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Guargoux RiverRock the Keystone of Balance

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Class Specifics

Forms

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Spells

Cabal Powers

Edges

Description

A squat little being stands before you, mostly garbed in several drab robes and bindings. The tattered hood that dangles behind his large mellon-shaped head has an oblong stain on the fringe and two small holes about the size of his eyes, just above it. Those large milky-white eyes catch the flitter of any passing light and can be seen darting about curiously. His large, rugged, nose juts outward from his face and ends with a sharp crook downward at the tip. A trim, neatly sculpted jawline rounds out the bulbous cranium and features nicely. Several movements under the robes eludes to a physically weak member of his race but it is hard to discern the greatest details through layered clothing. One final one is...

Role

From the Slums.

Added Sat Jan 25 17:26:02 2014 at level 16:
Guargoux is a young svirfnebli who once lived in a dusty, dim, 
dank, slum community not far from the marvelous home of the king, 
lower Cragstone, which was overtaken, some great time ago, by a few 
enterprising drow and duergar to enhance their commerce and trade 
with one another and topsiders.  After his unsightly neighborhood 
was invaded and overtaken, he was thrown out and discarded because 
of a physically weak body and they couldnt see raising him as a 
house slave if his diminutive body wasnt at least hearty, it 
wouldnt be worth the cost and effort theyd have to put in.  

During this initial invasion, his parents were beaten, whipped, and 
eventually, killed in order for the entrepreneurs to claim the land 
for their enterprising goals.  Fortunately, he didnt perish along 
with them but it was only luck that a wondering mage happened to 
come across the fallen baby.  Although, in truth, it was due to 
those loud shrill cries, like weevils burrowing into his 
consciousness, interrupting his thoughts and concentration that the 
child couldnt be ignored.  To sate the child, he took him into his 
care and raised him as if he was his own.  

The Magic, the Guild, the Balance.

Added Sat Jan 25 17:27:53 2014 at level 16:
While the years passed and he grew, he realized that he felt a deep 
longing to be different, look different, be physically powerful and 
that puts him on the path that determines where his life is 
heading.  Understanding the power of magic, after witnessing his 
foster fathers craft, he believes that it and similar arts are to 
be paramount to the pursuit of his lifelong goal.  

Taking it upon himself, through an inherent curiosity, he pries 
information from any books and stories that hes heard throughout 
his upbringing and after some tumultuous concentration and theory 
crafting, he decides on the guild of shape shifters. Through this 
wonderful gift of magic, he discovers that he can potentially 
change nearly any aspect about himself that hed desire, including 
his physical strength through bodily modification.  

At first he was indifferent about what happened because being so 
young, he was unaware of what really transpired but as time 
progresses, hes told of what happened and for a time, hes 
extremely angry.  Before long, his natural dedication to the stone 
and balance brings a calm to his rage and he believes this is best 
for the lands.  It, Balance, is the natural order of things and is 
of a worthy pursuit.

The Art of Augmentation. Pt1

Added Sun Feb 9 09:31:43 2014 at level 51:
_____________________________________________________________
|                       (MMm\   /mMM)                       |
|                        ||||   ||||                        |
|                       |||||   |||||                       |
|________               |||||\ /|||||                       | 
|8888888|               |||||| ||||||                       |
|8888888|                |||||v|||||                        |
|8888888|               |====)*(====|                       |
|8888888|               |           |                       |
|8888888|           ___ / .__. .__. \ ___                   |
|8888888|         /           v           \                 |
|8888888|        /   ,-__           __-,   \                |
|8888888|        |  |     \  ___  /     |  |                |
|888888/         (nn)      /     \      (nn)                |
|88888/                   | <===> |                         |
|888/                    (| O\|/O |)                        |
|8/                        \|||||/                          |
|/-.-__-______-.-__-______-_-_________-..-__-_-________-____|
|___________________________________________________________|

The first step all water magi must take, that initial Leap of
faith.  Inside their mind, we all must sense the flow of the
magic within, have true faith in it, that it will allow us to 
perform this act, that many would consider unstable.  To us
it is life, the calm before the storm and the augmentation to
the beast dwelling within, that always yearns to be set free.

The Art of Augmentation. Pt2

Added Sun Feb 9 09:38:52 2014 at level 51:
_____________________________________________________________                        
|                       (MMm\   /mMM)                       |
|                        ||||   ||||                        |
|        O              |||||   |||||             ()        |
|      o                |||||\ /|||||           ()          | 
|         ()            |||||| ||||||          . .          |
|               ,_       |||||v|||||       _,    o          |
|              (8> \    |====)*(====|    / <8)              |
|        ,- _    \   \  |           |  /   /     _ -,       |
|       (@)\\\    |   \ / .__. .__. \ /   |     ///(@)      |
|         A\\\\    \_         v         _/     ////A        |
|        /|\\\\\\     \               /      //////|\       |
|/\/\/\///\/\/\/\/\__/\__/\/\/\__/\/\/\/\/\///\/\/\/\/\__/\_|
|                   /`\`\___________/`/`\                   |
|                  |`\\/V^\/\/V\/\/vV\//`|                  |
|                  |\||v  |_______|  v||/|                  |
|                  { |>-   \__|__/   -<| }      o           |
|            ()     \|^A             A^|/     ()            |
|         o          \ \^A         A^/ /       ,__          |
|     ()              \\ \^A/\A/\A^/ //       /__/          |
|                       \\ ,______, //    ()  o             |
|              ()         \\@____@//                        |
|                           \____/                          |
|___________________________________________________________|

The second step for any shifter of shapes is the takeover.  We
feel it rise up like a wave, crashing over with flushing flow
of blood and magical energy as our body undergo these traumatic
transformations.  For those that, like myself, dwell within the
deep current waves, this is the time that our organs begin their
change, lungs become gills, bones to cartilage, teeth abounding
from newly formed sockets and the senses hastily begin changing.

