Description
This olive-skinned man, short in stature, stands about five and a half
feet tall. His black hair is done up in a oicho style chonmage topknot.
His face is round and flat, with almond-shaped eyes and dark brown
irises. He has several small scars on his face, and many more over the
rest of his visible skin. He wears a long, thin moustache with straight
points. He is well muscled, but with long, delicate fingers, calloused
at the tips, suggestive of hard, but precise work. The tip of his right
pinky finger seems to be missing, however. He wears a simple, decorative
silver chain about his neck, and a gourd is tied about his waist.
Role
Role Specifics
Added Mon Sep 9 19:52:11 2013 at level 15:
Origins: Northeastern tribe (essentially Asian) of swordsmen. They focus
their entire lives on training in their craft to protect their way of
life. Galfrin, strong, but never quite the very best of swordsmen, began
to explore magic as a way to augment his abilities. He was discovered,
and, dishonored, forced to perform yubitsume, cutting off his pinky
finger, which would forever place him as the weakest of swordsmen, unable
to properly grip his sword to perform the difficult maneuvers.
Understanding this, and furthering his disgrace, he fled to the more
civilized lands to make a name for himself, that he might return one day
to prove himself their better.
Class: In finding himself unable to wield a sword as a warrior, he chose
instead to take up a new craft. He would forge for himself a new sword;
one of bone, blood, and flesh.
Alignment: Galfrin is goal oriented, rather than overtly iniquitous.
That is, torturing a child is not a task he would seek out or enjoy
intrinsically, but he would do it without blinking as a means to an end,
and with pleasure.
Deity and Sphere: Will seek to follow Akresius as an adherent to the ways
and goals of the warrior he feels he is. He sees Beauty in striving for
the perfection of his craft, seeking ever stronger foes to test his
mettle, and to provide greater materials.
Cabal: Galfrin believes that studying the substantive shadow, the flesh
of the nightwalkers, he might learn to manipulate it as a weapon, the
same as he does the corporeal flesh. He believes it an unexplored field,
and ripe with possibility.
Reason to Live: He seeks to prove to both himself, and eventually to
those who disgraced him, that his path is just as noble as any other. He
strives for absolute perfection in his art, ever seeking greater heights
of power and competition.
Scion Research
Added Mon Sep 16 23:45:52 2013 at level 19:
Title: Sustenance
After study of the texts gathered in our libraries, I am brought to what
I would consider the, or at least a, root of my research into the
manipulation of shadow substance as the flesh of creatures.
Based upon what is written in the texts, it has been concluded that those
creatures based in shadow sustain themselves through strong emotion, and
use their unique empathy to draw upon this source. Living, corporeal
creatures sustain themselves through food of various kinds, obviously,
where fey use magic, and the dead use life force in conjunction with
magic.
The difficulty here is the interactions between these forms of
sustenance. Meat is what it is, and lacks an intrinsic link to any
other. Food can be invested with magic, of course, but I have seen no
examples, or even can conceive of the idea of investing normal food with
life force (fresh meat notwithstanding) or emotion. As such, living and
dead matter contradict (obviously), and living matter would therefore
also have trouble sustaining shadow matter. The shadow would reject the
normal sustenance, and the living would have no means of providing for
the shadow.
I would presume, however, that undead matter and shadow matter lack a
mutual contradiction. Some forms of undead, generally weaker, less
tangible ones, feed off of emotions such as fear. While the conclusion
to jump to seems clear, the issues that arise are many.
1. Undead have a certain...deepness to them that is difficult to describe
to those who have no link to the necromantic. I am uncertain if this
would prevent the shadow from gaining sustenance, by draining it all
away. In writing this, however, I realize that the same may be said for
the shadow, though I am uncertain in this regard.
2. Sentient undead maintain some link to their original form, loose
though it may be. Perhaps if one believes strongly that the shadow is
part of oneself during the Becoming?
3. Undead beings still maintain differentiated body parts. One tends not
to see headless zombies. Shadow creatures do not seem to hold to this,
with some that flow easily from one form to another. Would this cause
sentience within a part of the whole?
There is still much to be done.
The Ruin of a Warrior
Added Mon Oct 7 00:55:41 2013 at level 24:
He looked up again from the musty tome he was studying to his sword
resting against a bookshelf in the Library of Necromancy within the
Chasm. It was a cruel, savage-looking weapon, and though it lacked the
grace and elegance of the masterwork katanas his people cherished, it had
served him well in many battles. The spoils of his victory over an
assassin, the blade was his by right, and thus was a part of him.
And yet, as he took up the sword in his clumsy grip, the phantom pain of
his severed pinky ever present, it did not feel like an extension of
himself. It would never truly be his, he knew; it may as well have been
a metal bar, or a length of wood, for all his ability to use it.
