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Khumahk Kolakutha the Initiate of the Jaguar, Sunwarden of Thar-Eris

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Class Specifics

Weapon Specializations

Legacies

Warcry

I will cleanse your vile blood in the light of the sun!

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Spells

Cabal Powers

Edges

Best Set of Equipment

<worn on finger>    a bloodstone ring
<worn on finger>    a bloodstone ring
<worn around neck>  (Glowing) a silver pendant inlaid with diamond
<worn around neck>  (Glowing) (Humming) a mummified snake skin amulet
<worn on body>      an acid etched suit of black titanium chainmail
<worn on head>      (Glowing) the helm of brilliance
<worn on legs>      (Glowing) a pair of gleaming diamond leg guards
<worn on feet>      slime-covered boots made of charcoal dragonscales
<worn on hands>     (Humming) the blademaster's gloves
<worn on arms>      dried kelp armwraps
<worn about body>   (Glowing) a luminous white fur cape
<worn about waist>  a girth of lobster plates
<worn around wrist> the Bracelet of Charms
<worn around wrist> a glittering bracelet of solid sapphire
<mainhand wielded>  a long sword named 'HumanSunder'
<offhand wielded>   (Glowing) a long, curving katana named 'Bal'Talon'

Description

A storm giant stands before you at a towering height of fourteen feet. Dark blue hair has been woven into tight dreads that flow in a wave to the top of his shoulders. Striking light blue eyes steadily watch their surroundings above a broad nose and wide mouth. Sharp cheekbones curve down to a strong jawline that gives him a commanding appearance. His bluish-green skin is covered in many scars from past battles, giving him a rugged and weathered appearance. He wears simple leather armor that has been dyed a dark blue that would be at home in the ever-shifting colors of the sea. Many blades stick out from a brown leather baldric that hangs from his waist to his right shoulder. A prominent silver symbol of a jaguar has been pulled out of his armor to be prominently shown to openly declare his faith. The scent of the brine wafts from him, a constant reminder of his connection to the sea.

Role

Lessons

Added Sun Oct 1 11:26:32 2023 at level 5:
The words pierced the air clearly, 'Khumahk! Time for lessons!' He 
looked to where the distant call came from and sighed. He quickly tucked 
the scroll with his sketch and pen back into his pack and left the little 
brook that had captured his attention so fully to head home. The calls for 
him would just get louder until it disturbed others. 

When he reached his home, he quickly rushed in to pick up two practice 
swords and began his forms. His father, Varavhal, sighed but began to 
make small corrections to his movements and swings as Khumahk fell into 
the rhythm of training. 

Khumahk took deep breaths hours later as he recovered. After taking a long 
pull from the well, he looked at his father and steeled himself. He said 
quickly, 'Father, just once can't we work the forms in the sea? or even the 
forest?' He just felt so closed in while training in their small yard. His 
father looked him over and sighed before shaking his head. He spoke simply 
with no anger, 'We've discussed this enough, we will not inconvenience 
others in the forest nor will we train where we worship. You will train 
like this in the Fortress, so you must get used to it.' Khumahk sighed 
again before nodding, finding no point to bring up more of the same 
arguments.

Khumahk quietly went inside to begin his work with letters and numbers 
with his mother, Kora. He went to bed tired of the rote routine of his 
life. He fell asleep as soon as his head hit the pillow, his body and 
mind tired from the lessons of the day. 

Nightmare

Added Sun Oct 1 11:28:18 2023 at level 5:
Khumahk found himself in the sea where they worshipped the Gods of the 
Light. His father was devout of Baerinika and his mother of Azorinne. The 
sea was different than normal as a terrible storm surrounded him. Twenty 
foot waves crashed over him, but he was at home in the sea and was in no 
danger. An inky darkness began to spread from underneath the waves, a 
thick substance that began to taint and kill the fish that it touched. 