The Art of Augmentation. Pt3

Added Sun Feb 9 09:43:11 2014 at level 51:
_____________________________________________________________
|         |\                                                |
|         |\\                                               |
|         |\\\                                              |
|         |||  \\                                           |
|   o    //||     \\                                        |
|  ()   |///\        \\                                     |
|       |//  \\        \\\                  o               |
|       |/    \\          \\\             ()                |
|              \\           \\\              .              |
|        ()     \\\           \\\\          ,__             |
|                \\\            \\\\        \__\            |
|                 \\\             \\\\\              ()     |
|      ()          \\\              \\\\\            o      |
|     o      (\\\\\\\Y               \\ ///////)            |
|     O  ,-_  \\\\\\\|                \|///////   _-,       |
|       (@)\\  \\\\\\|                 |/////    //(@)      |
|         A\\\   \\\\|                 |////   ////A        |
|        /|\\\\\  \``|                 |``/  //////|\       |
|/\/\/\///\/\/\/\/\__/\__/\/\/\__/\/\/\/\/\///\/\/\/\/\__/\_|
|                  |``\`|___________|`/``|                  |
|                  |`\\/V^\/\/V\/\/vV\//`|                  |
|                  |\|v  |_________|  v|/|                  |
|                  {|>-   \___|___/   -<|}      o           |
|            ()     \|^A             A^|/     ()            |
|         o         \\ \^A         A^/ //      ,__          |
|     ()             \\\ \^A/\A/\A^/ ///      /__/          |
|                     \\\ ,_______, ///   ()  o             |
|             ()        \\\       ///           ()          |
|                         \\@___@//                         |
|                           \___/                           |
|___________________________________________________________|



The final step is the full immersion where the magical augment
is complete and a new form is taken.  When augmented into a
denizen of the deep, a great shark, power flows through my very
essence.  Muscular strength like I've never known within this
frail body of mine.  Large tearing jaws evoke hydrophobia into
those who would rebuke the natural order and upset the balance.

The Re-Emergence. Pt1

Added Sun Feb 9 09:54:01 2014 at level 51:
_____________________________________________________________
|                          _______                          |
|                        / @     @ \                        |
|             ()       /             \          ()          |
|                    /    ,_______,    \  ()  o             |
|     ()            /   / vV\/V\/Vv \   \     ,__           |
|         o        /  / vV         Vv \  \   /__/           |
|            ()   / / vV             Vv \ \    ()           |
|                {  |>-    _______    -<|  }     o          |
|        ,--_    |\ | ^   /   |   \   ^ | /|     _--,       |
|       (@)\\\   |`\ \ ^^W\/\/V\/\/W^^ / /'|    ///(@)      |
|         A\\\\  |``\ `---------------' /''|   ////A        |
|        /|\\\\\\ \``|                 |''/  //////|\       |
|/\/\/\///\/\/\/\/\__/\__/\/\/\__/\/\/\/\/\///\/\/\/\/\__/\_|
|                ////|                 |\\\        \/       |
|              //////|                 |\\\\\     () o      |
|     O       ///////|                /|\\\\\\\     o       |
|     o      (///////|               // \\\\\\\)   O        |
|      ()          ///              /////                   |
|                 ///             /////                     |
|                ///            ////        ,__             |
|        ()     ///           ////         /__/             |
|              //           ///              .              |
|       |\    //          ///             ()                |
|       |\\  //        ///        A         o               |
|  ()   |\\\/|       //   /|      \\              , , ,     |
|   o    \\|||    //    / /   A    ||        , ,   \|/      |
|         |||||//     // /    \\  //    **    \|    /       |
|         |///       || /|     \\//    *,*     \   /'   ()  |
|         |//         \ \ \     \\     VvV     '\ /       o |
|         |/           | | |    //      V        Y       '  |
|___________________________________________________________|



The emergence is quite a stark contrast to the fully enveloped
bodys power and flow.  As the magic wears or is called off, 
the muscles draw down their enhanced strength and the senses
begin to dull.  That first sharp breath as air is gulped from
the surface rather than infused through the gills serves as a
harsh reminder that no augmentation is infinite and all end.

