not talk trash if he cannot back it
up.  He is quick to point out the mistakes of others, especially if it
benefits him.  He will ridicule underlings if given an opening. He is
perfectly capable of feigning friendliness or even subservience to get what
he wants.  In the future, however, everyone must know he is their equal, if
not their better.  No one should ever be able to say that they one-upped this
thief, at least, not without dire consequences. He sees no one above him by
Qaledus.  Everything has its price.  Occasionally will give things away,
but only to obtain or strengthen an alliance.  Items of no worth to him are
quickly discarded.

Immortal Comments

Date Level Hours Author Comment

Timeline

Date Level Hours Event

Level History

Date Level Hours Groupmates

Title History

Date Level Hours Title
31 72 Edomm the Master of Vision, Beetle-Munching Shaft Skulker

PK Wins

PK Deaths

Mob Deaths

Date Level Area Killer Attack