He was for the first time in his life afraid in the sea, and began to 
swim away with urgency. The beach that led back to home was visible but 
it looked dark and treacherous. He tried to swim that way, but despite 
trying with all his might he was not getting closer to the trail while 
the darkness had nearly reached him! He saw a bright glow above a distant 
dock and began to swim to it with all of his might. He stepped foot out 
of the sea before sitting up in bed wide-awake.

He shuddered as he took deep breaths. He could not shake the feeling 
that there was darkness in the sea so he gathered a lantern and took the 
familiar path down to the water. The lantern provided light upon a calm 
sea at peace. He went out into it and found a spot that was just a bit 
warmer to begin his prayers. He had never decided before, but felt the 
call of the Lady Baerinika. He prayed for the purity of the Light, the 
Sea, and the Lands. He eventually doused the lantern as the sun gave him 
light and he felt at peace with himself for the first time in a long time. 

Setting Out

Added Sun Oct 1 11:30:18 2023 at level 5:
After his prayers, he looked up to the path back home and felt no call 
to follow it. He must one last time so he could write a note for his 
parents to find. He did not want to write many words, for it all had been 
said before. Still, they needed to know. He wrote, 'I have found my 
calling mother and father. I am not either of you, for it is not in the 
Fortress. I have taken the medallion of the jaguar with me for it calls 
to me. I shall bring purity to the darkness as you have, but also to the 
seas and lands.'

Khumahk set out quietly from his home, speaking to wanderers and travelers 
to find the ranger's guild. He spoke to the guildmaster just west of 
Galadon. He spoke of his love for the seas and lands, but found he had 
no tolerance for the way they fought. He did not wish to sit still for 
hours and wait for the perfect time to strike, he wished to go out and 
fight. The guildmaster had some patience with him, and told him that 
there were those who loved nature while still training elsewhere. He was 
guided to the warrior's guild where he found a home, and reluctantly told 
of the Outlanders of Thar-Eris.

Self-Reflections

Added Sun Oct 1 11:34:49 2023 at level 5:
He discovered that his new found freedom to do what he wished, when he 
wished it had been the final element of finding himself. This freedom 
brought with it time to meditate in the wilds and discover more of 
who he was. 

It took time to find that he did not hold his leaving against his family. 
He began to view them as flawed in the strictness in which they pursued 
the Light. He would not let himself be bound by their traditions, no 
matter how well it had served his family in the past. It was with this 
last revelation that he realized he would not be returning to them any 
time soon. They would simply try to change who he was, when he was 
finally who he wanted to be.


As for these Outlanders of Thar-Eris, he would seek them out and aid in 
their fight for the wilds. He would just do it in such a way to make 
Lady Baerinika proud.

The Path

Added Thu Nov 2 10:34:05 2023 at level 51:
Khumahk made his first pledge within the shrine of Baerinika, as one who 
would one day hope to be an Initiate of the Jaguar. He felt no response 
then, but knew it would take time for him to find her eye and wisdom.

Only after that first pledge was made, Khumahk made his way to the Tree 
and pledged to the Huntress and Thar-Eris. He was greated by the Harbinger 
in open arms as it seemed few of the Light sought the Tree. She was eager 
for him to join those few. She spoke of the thunder and lightning above as 
a sign, one welcoming him. He was soon a warden and found the first of 
uncomfortable situations as Khumahk found many of the vile reavers in the 
Tree. 

After meeting with Lady Baerinika and asking her to guide him, he was soon 
found with the mantle of leadership as Sunwarden. It was a mantle he sought 
and accepted gladly, for it was good to have a strong presence of the Light 
within the Tree. It was then that he could see all of the members of each 
branch clearly and saw the weight that threatened to drag the Tree into 
true darkness. He had a difficult task before him, to bring the Light to 
the Tree.

