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Mhournhul Ba'avarakh the Master of the Occult

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Training

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Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

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Arena

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By Cabal

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Description

The innocent grin plastered on this deranged creature's face is reminiscent of a naive child toying with knives and cobras. Black discolorations swim in otherwise sky blue pupils, peering out of hollowed sockets surrounded by random trails of dirt. Scraggly strands of curled bleach white hair surrounds his head like a crown, covering the specks of blood crusted on his ear and barely encompassing the splinters and shavings of wood glued on his face by dried blood. A thin wirily and bulomic frame is carefully concealed by multiple layers of tarps, each patched by chaotically be different cloths. While those cloths appear to be once of the finest regal quality, time, dirt, and an unknown substance have blended together to enamor the multiple tarps into a uniformed charcoal color. Strapped across his waist are various utensils of a performer - strings, bone threads, small shaving knives of different shapes, bottles of sap, and small containers of paint. By his slunken posture, it appears that he may be hiding something more - perhaps the black leather bound tome carefully camouflaged within his tarp. On his left shoulder sits a female wooden puppet flaying its arms, legs and head in accordance to the movement of Mhournhul. Otherwise a masterfully crafted puppet, the occasional oddities show the awkwardeness and history of its constant use: the right thumb and left thumb are of different sizes, the shade on its right pupil is slightly darker than its left pupil, the left canine on its happy face is slightly elongated, and the opaque dress covering it appears a tad too long. Even more strange is the motion of its mouth, which takes a different movement from the bumps along the rode. Perhaps an illusion, but periodically, it seems to whisper dark secrets into Mhournhul's ears.

Role

6 Years Ago

Added Wed Dec 21 20:25:24 2011 at level 40:
'Get back here you rascal!'

The angry screams of a stern teacher echoed in his ear as Mhournhul 
scampered across the graveyards of Hamsah, weaving a thin thread and 
dodging the coffins, tombs and grave markers of Hamsah's past. A dark 
alleyway rushed towards his face, greeting like and a welcoming parent, 
as he ran towards the Seaports of Hamsah Mu'tazz.

As the eldest son of the Ba'avarakh family, his entire childhood was 
devoted to learning the ways of the royal family. His family was the 
chief caretaker of the Sultan, in life and in death. Not only was he 
educated in politics and proper etiquette of the court, but also of 
rituals and traditional burial rites. Although some may believe their 
position of power to be welcoming and a blessing, Mhournhul new better. 
Fate had played a twisted game upon his birth, and freedom was almost 
a non-existent thought.

As a reminder of his position, the name Mhournhul - or, in his ancestor's 
language, Chains of Death - was given to him at the Sultan's bequest. 
His family considered it an honor that the next generation be named by 
the Sultan himself. But Mhournhul knew better, that it was a brand, 
like one would brand a cattle, to mark as property. Ever since he could 
remember, he detested the training and tutors that came to 'educate' 
him of his place in life. The expression of revelry that his peers 
held disgusted him. Now, at the ripe age of 12, his rebellious nature and 
years of corked grief began to emerge.

Thus, we find ourselves in this predicament. On this seemingly uneventful 
day, Mhournhul was to be introduced into the arts of necromancy, to 
gather creatures to safeguard the crypt of the Sultan's family. Dragged 
kicking and screaming before the Hamsah graveyard, the wiry student had 
escaped from the hands of the Sultan guards to find refuge away from his 
life.

CRASH!!

Jumping through the air, enthralled with the glee of freedom, Mhournhul 
failed to see a cart filled with various mannequins and dolls and slammed 
into it. A feminine shriek pierced the air at the same time. Groaning in 
discomfort, Mhournhul opened his eyes, only to see the most alluring 
gypsy staring back at him with fright and curiosity. The Gods seemed to 
have turned a blissful gaze upon his life.

Her name was Lyn.

5 Years Ago

Added Wed Dec 21 20:25:52 2011 at level 40:
Ever since his meeting with Lyn a year ago, Mhournhul's baneful existence 
became tolerable, even pleasant sometimes. His rebellious antics became 
more attuned with spending every waking moment with Lyn. However, to 
please his mentors and to leave their scrutinizing glare, certain 
sacrifices had to be made. Outwardly, he showed a behavior of agreement 
towards his fated life. He even learned to accept (or ignore) the envious 
gazes of his mentors. 

Lyn was a creature of grace and passion. To Mhournhul's sight, she 
epitomized everything he truly wanted - freedom, passion, and a thirst 
of life. Her clan wandered the three continents, spreading joy and comfort 
through their songs, dances and plays. Lyn herself was a master at 
puppeteering and brought untold comic to the children at her shows. 
Although others knew that she was a side act, she seemed not to mind. Her 
penchant of acceptance was a refreshing attitude to the stiff regimented 
structure of Mhournhul's life.

As Mhournhul delved deeper into his studies, he quickly became consumed 
with everything regarding Lyn. In a guise, he surreptitiously frequented 
the Hamsah Seaport in the scheduled time to merely speak to her. She was 
charming and understanding of his life. He learned to live vicariously 
through her stories and her travels. She taught him to sing, to dance, 
to laugh, and to creature and play with puppets. He would practice his 
newfound skills alongside the court jesters and acrobatics. Soon, he 
became as proficient as Lyn in bringing a smile and laughter to others.