The Re-Emergence. Pt2

Added Sun Feb 9 10:00:33 2014 at level 51:
_____________________________________________________________
|                          _______                          |
|                        / @     @ \                        |
|             ()       /             \          ()          |
|                    /    ,_______,    \  ()  o             |
|     ()            /   / vV\/V\/Vv \   \     ,__           |
|         o        /  / vV         Vv \  \   /__/           |
|            ()   / / vV             Vv \ \    ()           |
|                {  |>-    _______    -<|  }     o          |
|        ,--_    |\ | ^   /   |   \   ^ | /|     _--,       |
|       (@)\\\   |`\ \ ^^W\/\/V\/\/W^^ / /'|    ///(@)      |
|         A\\\\  |``\ `---------------' /''|   ////A        |
|        /|\\\\\\ \``|                 |''/  //////|\       |
|/\/\/\///\/\/\/\/\__/\__/\/\/\__/\/\/\/\/\///\/\/\/\/\__/\_|
|                      ,_/ \-------/ \_,                    |
|                    /     .__.^.__.    \                   |
|                   |  |\             /| |                  |
|         ()         \ |  \===)+(===/  | /      ()          |
|        ()           @)  |||||||||||  (@        .o         |
|          O      ()      ||||/^\||||          ()           |
|         o          .    \|||| ||||/             ()        |
|          .         .   ,_|||| ||||_,                      |
|                   o   (____/   \____)                     |
|___________________________________________________________|


Often accompanied by twinges of pain, the rapid change back to
our normal forms must both be mentally draining and a relief.
It is a shock to know that the physical strength has dissipated
but no further taxing mental load on the mind's power is felt.
This has to be the duality that perplexes all shape shifters. 

The Re-Emergence. Pt3

Added Sun Feb 9 10:02:03 2014 at level 51:
_____________________________________________________________
|()))(()()())(()              __                            |
|(()((\8\/8/(()(            /||||\                          |
|()((()())))())()         (| o||o |)                        |
|(()())/8/()((()(          | <==> |                         |
|)))(()()())))()            \____/                          |
|()(())(()())()          __/      \__                       |
|88\  /88/            ,_/()\------/()\,_                    |
|888Y888/            /\ ()v()V| |V()v()/\                   |
|888888/            |  \^ ()v() ()v()^/| |                  |
|888888|             \ |  \===)+(===/  | /                  |
|888888|              @)  |||||||||||  (@                   |
|888888|               |  ||||/^\||||  |                    |
|888888|               |ww\||||w||||/ww|                    |
|8888888\                ,_|||| ||||_,                      |
|88888888\              (____/   \____)                     |
|88888888888888888888888888888888888888888888888888888888888|
|___________________________________________________________|

The final re-emergence of our natural self as the cycle comes
full circle has to be a relief and and a curse.  But, this is
the order of things. It is the means and the end to which we,
augmenters of shape and form, live our lives in the pursuit of
our goals, our magic, and, in my case, the life of balance.

Interdisciplinary Study.

Added Thu Feb 20 18:46:32 2014 at level 51:
Magic, what is magic.. what does it mean to study magic.. what are 
magi, are they.. we.. scholars?  To Guargoux, it is imperative that 
those whom study magic, acknowledge that it is done from many 
varying view and vantage points.  This is of course, the most 
orderly and right way.  It isnt nor would it ever be wise for 
Invokers and Conjurers to view magic through the same eyes as 
Necromancers, Rangers, or Shapeshifters, nor would any combination 
of such be insightful.  If such were to happen, the discipline that 
is magic would be a jumble of incoherence.

Through his perspective, he does not reject the differing vantage 
points nor any special type of magic, only embraces and accepts 
that all are equally important and viable.  To study magic through 
only one perspective, he believes, is commendable but such a task 
only serves to narrow the view and although it does magnify certain 
qualities, it equally dulls the overall usage of the accrued 
knowledge.  

Augmentation magic, being his forte, are and always will be his 
favorites, unquestionably.  But, through dedication and his varied 
interdisciplinary approach to the study and assimilation of magic, 
he believes that his desire to keep the balance upon the lands can 
be achieved at a more reasonable and easier to maintain level, and 
that too, is good.

Clarity in Conflict.

Added Tue Mar 11 20:42:50 2014 at level 51:
*Swoosh*  *Sworp* and then a *Smash* as the hail of axes rained 
down around him.  They screamed as they passed by his head and he 
felt the cool kiss of the blade as it brushed the skin of his 
bobbed tail.  The lighting quick reflexes of his feline 
augmentation, its senses enthralling him, enlivening him, yet his 
conscious mind baying him to retreat to better, more advantageous 
territory.  As his paws clawed the ground and off the bridge he 
went, the giant villager did follow.

The rush of the waters around him brought a smile to his face as he 
floated northward just enough for the giant to see him in the 
distance.  Just a few more yards, echoing in his thoughts.  All the 
while, his animal instinct was clawing to be released from the pit 
of his stomach, it yearned for the clash.  Still, the giant 
followed, a bloodthirsty look about him seemed to overwhelm his 
rational thought all together.

It was time.  His claws began to retract and his hind legs melded 
together, fur retracted, and row upon row of teeth sprouted from 
his, now gaping, maw.  Almost out of reflex, he bit a nearby carp.  
The taste of blood pushing him into a frenzy, just in time for the 
giants arrival.  This time, the axes hit their mark, his tough 
leathery hide bleeding profusely but at the same time, his fierce 
bite taking chunks of flesh as it ripped and chomped the village 
warrior.