Guardsman

Added Thu Nov 2 10:34:51 2023 at level 51:
Khumahk joined together with Merigaeld to aid Burgolt in the gain of a rod 
they sought in the Siege Encampment. He had frequently joined with her, and 
accomplished much for the Light and the Tree. He did not give enough thought 
to the fact that Merigaeld bore a warrant this day as he led her to join 
Burgolt. They passed by a set of elite guardsmen in the Feanwyyn, and Khumahk 
was quick to leave. Still, he looked back to see her fighting the masses and 
felt torn. He returned to try to look at the guardsman more closer, to feel 
what Light was within but at that moment Merigaeld struck them dead. Khumahk 
felt the pain in his soul, immediately fleeing and breaking his joining to 
Merigaeld to kneel down to pray for atonement.

He knew this was not enough, so he stopped what he was doing and came to the 
misty ruins to speak with Hyllilde and ask for her guidance. He felt so lost, 
fearing that this day may come. At first he didn't notice that he was hungry, 
but then later just didn't care. He felt the terrible pain build, wear at his 
body and mind. Soon the thirst joined and it was days of agony as he wished 
to feel at least some of the pain that guardsman did. He drew near death, and 
finally had to make a decision. He would not let the guardsman death take his 
life as well, it would do nothing good for the Light. He would live, but would 
be wary of traveling with those with with a warrant. Khumahk had been leaning 
to avoiding warrants as well, and upon the soul of the guardsman he pledged 
to do so or pay the consequences to rid himself of one.

He spoke his words aloud to Hyllilde, 'I pledge, upon that soul, to avoid a 
warrant or to pay the consequences to rid myself of it. I will no longer walk 
easily with one with a warrant, instead will join only as necessary'. He ate 
and collapsed from exhaustion.

Immortal Comments

Date Level Hours Author Comment
20 18 An Immortal An Immortal added 1500 exp for: Nicely written. His parents intend him to fight within the Fortress, but the seas and forests called to him more. He left home to seek Baerinika and the Outlanders.
41 59 An Immortal An Immortal added 100 exp for: First religious chat, long overdue because I keep missing him. Solid RP, really looking forward to seeing what he does with it
51 81 Azorinne You've been Sunwardening it up last name-less! Let's fix that.
51 93 An Immortal An Immortal added 75 exp for: We've decided not to fight with the Spire unless we're retrieving, so we can avoid the issue of being a wanted goodie. Also wrote some pretty strong goodie stuff about Baer religion
51 109 An Immortal An Immortal added 800 exp for: Update about our pledge to Baer first and Tree second. Getting Sunwarden and working to bring more light to the refuge, and our challenges of good vs lawful good
51 138 Twist Congratulations on being one of the RC winners for November! You've been given the Stormrage edge.
51 142 Baerinika Given bal'talon and told not to ask where it came from and we..didn't ask. Disappointed, honestly, I would have xpadded the heck out of you if you'd leaned more on the goodie side of this
51 166 An Immortal An Immortal added 100 exp for: Refreshing take on goodie Outlander, the challenges that come with the role, and our mistakes

Timeline

Date Level Hours Event
15 13 Khumahk has pledged to the Outlanders of Thar-Eris <PK: 0-0>
15 13 Khumahk moved to Northern Foothills (Outlander induction) <PK: 0-0>
16 13 Inducted into OUTLANDER by Merigaeld <PK: 0-0>
20 16 Khumahk advanced to level 20 <PK: 0-0>
20 16 Khumahk has specialized in sword <PK: 0-0>
30 26 Khumahk advanced to level 30 <PK: 1-0>
40 52 Khumahk advanced to level 40 <PK: 1-1>
40 52 Khumahk has specialized in axe <PK: 1-1>
41 62 Khumahk has been granted by Baerinika <PK: 1-2>
51 67 Khumahk advanced to level 51 <PK: 1-2>
51 138 Twist has set edge stormrage for Khumahk. <PK: 16-5>
51 170 Hero Delete <PK: 21-5>