However, he knew the facade of amusement among his peers. He was laughed 
at, not laughed with. The taste of freedom and joy brought a renovated 
anger towards his fate. 

If only he had been born a gypsy.

4 Years Ago

Added Wed Dec 21 20:26:16 2011 at level 40:
A tall gangly boy looked out at the sea yearnfully and sighed dramatically. 
He was seated at the highest tower of Hamsah, studying the latest 
dissertation published by yet another supposedly famous necromancer who 
had uncovered the secret of immortality. No matter how he attempted to 
concentrate upon the dark magic that spilled from the very words themselves, 
he could not focus at the task at hand. 

Yesterday has been a crowning achievement, where he animated a small rodent 
for a brief moment. Two years of effort spent at mastering necromancy, and 
a simple rat had brought accolades amongst his peers. There was no truth 
to their congratulations - his position dictated that others follow suit. 
It was rumored that animating any type of creature took many years of 
studying. The praise enveloped upon him by his peers should have amounted 
to something - yet he was distracted.

Setting aside his book, he began whittling away at a block of red wood. He 
had purchased it from a vendor at the Seaports, who stated that it was 
raided from the very home of the Outlanders. He had started on it the last 
time he spoke to Lyn, when she told him that her journey to the Caravans 
of Jhaana would take many months. After many failed efforts to lavish her 
with gifts and to stay with him, he relented to her free will and bid her 
fair well. A few months alone would assist in his studies, and perhaps, 
halt his mother's constant nagging about his 'tramp girlfriend' and 'useless 
hobbies.'

This puppet would be his gift to her upon her return. Maybe she will finally 
understand his need of her spirit.

He sighed once again and began shaving and drilling a hole in where the eyes 
of the puppet would be.

3 Years Ago

Added Wed Dec 21 20:26:49 2011 at level 40:
Finally! She had arrived! The news of the arrival of the gypsy caravan 
ignited Mhournhul's blood. In the midst of his puberty, he was courted by 
many females in an attempt to raise their families political prowess. While 
he obliged their efforts, the only girl that he thought of was Lyn. Her 
last message to him was that she was returning with a special gift. Her 
caravan had been displaced for longer than a few months - the Empress of 
Seantryn Modan had unexpectedly personally requested her caravan's 
appearance at a ceremony honoring the glory of Seantryn.

Chuckling wryly to himself, Mhournhul gazed unbashfully at the finished 
puppet. During his studies of necromancy, he had learned about reading the 
spirits of living beings near him. He had not realized that he had always 
unconsciously sensed the darkest desires of his peers - he had always 
attributed those senses toward his discomfort with his own life. He created 
the puppet not only the exact physical replica of Lyn, but of her spirit. 

With childlike abundance, Mhournhul scrambled across the great courtyard of 
the Sultan's Palace, through the crowded  Center of Hamsah, and into the 
foray and busy streets of the Seaports. As he panted for breath, he saw her 
- and his breath was caught in his throat.

His memory of her was a shade compared her alluring physique. Not only had 
she grown to be an extremely beautiful woman, but her spirit had sharpened 
to the point of manifestation. All thoughts of the other girls who sought 
his attention dissipated in an instant. Hidden in a dark cloak, he stealthily 
approached the show she was performing and watched from the back.

She was marvelous. Each puppet moved seemingly at the slightly gesture of 
any of her fingers. The smoothness and continuity of the puppets displayed 
a mastery that was unseen before. It was almost as if the puppets were alive 
and in the midst of a war as they clashed against each other. What little 
success he had in necromancy was feeble compared to the fluidity and 
liveliness of Lyn's play.

Along with the entire crowd, Mhournhul was bedazzled by the spectacle Lyn's 
fingers demonstrated. He would wait until the play ended before approaching 
his childhood friend.

1.5 Year Ago

Added Wed Dec 21 20:27:09 2011 at level 40:
The last year had been blissful. Although against family tradition, 
Mhournhul had proposed to Lyn, who had accepted his love and agreed to 
elope. The shackles that had binded him to his fate as a manservant - no, a 
dog - to the Sultan of Hamsah Mu'tazz had been broken by the cheerful smile 
that he woke up next to every day. He was aware of the turmoil brought upon 
his family and the shift in the balance of political power. Yet, for once 
in his life, he did not care.

Amidst the contentment, the teachings of his past would not go away. He 
dreamed of lessons of his mentors, of faces that he would no longer see, 
and even more disturbing, of the cadavers and soulless creatures he brought 
back to life to protect the Sultan. It appears true - once you have dabbled 
in necromancy, your dreams are tainted and dark magic will haunt your spirit 
forever. The comfort of Lyn's presence assuaged his torment, but at the very 
fringe of his conscious mind, it was always there.

He had been disowned by his family as a castaway and a renegade. Fleeing his 
family and the Sultan's wrath, he joined his beloveds caravan, only taking 
with him the puppet that he created to capture Lyn's spirit. Together with 
Lyn, they had formed an extravagant puppet act and authored various plays - 
many in a false name. 