It was in these frequent times, when he lamented the choices that brought
him here, the life that he lost, that he felt acutely the crimson gaze of
his golem upon his back.
He turned to it, the golem standing with the stillness no living being
could hope to mimic, like that of a stone, fixed hard to its place. And
yet it seemed to mock him. "You are no swordsman," it seemed to say,
"that was the life of another, a man who lost his way. This is who you
are now. What you are."
He raised his sword angrily, shouting his denial, but the phantom pain
seared him, and the sword clattered to the ground, the echo ringing
loudly in the silent chambers. The golem stared on, impassively.
He glanced at the fallen blade, and back to the golem. He knew what it
wanted to say. That it, his magic, was his sword now. A sword he
wielded truer and swifter than any steel. That he was a far greater
necromancer than he ever was a swordsman. So he should not lament his
loss, but resign himself to his fate, and know in his heart that while he
lost something he considers beautiful, what he found in the shadows,
amongst the ruins of a warrior, was something that may become even more
beautiful.
But the golem did not speak, and so he said the words to himself instead.
He knelt to retrieve the fallen sword, its jagged edge reflecting the
candlelight, and returned to the desk with his tomes. Taking the sword
in his left, he placed his maimed hand upon a thick necromantic text,
bound in ancient, stone-hard leather, and unceremoniously stabbed the
point of the sword into the book where his pinky would have been.
The pain vanished.
And so the necromancer Galfrin, the ruin of a warrior, rose from his
seat, his robes flowing around him as the shadows flickered in the
candlelight. He took the blade in his grip, and walked forth into the
harsh desert light, to offer prayers to Akresius with the blood of his
enemies.
The golem's crimson gaze never faltered.
What Needs Be Done
Added Fri Nov 8 23:26:42 2013 at level 28:
Few hold much concern for the weapon they wield, save its sharpness, or
magical properties.
It is a sword. It cuts. If another cuts deeper, then it is cast away in
favor of the new one.
Weapons are lost, stolen, claimed, or discarded as the tools that they
are.
But the jagged sword of Galfrin Diongtae holds a special place in his
heart.
The victory in which he claimed it for his own was the first time his god
deigned speak to him.
Since then, he has made it his own, though it will never be more than a
metal bar in his feeble, broken hand.
It has tasted the blood of every foe he has bested, been a part of every
victory since that fateful day, so many years ago.
And that is the very reason that he must cast it away.
The sword has been a part of his victories, but also party to his
weakness. When he lost focus upon what matters, his god and the Chalice,
his dream of recognition, to hunt the blood of the weak, the sword was
there to taste of it.
And so he shall offer it in sacrifice to Akresius, along with every
victory he has claimed, that he may start fresh, the beauty of his path
unblemished by his past failures.
For No Higher Purpose, a missive intended for all
Added Wed Nov 20 17:07:44 2013 at level 28:
I pen this missive for publication with the intent to issue a challenge
to all ye who name me, Galfrin Diongtae, their enemy, but the sentiment
is meant as well to all who would read it.
This is a war-torn world we inhabit, where the pawns of the gods do spill
our blood in the name of keeping the heavens clean of it. We fight,
kill, and die for what we consider high and noble causes. Some fight in
the name of our gods, some of us fight to cleanse the world of the taint
of evil, magic, civilization, or those who have wronged us, some to right
the balance, some for conquest of the world, while some seek only to
further dark ambitions. To some of us, killing is just a chore, a task
that delivers us closer to an ideal world. So often we forget who we are
as individuals, pitted face to face against each other, but both seeing
only what is in the distance.
So I challenge you this, fellow walkers of the battlefield: To cast aside
noble callings, and put down the trappings of righteousness, and seek out
battle with your enemy not in pursuit of a higher purpose, but for the
sake of testing your mettle against a foe in single combat, each seeking
victory over the other. See your opponent as the individual that he is,
with thoughts, goals, and a life he deems worth living. With this
knowledge, seek to prove yourself the greater, the victor.
Those who name me as enemy, I seek a battle, and know that I shall fight
as Galfrin the man, and shall ever strive to see you, my enemy, as the
individual you are. And with that, I trust that when you swing your
sword at me, you will do so not to cobble your long road with another
corpse, but for the thrill of battle, and for the chance at victory over
another.