Level History

Date Level Hours Groupmates
01/10/23 2 0
01/10/23 3 0
01/10/23 4 0
01/10/23 5 0
02/10/23 6 1
02/10/23 7 1
02/10/23 8 2
02/10/23 9 3
02/10/23 10 3
02/10/23 11 4
02/10/23 12 5
03/10/23 13 6
03/10/23 14 7
03/10/23 15 8
04/10/23 16 14
04/10/23 17 15 Ferransi (15)
04/10/23 18 17 Kuzoki (18) Laphryd (25)
04/10/23 19 17 Kuzoki (20) Laphryd (26)
04/10/23 20 17 Kuzoki (21) Laphryd (26)
05/10/23 21 18
05/10/23 22 20
05/10/23 23 20 Gnimburt (18) Ferransi (18)
05/10/23 24 20 Gnimburt (20) Ferransi (20)
05/10/23 25 21 Ferransi (22)
11/10/23 26 23
11/10/23 27 25 Briji (29) Numilius (32)
11/10/23 28 25 Briji (30) Numilius (32)
11/10/23 29 26 Briji (30) Numilius (33)
12/10/23 30 26 Griffle (28) Ferransi (34)
12/10/23 31 27 Griffle (29) Ferransi (34)
12/10/23 32 29 Ferransi (35) Axlicth (25)
12/10/23 33 30 Ferransi (35) Axlicth (27)
13/10/23 34 36
16/10/23 35 38
16/10/23 36 41
17/10/23 37 44
18/10/23 38 51
18/10/23 39 52
18/10/23 40 54
24/10/23 41 59
25/10/23 42 63 Gledelk (46) Merigaeld (51)
25/10/23 43 63 Gledelk (46) Merigaeld (51)
25/10/23 44 63 Gledelk (47) Merigaeld (51)
25/10/23 45 64 Gledelk (48)
25/10/23 46 64 Gledelk (49) Bous (51)
25/10/23 47 65 Gledelk (49) Bous (51)
26/10/23 48 67 Merigaeld (51)
26/10/23 49 68 Merigaeld (51)
26/10/23 50 68 Merigaeld (51)
26/10/23 51 69 Merigaeld (51)

Title History

Date Level Hours Title
41 59 Khumahk the Vanquisher of Adversaries, Initiate of the Jaguar
41 62 Khumahk the Vanquisher of Adversaries, Sunwarden of Thar-Eris
41 62 Khumahk the Initiate of the Jaguar, Sunwarden of Thar-Eris
51 81 Khumahk Kolakutha the Initiate of the Jaguar, Sunwarden of Thar-Eris