Overcome by his lust for blood and oblivious to the gallons of life 
spilling from his open wounds, the giant succumbed and crumpled 
into the current with a red shadow drifting down stream.  As the 
fight ended and the rush of magic filled him with pride, a lone 
speck of blood caught his attention.  It had spattered on the bank, 
nearby, a lone mark upon the river rock.  River rock, it was just 
like him, as balanced and as resilient as the stone of his people, 
yet it was also marked, unlike the others.  Like him.

The Stroll.

Added Tue May 27 10:47:56 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /    \                  ___, /       V            |
|        Y      \                c> \\\        |            |
|WwwWwWwwWwWWwWwWw___________Ww(_,  3|\|wWWWWwWwWwwWwWwwwwWw|
|                                `=>__/                     |
|                           @:   _/  \_                     |
|                           \ \/_()\/(),\                   |
|                            \_ /|()()|\ |                  |
|                                |()()| ||                  |
|                    ,, ,,       |)===| :@                  |
|                     \Y/       /xxxxx|                     |
|____,,__,_,_,,,_______V,,____,/xxx^xxx\___,,__,____,____,,_|
| *       *     /__/          /xx/   \xx\                   |
|    ()                *     /xx/   *  \xx\    *     (_)    |
|   *        *              /xx/        |xx|                |
|                    *    (___|    *   (__/        *   *    |
|-____-___-____-_-_____-___-________-____-_____-_____-_____-|
So many days I find myself walking or running from one local
to another.  Many times through the various roads and often
the waterways but road travel is usually easier on the aging
body and can be a little more peaceful.  The walk helps to
clear the mind and ease the flow of magic as one absorbs the
majesty of the surroundings, wildlife, the flats or mountains.

The Reptilian Turn Pt1

Added Tue May 27 11:02:00 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /    \                       /       V            |
|        Y      \                    /         |            |
|WwwWwWwwWwWWwWwWw___________WwwwwWwwwwWwWWWWwWwWwwWwWwwwwWw|
|                           ______                          |
|                ____  ___/ \\  // _\                       |
|            ,_/0>   \\\//   \\// // \                      |
|           |____,   __\/__- - - //   \                     |
|            \_____/            ``\\  |                     |
|                    ,, ,,       |)===|                     |
|                     \Y/       /xxxxx|                     |
|____,,__,_,_,,,_______V,,____,/xxx^xxx\___,,__,____,____,,_|
| *       *     /__/          /xx/   \xx\                   |
|    ()                *     /xx/   *  \xx\    *     (_)    |
|   *        *              /xx/        |xx|                |
|                    *    (___|    *   (__/        *   *    |
|-____-___-____-_-_____-___-________-____-_____-_____-_____-|
As the flow of magic begins to accelerate within the body, a
few notable changes start to take hold.  A slight tingle in 
the extremities and the odd sensations as they begin to change
or outright absorb into the newly forming bone structure.  I
find the reptilian augmentation among my more unique changes.

The Reptilian Turn Pt2

Added Tue May 27 11:02:45 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /    \                       /       V            |
|        Y      \                    /         |            |
|WwwWwWwwWwWWwWwWw___________WwwwwWwwwwWwWWWWwWwWwwWwWwwwwWw|
|                                                           |
| ,, ,,                     _______                         |
|  \ /           ____  ___/ \\  // _\                       |
| ,,|,,      ,_/0>   \\\//   \\// // \                      |
|  \|/      |____,   __\/__- -\/ //___\     _____           |
|___V,,__,_,__\_______-____-_- -_\- - -\__/||  //\__,___,-,_|
| *       *      ..              \    //\\ || //  \   \__/  |
|    ()                *          \  //  \\||//_  _\        |
|   *        *             ()      \_________/   \%%|       |
|                    *             *              \%|   *   |
|-____-___-____-_-_____-___-________-____-_____-___\|_-____-|
The beginning is always accompanied by different sensations.
As the normal bone structure begins to fade away and meld in
the new skeletal structure and the vertebrae sprout in ever
higher numbers, arms and legs are repurposed into ribs and
scales.  The increased flow of magic brings the body alive
and the expedition of the fields and roads to new heights.

The Reptilian Turn Pt3

Added Tue May 27 11:06:09 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /    \                       /       V            |
|        Y      \                    /         |            |
|WwwWwWwwWwWWwWwWw___________WwwwwWwwwwWwWWWWwWwWwwWwWwwwwWw|
|                         _(\__/)_                          |
|                        / _-__-_ \                         |
|                        \| V  V |/                         |
|                         \\^^^^//          /|              |
|                          |'--'|          /%|              |
|                   ______/|____|\______  |%%|              |
|                  /\  //\\  //\\  //\\ \ |%%|              |
|____,,__,_,_,,,__| \\//  \\//  \\//  \\/|/  |_,____,____,,_|
| *       *       _\_\/__-_\/____\/____\/_  /               |
|    ()          /\\   //\\  //\\  //\\   \/   *     (_)    |
|   *        *  |  \\_//  \\//  \\//  \\_//|                |
|                \__\_/___-\/__-_\/_-__\_//        *   *    |
|-____-___-____-_-_____-___-________-____-_____-_____-_____-|
The most unique and misunderstood sensations is derived from
the tension felt when coiling up in preparation for a strike,
fangs bared, rattles shaking, and every fiber of flesh and
sinew drawn taunt.  Certainly no other feeling to match. One
nuance that still tickles me is the way my phalanges change
and undergo metamorphosis into the rattle and buttons tip.