PK Wins
Sep 11, 2013|Lv 15|Troglodyte Caverns|Pirdriein vs 1: [15] Galfrin (100%, punch)
Sep 14, 2013|Lv 19|Galadon|Jona vs 1: [19] Galfrin (100%, claw)
Sep 14, 2013|Lv 19|Akan|Tralgdar vs 1: [19] Galfrin (100%, slash)
Sep 15, 2013|Lv 19|Arkham|Thraxizod vs 1: [19] Galfrin (100%, slash)
Sep 16, 2013|Lv 19|The Vale of Arendyl|Aelksohi vs 1: [19] Galfrin (100%, slash)
Sep 18, 2013|Lv 19|Forest of NoWhere|Graile vs 1: [19] Galfrin (100%, chilling touch)
Sep 19, 2013|Lv 19|The Past Shadow Grove|Graile vs 1: [19] Galfrin (100%, slash)
Sep 19, 2013|Lv 19|Forest of NoWhere|Havershemn vs 1: [19] Galfrin (100%, KB)
Sep 19, 2013|Lv 19|Hidden Forest|Raburessa vs 1: [19] Galfrin (100%, hit)
Sep 19, 2013|Lv 19|Galadonian Settlement|Havershemn vs 1: [19] Galfrin (100%, caustic slime)
Sep 21, 2013|Lv 23|The Seaport of Hamsah Mu'tazz|Ipyme vs 1: [23] Galfrin (100%, chilling touch)
Sep 21, 2013|Lv 23|Galadon|Klibendon vs 1: [23] Galfrin (100%, chilling touch)
Sep 22, 2013|Lv 23|Hamsah Mu'tazz|Sarium vs 2: [18] Zodalron (0%), [23] Galfrin (100%, punch)
Sep 23, 2013|Lv 23|Galadon|Ipyme vs 1: [23] Galfrin (100%, chilling touch)
Sep 24, 2013|Lv 23|The Eastern Road|Roltzignar vs 1: [23] Galfrin (100%, chilling touch)
Sep 26, 2013|Lv 23|Khardrath's Planar Sanctum|Aelksohi vs 1: [23] Galfrin (100%, chilling touch)
Sep 26, 2013|Lv 23|Forgotten Crypts|Aelksohi vs 1: [23] Galfrin (100%, chilling touch)
Sep 28, 2013|Lv 23|Akan|Morudrah vs 1: [23] Galfrin (100%, burning, weeping sores)
Sep 29, 2013|Lv 23|Feanwyyn Weald|Grimbar vs 1: [23] Galfrin (100%, poison)
Sep 29, 2013|Lv 23|Forest of Prosimy|Talindaeth vs 1: [23] Galfrin (100%, slash)
Sep 29, 2013|Lv 23|Akan|Iehif vs 1: [23] Galfrin (100%, burning, weeping sores)
Sep 29, 2013|Lv 23|Galadon|Ogun vs 1: [23] Galfrin (100%, bleeding)
Sep 29, 2013|Lv 23|The Eastern Road|Ilyexu vs 2: [23] Galfrin (0%), [25] Bludel (100%, smash)
Sep 29, 2013|Lv 23|The Eastern Road|Quarissa vs 1: [23] Galfrin (100%, chilling touch)
Oct 2, 2013 |Lv 23|Silverwood|Voszoad vs 1: [23] Galfrin (100%, slice)
Oct 4, 2013 |Lv 23|South Sutherspring Road|Mungil vs 1: [23] Galfrin (100%, hit)
Oct 4, 2013 |Lv 23|Galadon|Faenral vs 1: [23] Galfrin (100%, slice)
Oct 4, 2013 |Lv 23|Galadon|Graile vs 1: [23] Galfrin (100%, chilling touch)
Oct 5, 2013 |Lv 24|The Eastern Road|Tyrrella vs 1: [24] Galfrin (100%, burning, weeping sores)
Oct 5, 2013 |Lv 24|Udgaard|Akdel vs 1: [24] Galfrin (100%, chilling touch)
Oct 5, 2013 |Lv 24|Hamsah Mu'tazz|Grist vs 1: [24] Galfrin (100%, chilling touch)
Oct 7, 2013 |Lv 24|The North Road|Zarsm vs 1: [24] Galfrin (100%, slice)
Oct 7, 2013 |Lv 24|Galadon|Taokhzc vs 1: [24] Galfrin (100%, chilling touch)
Oct 7, 2013 |Lv 24|Darsylon|Gryam vs 1: [24] Galfrin (100%, chilling touch)
Oct 7, 2013 |Lv 24|Akan|Iggnuhl vs 1: [24] Galfrin (100%, chilling touch)
Oct 7, 2013 |Lv 24|Akan|Kaelith vs 1: [24] Galfrin (100%, KB)
Oct 7, 2013 |Lv 24|Eaststride Road|Voszoad vs 1: [24] Galfrin (100%, punch)