PK Wins

Oct 5, 2023 |Lv 23|Ar'atouldain|Hutaak vs 1: [23] Khumahk (100%, cleave) Oct 26, 2023|Lv 51|The Imperial Lands|Kareloth vs 3: [48] Osvolisso (22%), [51] Khumahk (17%), [51] Merigaeld (59%, mental assault) Oct 27, 2023|Lv 51|Galadon|Yerek vs 2: [48] Osvolisso (33%, KB), [51] Khumahk (66%) Oct 27, 2023|Lv 51|Ancient Emerald Forest|Malliokh vs 1: [51] Khumahk (100%, slash) Oct 30, 2023|Lv 51|Bramblefield Road|Yerek vs 3: [51] Merigaeld (12%), [51] Khumahk (77%, disembowelment), [47] Naobyn (9%) *Disemboweled* Oct 30, 2023|Lv 51|Lost in the Mists|Morktoor vs 3: [51] Merigaeld (2%), [51] Khumahk (47%), [50] Naobyn (50%, punch) Nov 1, 2023 |Lv 51|The Outlander Refuge|Kareloth vs 3: [51] Naobyn (2%), [51] Khumahk (77%, punch), [51] Merigaeld (19%) Nov 1, 2023 |Lv 51|Mansion of Twilight|Kareloth vs 3: [49] Osvolisso (23%), [51] Khumahk (61%), [51] Merigaeld (14%, bite) Nov 1, 2023 |Lv 51|The Outlander Refuge|Dajedal vs 2: [51] Khumahk (38%, slash), [47] Suzeri (61%) Nov 1, 2023 |Lv 51|Forest of Prosimy|Kareloth vs 3: [50] Osvolisso (38%), [51] Khumahk (37%, brutal attack), [47] Suzeri (24%) Nov 2, 2023 |Lv 51|The Eastern Road|Yerek vs 2: [51] Oroas (56%), [51] Khumahk (43%, slash) Nov 2, 2023 |Lv 51|Amaranthian Forest|Xzelyx vs 3: [51] Osvolisso (11%), [51] Naobyn (17%), [51] Khumahk (71%, brutal attack) Nov 6, 2023 |Lv 51|The Grove|Oroas vs 2: [51] Khumahk (67%), [51] Naobyn (32%, KB) *Disemboweled* Nov 6, 2023 |Lv 51|The Outlander Refuge|Kerge vs 2: [51] Khumahk (15%), [51] Osvolisso (84%, claw) Nov 7, 2023 |Lv 51|The Spire of the Blood Tribunal|Shaedrina vs 4: [51] Naobyn (2%, KB), [51] Khumahk (50%), [51] Xzelyx (15%), [51] Merigaeld (31%) Nov 7, 2023 |Lv 51|Forest of Prosimy|Oroas vs 1: [51] Khumahk (100%, slash) Nov 7, 2023 |Lv 51|The Dwarf Forest|Yerek vs 2: [51] Khumahk (65%, brutal attack), [51] Fisih (34%) Nov 8, 2023 |Lv 51|Forest of Prosimy|Rholgor vs 2: [51] Naobyn (57%), [51] Khumahk (42%, brutal attack) Nov 8, 2023 |Lv 51|Northern Foothills|Yerek vs 5: [51] Khumahk (54%), [51] Osvolisso (11%), [51] Oroas (2%), [48] Najimi (18%), [51] Naobyn (14%, KB) *Disemboweled* Nov 8, 2023 |Lv 51|Mansion of Twilight|Rholgor vs 3: [51] Khumahk (40%, brutal attack), [51] Osvolisso (40%), [51] Merigaeld (18%) Nov 10, 2023|Lv 51|The Spire of the Blood Tribunal|Ghakler vs 1: [51] Khumahk (100%, flurry) Nov 10, 2023|Lv 51|Forest of Prosimy|Kareloth vs 2: [51] Ios (43%), [51] Khumahk (56%, corrosive slice) Nov 13, 2023|Lv 51|Forest of Prosimy|Oroas vs 2: [51] Merigaeld (22%), [51] Khumahk (77%, brutal attack) Nov 13, 2023|Lv 51|Forest of Prosimy|Dajedal vs 2: [51] Merigaeld (19%), [51] Khumahk (80%, bite) Nov 13, 2023|Lv 51|Amaranthian Forest|Oroas vs 2: [51] Merigaeld (28%, divine power), [51] Khumahk (71%) Nov 14, 2023|Lv 51|Mansion of Twilight|Demadru vs 1: [51] Khumahk (100%, brutal attack) Nov 14, 2023|Lv 51|The Outlander Refuge|Oroas vs 2: [51] Khumahk (63%, holy assault), [51] Burgolt (36%) Nov 14, 2023|Lv 51|The Outlander Refuge|Demadru vs 2: [51] Burgolt (0%), [51] Khumahk (100%, flurry) Nov 14, 2023|Lv 51|Ruins of Maethien|Kerik vs 1: [51] Khumahk (100%, flurry) Nov 15, 2023|Lv 51|Forest of Prosimy|Malliokh vs 2: [51] Osvolisso (38%), [51] Khumahk (61%, brutal attack) Nov 16, 2023|Lv 51|Ayr'Trinil, the Arial City|Iskrith vs 2: [51] Khumahk (47%), [51] Osvolisso (52%, KB)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
10/13/23 33 The Forgotten Island a bored guard acrid stab
10/25/23 41 The Tower of Trothon a Drolem claw
11/07/23 51 The Keep of Barovia the Lich Xoltrindar acid blast
11/08/23 51 Mount Kiadana-Rah Lord Kiadana-Rah blast of flame
11/21/23 51 Temple of Qhabiszan a liondrake claw