The Reptilian Turn Pt4

Added Tue May 27 11:07:40 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /                     ___,   /       V            |
|        Y                     c> \\\ /        |            |
|WwwWwWwwWwWWwWwWw_________Ww(_,  3|\|wWwwWWWwWwWwwWwWwwwwWw|
|                              `=>__/                       |
|                         @:   _/  \_                       |
|                         \ \/_()\/(),\                     |
|                          \_ /|()()|\ |                    |
|                              |()()| ||        /|          |
|                              |)===| :@       /%|          |
|                       ______/|____|\______  |%%|          |
|                      /\  //\\  //\\  //\\ \||%%|          |
|____,,__,_,_,,,____,_| \\//  \\//  \\//  \\/|/  |_,_,___,,_|
| *       *           _\_\/__-_\/____\/____\/_  /           |
|    ()              /\\   //\\  //\\  //\\   \/   * (_)    |
|   *        *      |  \\_//  \\//  \\//  \\_//|            |
|                    \__\_/___-\/__-_\/_-__\_//    *   *    |
|-____-___-____-_-_____-___-________-____-_____-_____-_____-|
The truth of the matter is that if there was enough flow of
magic then I may not return to my normal, svirfnebli, form. 
Simply, the sensations of the reptilian or animalistic brains
are so enticing but my magic is not infinite and couldn't
sustain the vast strain on my mental acuity or concentration.

The Return for Rest.

Added Tue May 27 11:11:13 2014 at level 51:
_____________________________________________________________
|/- - -\    /\                          /     \ /           |
|  \_/  \ /    \     ,__               /       V            |
|        Y      \   ///<o             /        |            |
|WwwWwWwwWwWWwWwWw_|/|8 ,_)_-________WWwwWWWWwWwWwwWwWwwwwWw|
|                   \__<='                                  |
|                  _/  \_   :@                              |
|                /,()\/()_\/ /                              |
|               | /|()()|\_ /          , , ,, , ,           |
|               || |()()|               \|/  \|/            |
|               @: |===(|         ,, ,,  Y    Y             |
|                  |xxxxx\         \Y/    \ /               |
|____,,__,_,_,,,__/xxx^xxx\___,,__,_V___,__Y__,,___,_,____,_|
| *       *      /xx/   \xx\                       *   *    |
|    ()         /xx/   *  \xx\    *     (_)   *             |
|   *        * |xx|        \xx\                       *     |
|              \___)  *    |___)      *   *        *        |
|-____-___-____-_-_____-___-________-____-_____-_____-_____-|
The final augmentation is back to the humanoid form for all
of those within the guild but the transformation from serpent
is a keen one.  Instinct, senses of taste commingled through
scent, vanishing, and the most notable loss of regenerative
properties of flesh are all potent but just as the road led
away, so does it lead the return, for that much needed rest.

Immortal Comments

Date Level Hours Author Comment
40 61 An Immortal An Immortal added 1000 exp for: Started in the slums and thrown out by some new landlords, embraces magic and balance
51 101 An Immortal An Immortal added 800 exp for: Explanation of the cycle/steps all water magi must face/overcome along with some cool ASCII art.
51 129 An Immortal An Immortal added 400 exp for: Thoughts on Magic and different studies/approaches.
51 227 An Immortal An Immortal added 400 exp for: A really well written story version of a fight with a villager that reminds me of Gandolf fighting the Balrog.
51 247 Whiysdan Congrats on winning the March 2014 rolecontest! Your rewards are: the Champion of Balance edge and the raccoon form.
51 250 Whiysdan Found as having an average desc on a random check by Ekaerok.
51 260 An Immortal An Immortal added 200 exp for: For second place in the story telling contest.
51 401 An Immortal An Immortal added 350 exp for: Nice retrieval, died but handled it like c hamp
51 492 An Immortal An Immortal added 300 exp for: Shrine RP. A good amount of catching up. Challenged him to take down a buff foe (he chose Erighan) to show me what he's made of.
51 500 Rayihn Behir! 500 hours, pretty decent if oddball char
51 562 An Immortal An Immortal added 300 exp for: Hella nice retrieval against Empire, killing Jarlduz in the process and almost getting Niji too.
51 591 Umiron Finally titled for his all around solidness. I couldn't come up with anything, but Dest delivered.
51 666 Destuvius Nice job on killing Tiamat. Sadly it was done with goodies while Light was strong, so kind of a downer on the Nexus Leader front.
51 672 Baerinika After I got the story of what happened, and had confirmation that this guy was warned a few times and ignored it, I've ungranted and called a new vote, he's ineligible for this one

