Description
The small stocky figure of a dwarf stands before you. Standing at about 4'
height this robust, yet strapping figure exudes and aura of confidence.
His deep-set azure eyes have the gaze of a prowling raptor stalking its
prey. He is swathed from head to toe in the robes of a priest. A fire
red mane of hair descends from his chin, elaborately braided and extends
to just below the waist. His upper lip is bare where the gnarled white
flesh of a scar prevents the hair from growing in fully. Sturdy boots
adorn his feet, as he looks like one used to humping it on his two stubby
feet.
Role
Courage and War
Added Wed Dec 21 00:27:51 2005 at level 1:
COURAGE:
Courage is the willingness and ability to stand up against your foes. The bravery to not back
down against the odds. To fight the fight you were meant to fight. Courage resides in the spirit of
the individual it is not something many people have or show. It is the cunning and ingenuity to
strike and show your foes that you will not be cowed or run off in fear at the slightest mention of
there name. It is the ability to warp fear into a weapon and to lash out at your foes and show
that you are no longer afraid.
WAR:
War is the justification to use force against your foes. It is a prolonged conflict that will
in the end have one person(s) be victorious over another. War must be brought down by the righteous
and courageous against all those who would enslave both physically and mentally those who cannot
and will not stand up for themselves. Only through war can the light defeat the dark. Only through war
can the shadow be beat back. Only through war and with the courage of those willing to fight can the
infringement be stopped.
The scar...
Added Tue Dec 27 15:13:56 2005 at level 12:
As a young man almost grown Hinkel's village in the mountains north of Evermoon was attacked
by a marauding group of dark-elves. Hinkel was terrified but did not allow his fear to show
, he would not allow his elders to see him petrified by the terror that stood before him.
When the marauders stole into his house they attempted to take his two youngest siblings.
In a fit of rage and determination Hinkel flung himself at the one remaining dark elf attempting
to drag his youngest sister from the home. The other had already grabbed his bawling baby brother
and had retreated from the dwelling. The attack backhanded him with his dagger and sliced
across his upper lip. The attacker turned thinking Hinkel dispatched but the fiery dwarf with courage
blazing in his eyes got back to his feet, blood pouring and snuch up behind the marauder. Slicing
the back of his knee and driving his dagger up into the attackers armpit. Grabbing his sister
he dashed away to the Elder's home and hid his sister and himself until the marauders were gone.
Always haunted by the cowardice he showed in hiding after showing such bravery he now wears the scar
as a reminder that maybe he could have done more after hiding his sister. Never did he see his baby
brother again. And now he dwells on the hate at the core of his being for the tainted souls who
would do such a thing.
Beating back the taint...
Added Thu Jan 5 07:18:58 2006 at level 12:
Since coming out of his home in the mountains east of Udgaard Hinkel has faced many
challenges. Many times his has sought out the tainted while traveling only to be shot
down when he asks for honorable and courageous combat one on one. On a few occasions
though he has actually be successful in engaging the enemy. One and Orc was forced to
run when found south of the city of Tir Talath, and Hinkel drained both mentally and physically
could not give chase. Another time the Marshall of the Fortress granted him entry to the
Necromancers guild in Galadon where he promptly assaulted the dark mage. Although
he could not finish him off himself, the mage was forced to run and in doing so fell to
some obscure source only the necromancer will ever know the truth of what really happened.
Hinkel realizes that his war is never over. That he will fight until no more breath comes
from his lungs.
First experience with the Tree Huggers...
Added Mon Jan 23 22:18:28 2006 at level 33:
I's was chasin' down 2 dark, 'earted scum dis eve from Galadon. I's saw da Sheathed Blade Warzokh
an' Turahloora fightin' one another an' runnin' down eastern road. So I's followed, me mind somewhat
depleted an' na at me full strength bu' I's 'ad ta try. Whiles I's rested at da Keep o' da Righteous
dis farkin' bloody gnome who I's ne'er met before comes hurlin' daggers outta nowhere. I's tried ta
fights 'im off, bu' couldna land a prayer on 'im. So, I's ran ta recuperate an' speaks ta 'im about
whys 'e be attackin' me whiles I's huntin' da Imperial an' da duergar. Low an' behold 'e be one
o' dem tree huggers out fer dwarf blood! HAR! Den I's askin' whys 'e didna first lets me strikes da
Imperial before 'e assaulted me, seein' as dem tree lovers be 'atin dem Imperials ta. I's ne'er ga
a straight answer. I's guessin' dat 'e na be dat bright, an' was na thinkin'. Ah well. Least now I's
be knowin' dat 'e be out fer me blood.
Birth...
Added Wed Dec 21 00:20:00 2005 at level 1:
Stubfoot comes into this world like a newborn babe born for battle. Few scars adorn his features
but he intends to remedy that fact shortly. Born and bred for battle he exudes and aur of confidence
and courage that overflows his very soul. The light must triumph over the dark blanket that would
cover Thera in its web. The only way for such a complete and utter victory is through war with the
shadow. Combat and victory through war and courage are the only way to exterminate the vermin that
plague these realms with their lies, deceit and foul presence.
So Hinkel Stubfoot, enlightened by his elders steps out from his haven into the world to rid it of
all that would corrupt it.