Oct 8, 2013 |Lv 24|The Past Grove|Kaelith vs 1: [24] Galfrin (100%, slice)
Oct 9, 2013 |Lv 24|Khardrath's Planar Sanctum|Crabwick vs 1: [24] Galfrin (100%, chilling touch)
Oct 9, 2013 |Lv 24|The Eastern Road|Drugah vs 1: [24] Galfrin (100%, KB)
Oct 9, 2013 |Lv 24|Galadon|Varios vs 1: [24] Galfrin (100%, chilling touch)
Oct 11, 2013|Lv 24|The Eastern Road|Ogun vs 2: [25] Myven (7%), [24] Galfrin (92%, burning, weeping sores)
Oct 12, 2013|Lv 24|Darsylon|Sergraa vs 1: [24] Galfrin (100%, KB)
Oct 12, 2013|Lv 24|Galadon|Oshirun vs 1: [24] Galfrin (100%, chilling touch)
Oct 12, 2013|Lv 24|Outside Hamsah Mu'tazz|Myven vs 1: [24] Galfrin (100%, KB)
Oct 12, 2013|Lv 24|Outside Hamsah Mu'tazz|Ishtugar vs 1: [24] Galfrin (100%, poison)
Oct 18, 2013|Lv 25|The Eastern Road|Taokhzc vs 1: [25] Galfrin (100%, burning, weeping sores)
Oct 21, 2013|Lv 25|Akan|Thruklem vs 1: [25] Galfrin (100%, slice)
Oct 27, 2013|Lv 27|Outside Hamsah Mu'tazz|Erlealk vs 1: [27] Galfrin (100%, poison)
Oct 27, 2013|Lv 27|The North Road|Voszoad vs 1: [27] Galfrin (100%, burning, weeping sores)
Oct 31, 2013|Lv 28|Galadon|Thruklem vs 1: [28] Galfrin (100%, acid blast)
Nov 2, 2013 |Lv 28|West Sumner's Road|Baelwyr vs 1: [28] Galfrin (100%, familiar's death)
Nov 2, 2013 |Lv 28|West Sumner's Road|Astella vs 1: [28] Galfrin (100%, claw)
Nov 2, 2013 |Lv 28|West Sumner's Road|Airwe vs 1: [28] Galfrin (100%, KB)
Nov 2, 2013 |Lv 28|Graveyard|Lillaen vs 2: [28] Galfrin (4%), [28] Baelwyr (95%, flaming bite)
Nov 5, 2013 |Lv 28|Galadon|Aaldarian vs 1: [28] Galfrin (100%, chilling touch)
Nov 6, 2013 |Lv 28|Udgaardian Plains|Oloice vs 1: [28] Galfrin (100%, slice)
Nov 8, 2013 |Lv 28|The High Pass|Erryu vs 1: [28] Galfrin (100%, hit)
Nov 10, 2013|Lv 28|Aldevari|Grodrik vs 1: [28] Galfrin (100%, claw)
Nov 20, 2013|Lv 28|East Sumner's Road|Akela vs 1: [28] Galfrin (100%, burn)
Nov 21, 2013|Lv 28|Azreth Wood|Granger vs 1: [28] Galfrin (100%, smash)
Nov 22, 2013|Lv 34|Galadon|Annilyra vs 1: [34] Galfrin (100%, searing cut)
Nov 22, 2013|Lv 36|Udgaard|Thruklem vs 1: [36] Galfrin (100%, chilling touch)
Nov 24, 2013|Lv 36|Galadon|Sirila vs 1: [36] Galfrin (100%, chilling touch)
Nov 25, 2013|Lv 36|The Eastern Road|Grulin vs 1: [36] Galfrin (100%, KB)
Nov 26, 2013|Lv 36|The Eastern Road|Sobej vs 2: [36] Galfrin (87%, KB), [39] Thruklem (12%)
Nov 28, 2013|Lv 36|The High Pass|Ellaria vs 1: [36] Galfrin (100%, claw)
Nov 28, 2013|Lv 36|The Plains of Arendyl|Ehdeac vs 1: [36] Galfrin (100%, chilling touch)
Nov 29, 2013|Lv 36|Hamsah Mu'tazz|Saguntius vs 1: [36] Galfrin (100%, poison)
Dec 1, 2013 |Lv 36|The Seaport of Hamsah Mu'tazz|Saguntius vs 2: [38] Muhktahr (76%, slice), [36] Galfrin (23%)
Dec 1, 2013 |Lv 36|Balator|Saguntius vs 1: [36] Galfrin (100%, poison)
Dec 1, 2013 |Lv 36|A Dry Riverbed|Terzgin vs 1: [36] Galfrin (100%, claw)
Dec 4, 2013 |Lv 36|Galadon|Thranin vs 1: [36] Galfrin (100%, burning, weeping sores)
Dec 7, 2013 |Lv 36|The Ashes of NoWhere|Sargrm vs 1: [36] Galfrin (100%, burning, weeping sores)