Timeline

Date Level Hours Event
1 0 Choose major focus water <PK: 0-0>
1 0 Choose minor focus defense <PK: 0-0>
16 10 Guargoux has pledged to Nexus, Seekers of Balance <PK: 0-0>
20 17 Guargoux advanced to level 20 <PK: 0-2>
30 33 Guargoux advanced to level 30 <PK: 0-2>
34 33 Inducted into NEXUS by Turmi <PK: 0-3>
40 52 Guargoux advanced to level 40 <PK: 0-6>
47 81 Spun the Wheel and swapped top tier minor form sifaka lemur for diamondback rattlesnake <PK: 0-8>
51 88 Guargoux advanced to level 51 <PK: 0-8>
51 247 Rayihn has set edge champion of balance for Guargoux. <PK: 11-25>
51 539 Tattooed by Umiron <PK: 32-60>
51 672 Guargoux has been ungranted by Baerinika <PK: 42-67>

Level History

Date Level Hours Groupmates
24/01/14 2 0
24/01/14 3 1
24/01/14 4 1
24/01/14 5 2
24/01/14 6 3
24/01/14 7 4
24/01/14 8 4
24/01/14 9 4
25/01/14 10 5
25/01/14 11 6
25/01/14 12 8
25/01/14 13 10
25/01/14 14 12
25/01/14 15 14
25/01/14 16 14
25/01/14 17 15
25/01/14 18 17
25/01/14 19 21
26/01/14 20 22
26/01/14 21 24 Baguura (20)
26/01/14 22 25 Fsoerl (24) Phyrle (28)
26/01/14 23 26 Fsoerl (27) Phyrle (29)
26/01/14 24 28 Tethvin (32) Silares (28)
26/01/14 25 29 Tethvin (32) Silares (29)
26/01/14 26 30 Lordamir (24)
26/01/14 27 32
26/01/14 28 33
28/01/14 29 38
28/01/14 30 40 Phyrle (35) Niji (30)
28/01/14 31 41 Phyrle (35) Niji (31)
28/01/14 32 41 Phyrle (36) Niji (32)
28/01/14 33 42 Phyrle (37) Niji (33)
28/01/14 34 42
28/01/14 35 46 Ulfiy (30) Ysyl (35)
28/01/14 36 47 Ulfiy (32) Ysyl (36)
29/01/14 37 51
29/01/14 38 58
29/01/14 39 60 Jalrandar (41) Maligor (44)
29/01/14 40 61 Jalrandar (42) Maligor (44)
30/01/14 41 65 Jalrandar (46) Maligor (47)
30/01/14 42 65 Jalrandar (47) Maligor (48)
31/01/14 43 67 Ezboleed (50) Grilbo (51)
01/02/14 44 82
01/02/14 45 86 Hefalis (50) Ezboleed (51)
01/02/14 46 86 Hefalis (51) Ezboleed (51)
02/02/14 47 87 Hefalis (51) Ezboleed (51)
02/02/14 48 93 Turmi (51) Saphina (40)
02/02/14 49 93 Turmi (51) Saphina (41)
02/02/14 50 94 Turmi (51) Saphina (43)
02/02/14 51 94 Turmi (51) Saphina (44)

Title History

Date Level Hours Title
51 210 Guargoux RiverRock the Grand Master of Changelings
51 343 Guargoux RiverRock the Grand Master of Changelings, Meter of Mind
51 591 Guargoux RiverRock the Keystone of Balance, Meter of Mind
51 672 Guargoux RiverRock the Keystone of Balance

PK Wins

Jan 30, 2014|Lv 40|The Sea of Despair|Ulfiy vs 2: [40] Guargoux (7%), [45] Jalrandar (92%, bolt of retribution) Feb 4, 2014 |Lv 51|The Sea of Despair|Iluvceneu vs 5: [51] Guargoux (72%, ), [51] Aerde (4%), [51] Grilbo (5%), [51] Turmi (10%), [46] Ishuntal (6%) *Disemboweled* Feb 20, 2014|Lv 51|The Rocky Paths|Ishuntal vs 2: [51] Sindy (76%, asphyxiation), [51] Guargoux (23%) Mar 3, 2014 |Lv 51|Azreth Wood|Ranzigon vs 1: [51] Guargoux (100%, ) *Disemboweled* Mar 3, 2014 |Lv 51|The Sea of Despair|Hexugar vs 1: [51] Guargoux (100%, ) *Disemboweled* Mar 3, 2014 |Lv 51|The Sea of Despair|Ormee vs 1: [51] Guargoux (100%, ) *Disemboweled* Mar 4, 2014 |Lv 51|The Sea of Despair|Crraya vs 1: [51] Guargoux (100%, chomp) Mar 4, 2014 |Lv 51|Ruins of the Deep|Ishuntal vs 1: [51] Guargoux (100%, chomp) Mar 4, 2014 |Lv 51|Ruins of the Deep|Heras vs 1: [51] Guargoux (100%, ) *Disemboweled* Mar 7, 2014 |Lv 51|BattleRager Village|Serra vs 3: [51] Bethell (46%), [51] Guargoux (13%), [51] Jalrandar (39%, bolt of retribution) Mar 7, 2014 |Lv 51|The Sea of Despair|Serra vs 2: [51] Guargoux (62%, ), [44] Zeke (37%) *Disemboweled* Mar 10, 2014|Lv 51|The Lower Voralia's Tears|Haans vs 2: [51] Guargoux (92%, chomp), [51] Foedett (7%) Mar 10, 2014|Lv 51|BattleRager Village|Haans vs 3: [51] Guargoux (3%), [51] Zeke (51%), [51] Majhi (45%, cut) Mar 12, 2014|Lv 51|The Lower Voralia's Tears|Serra vs 2: [51] Guargoux (84%, chomp), [48] Hvindabroden (15%) Mar 25, 2014|Lv 51|Azreth Wood|Frijer vs 1: [51] Guargoux (100%, ) *Disemboweled* Mar 30, 2014|Lv 51|The Dragon Sea|Quarissa vs 2: [51] Guargoux (100%, chomp), [43] Jarlduz (0%) Mar 30, 2014|Lv 51|The Dragon Sea|Ooglarr vs 2: [51] Guargoux (84%, chomp), [51] Worogha (15%) Apr 2, 2014 |Lv 51|The Aryth Ocean|Ooglarr vs 1: [51] Guargoux (100%, bleeding) Apr 2, 2014 |Lv 51|The Imperial Palace|Horkampz vs 4: [40] Jycenna (38%), [44] Obsoa (6%), [51] Guargoux (10%), [51] Grilbo (44%, wrath) Apr 2, 2014 |Lv 51|The Nexus Island|Jarlduz vs 2: [51] Grilbo (85%, parting blow), [51] Guargoux (14%) Apr 9, 2014 |Lv 51|BattleRager Village|Frijer vs 3: [51] Zeke (29%, bite), [51] Guargoux (22%), [48] Gurt (47%) Apr 13, 2014|Lv 51|Galadon|Ooglarr vs 2: [51] Guargoux (17%), [51] Vasatbegir (82%, KB) Apr 16, 2014|Lv 51|The Imperial Lands|Asteron vs 3: [51] Guargoux (0%), [51] Ooglarr (71%, misdirection), [51] Jarlduz (28%) Apr 18, 2014|Lv 51|High Lord's Keep|Ooglarr vs 2: [51] Vasatbegir (32%), [51] Guargoux (67%, chomp) Apr 19, 2014|Lv 51|Nizarrsh Datul|Pliclic vs 1: [51] Guargoux (100%, chomp) Apr 22, 2014|Lv 51|The Dragon Sea|Ereke vs 1: [51] Guargoux (100%, chomp) Apr 27, 2014|Lv 51|The Ashes of NoWhere|Crraya vs 1: [51] Guargoux (100%, ) *Disemboweled* May 4, 2014 |Lv 51|BattleRager Village|Thorgan vs 2: [51] Guargoux (7%), [51] Oloice (92%, defilement) May 4, 2014 |Lv 51|The Dragon Sea|Ghrandang vs 1: [51] Guargoux (100%, chomp) May 4, 2014 |Lv 51|The Dragon Sea|Quarissa vs 3: [51] Guargoux (28%), [45] Akorxena (0%), [44] Niji (71%, chop) May 8, 2014 |Lv 51|The Dragon Sea|Quarissa vs 3: [51] Guargoux (68%, chomp), [51] Foedett (6%), [51] Jaskem (25%) May 8, 2014 |Lv 51|The Aryth Ocean|Sivane vs 1: [51] Guargoux (100%, ) *Disemboweled* May 11, 2014|Lv 51|Outside Hamsah Mu'tazz|Llaryin vs 4: [51] Guargoux (0%), [51] Maligor (10%, torments), [51] Jarlduz (9%), [51] Nizrili (80%) May 11, 2014|Lv 51|The Aryth Ocean|Jarlduz vs 1: [51] Guargoux (100%, bleeding) May 12, 2014|Lv 51|The Dragon Sea|Ereke vs 1: [51] Guargoux (100%, ) *Disemboweled* May 14, 2014|Lv 51|The Sea of Despair|Moarf vs 1: [51] Guargoux (100%, ) *Disemboweled* May 16, 2014|Lv 51|The Sea of Despair|Ayinithalasa vs 2: [51] Guargoux (73%, ), [51] Sivane (26%) *Disemboweled* May 17, 2014|Lv 51|The Sea of Despair|Orenval vs 1: [51] Guargoux (100%, chomp) May 18, 2014|Lv 51|Glauruk Spawning Ground|Moarf vs 1: [51] Guargoux (100%, chomp) May 19, 2014|Lv 51|The Nexus Island|Orenval vs 2: [51] Turmi (91%, flurry), [51] Guargoux (8%) Jun 1, 2014 |Lv 51|The Aryth Ocean|Crraya vs 1: [51] Guargoux (100%, chomp) Jun 7, 2014 |Lv 51|The Ruins of Ostalagiah|Mordrin vs 1: [51] Guargoux (100%, claw) Jun 9, 2014 |Lv 51|The Nexus Island|Ayinithalasa vs 2: [49] Niji (0%, ), [51] Guargoux (100%) *Assassinated* Jun 10, 2014|Lv 51|Valley of Veran|Feth vs 4: [51] Guargoux (8%), [44] Luellem (74%, bite), [42] Vargik (17%), [42] Hagart (0%) Jun 12, 2014|Lv 51|The Dragon Sea|Praemothar vs 1: [51] Guargoux (100%, chomp) Jun 13, 2014|Lv 51|The Kobold Warrens|Erighan vs 1: [51] Guargoux (100%, KB) Jun 14, 2014|Lv 51|The Dragon Sea|Hrast vs 3: [51] Guargoux (84%, chomp), [51] Sivane (9%), [48] Phen (6%) Jun 14, 2014|Lv 51|The Dwarf Forest|Hrast vs 2: [51] Guargoux (46%), [51] Hagart (53%, cranial hit) Jun 22, 2014|Lv 51|The Aryth Ocean|Sivane vs 1: [51] Guargoux (100%, bleeding) Jun 22, 2014|Lv 51|The Eastern Road|Erighan vs 2: [51] Jarlduz (12%), [51] Guargoux (87%, KB) Jun 23, 2014|Lv 51|Ysigrath|Phrensis vs 1: [51] Guargoux (100%, ) Jun 28, 2014|Lv 51|The Imperial Palace|Jarlduz vs 1: [51] Guargoux (100%, claw) Jun 28, 2014|Lv 51|Balator|Laphonzy vs 2: [51] Guargoux (44%, claw), [51] Niji (55%) Jun 29, 2014|Lv 51|The Aryth Ocean|Sivane vs 1: [51] Guargoux (100%, chomp) Jun 29, 2014|Lv 51|The Talshidar Caves|Laphonzy vs 1: [51] Guargoux (100%, KB) Jun 29, 2014|Lv 51|Khalid River|Koom vs 1: [51] Guargoux (100%, ) *Disemboweled* Jul 5, 2014 |Lv 51|The Lower Voralia's Tears|Tralgdar vs 1: [51] Guargoux (100%, ) *Disemboweled* Jul 23, 2014|Lv 51|The Tower of Sorcery|Torgun vs 1: [51] Guargoux (100%, claw) Aug 2, 2014 |Lv 51|BattleRager Village|Jithis vs 1: [51] Guargoux (100%, claw) Aug 4, 2014 |Lv 51|BattleRager Village|Hrast vs 2: [51] Guargoux (90%, claw), [49] Ummos (9%) Aug 22, 2014|Lv 51|BattleRager Village|Thragg vs 2: [51] Guargoux (78%), [51] Kessalissa (21%, molten smash) Aug 22, 2014|Lv 51|The Nexus Island|Sadewin vs 2: [44] Torgul (3%), [51] Guargoux (96%, KB) Aug 22, 2014|Lv 51|Feanwyyn Weald|Thragg vs 1: [51] Guargoux (100%, bleeding)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
01/24/14 5 Forgotten Crypts a cultist guard cut
01/26/14 22 Darsylon an elven ranger stab
01/26/14 23 Khardrath's Planar Sanctum Filidius wall of fire
01/28/14 29 Khardrath's Planar Sanctum a large ice para-elemental icy needle
01/31/14 43 Abandoned Siege Encampment an old, frail woman chaotic blast
02/01/14 43 High Lord's Keep an ixitxachitl bite
02/02/14 47 Ruins of the Deep a sahuagin raider slice
02/09/14 51 Underdark a dark-elven sentry slice
02/09/14 51 Whistlewood Swamp the old man's wolf bite
02/15/14 51 Nizarrsh Datul an elder aboleth whip
02/19/14 51 Hardan Wood a deformed creature claw
02/22/14 51 High Lord's Keep the Demi-lich Trothon deathly touch
03/05/14 51 Nizarrsh Datul an aboleth Loremaster whip
03/07/14 51 The White Lair a freezing mist elemental freezing bite
03/12/14 51 The Red Lair a ancient red dragon claw
03/12/14 51 High Lord's Keep Molitakah, Emissary of the Undead deathly touch
03/23/14 51 The Coral Head an elite guard punch
04/17/14 51 Ruins of the Deep a sahuagin raider slice
04/18/14 51 The Black Lair an oozing green gelatinous cube digestion
04/18/14 51 Nizarrsh Datul an aboleth Loremaster wracking pain
04/22/14 51 Enpolad's Game Garden Edaresami wrath
04/23/14 51 High Lord's Keep the Lord's assassin piercing fire
04/26/14 51 Ruins of the Deep a sahuagin raider slice
05/03/14 51 High Lord's Keep an elite gate guard punch
05/04/14 51 Ruins of the Deep a sahuagin scout claw
05/10/14 51 The Green Lair a bitter treant pound
05/17/14 51 Dragon Tower Ruins the ghoulish form of a draconian guard claw
05/22/14 51 Ruins of the Deep The Eye of the Deep chop
05/26/14 51 Eil Shaeria a vale wraith icy grip
05/31/14 51 The Underdark Sea an ancient dragon turtle claw
06/01/14 51 Nizarrsh Datul a juvenile aboleth whip
06/22/14 51 Kuo-Toa Lair a kuo-toa claw
06/22/14 51 Kuo-Toa Lair a kuo-toa priest blast of lightning
06/29/14 51 Whistlewood Swamp a massive treant pound
07/02/14 51 Mount Kiadana-Rah the dungeon guardian slice
07/05/14 51 Galadonian Settlement Reflous the Butcher of Galadon assassinate
07/21/14 51 Ayr'Trinil, the Arial City the vengeful spirit of a zephyr rending gale
07/21/14 51 Ruins of Maethien a shadowed Nightwalker claw
08/05/14 51 The Tower of Trothon a torrent of molten lava hit