On one eve, the caravan was summoned before the Sultan's palace for a 
ceremony in six months. The name of the ceremony escaped Mhournhul, nor did 
he know of any such event at such time. A sense of apprehension emerged in 
the pit of Mhournhul's stomach. No matter how much he attempted to dissuade 
Lyn and the rest of his new found family to stay away, they would not listen. 
The spirits of the gypsies was not be to be revoked nor worried about what 
may happen. 

If not for this foolish ideal, perhaps Mhournhul's happiness would have 
lasted. Perhaps he would not know of the cursed fate that still binded him.

1 Year Ago

Added Wed Dec 21 20:27:31 2011 at level 40:
The jovial celebration of the festival took Mhournhul's breath away. 
In his absence, it appears that the Sultan's palace took on a new light. 
Not only were the most trusted advisors there, even the lower nobilities 
attended. He simply hoped that his disguise would prevent anyone from 
recognizing him.

The uneasy feeling would not escape, no matter how many times he tried to 
console himself. Intensifying his apprehension were the slightest of 
movements of his surrounding - a misplaced footstep, a cursory glance, 
and shadowy figures where there should be no shadows. 

The entire caravan was invited, and initially their performances began 
without any issues. Amidst clapping and chattering, his and Lyn's 
performance drew the largest crowd. His puppeteering skills, although not 
as refined as Lyn's, had dramatically increased. Moreso, the education 
that he received from the palace had changed the plays from simply telling 
to epic novels.

In the middle of the second Act, he once again gazed at his surrounding 
and found himself staring back at his mother's vengeful gaze. Only her 
gaze was not at him, but at his beloved. He understood the source of his 
apprehension. At that very instance, it appears time had stopped - he 
grabbed Lyn in a futile attempt to escape, only to be severely hampered 
as the shadowy presences he felt earlier coalesced at his location for a 
moment, only to depart the next moment. Lyn's body, covered with multiple 
poisonous needles unseen to the untrained eye tipped with the deadliest 
poison, shuddered and became limp.

As the eldest son of the Ba'avarakh household, his disgrace at leaving 
the prominent family had nearly brought about their downfall. Years of 
prestige they held through their lineage had been stripped away. The shift 
in the balance of power had changed them from esteemed caretakers to 
mere gravediggers.

Panic, then anger surged through him. In the middle of gasps of horror, 
he wept silently, and began mentally categorizing ancient magic that he 
had learned to save his beloved.

9 Months Ago

Added Wed Dec 21 20:29:51 2011 at level 40:
A dark chill emitted within a hidden laboratory under the graveyards of 
Hamsah. Centered on the stone altar within the laboratory was the embalmed 
corpse of an attractive dark skinned young woman. Lying next to her was 
an ancient black leather tome, various malformed puppets with the darkest 
and cruelest of intentions etched on their faces, and embalming tools, 
small knives, strings and paint.

After the fateful event 3 months ago, Mhournhul had lost all reason and 
happiness. Entering into a state of deranged madness, he fled the scene 
with the corpse of his beloved to an ancient crypt hidden deep under the 
graveyard of Hamsah. Since that time, he had been living like a rat, 
seeking any and all possible means to revive the spirit of his beloved. 
Scrounging through ancient scrolls, his realized that his only choices 
were by supernatural means.

Even after many months, he sensed the spirit of Lyn keenly, hovering in 
the corpse. By any and all means possible, he had stalled its escape, but 
time was running out. He had attempted to bargain with demons and devils 
to save Lyn's spirit, but to no avail. He had thought to bring Lyn's body 
back to life, but he knew that Lyn would be a puppet, under his direct 
control. The spark of life would not exist.

Stressed and frantic, his hands often acted on their own. While he rested, 
as if possessed, they began crafting deranged puppets - those that would 
please only the most demonic crowd. Day after day, the puppets became even 
more frightening - some brandishing knives, others covered with leeches, 
and more spitting poison. In the midst of chaos, the only puppet that was 
untouched, but loved entirely, was the puppet that he had carved to 
embody Lyn's spirit so many months ago.

It lay there smiling, motionless among specks of dark magic, witnessing 
its creator entering into a state of madness.

8 Months Ago

Added Wed Dec 21 20:30:15 2011 at level 40:
The last vestige of pride appeared stripped away from Mhournhul. No matter 
his talent, no matter the various necromancers he bribed to save Lyn, he 
had been unsuccessful. The extent of stalling Lyn's spirit from escaping 
her body had nearly expired. Her body had entered the state of 
decomposition, and in a few months, it would be as dried as a mummy. How 
he wept at his failure. The only moment of sanity he had was crading his 
puppet of Lyn, or otherwise, crafting deranged puppets. Thus far, most of 
his research had yielded that the only way to save Lyn was learning of 
immortality, a fable that many contend do not exist.

It was a day like any other. He had stolen away to the library of the 
Sultan via a secret passageway, following another hopeless lead. Upon his 
return to his laboratory, he noticed various oddities. The deranged 
puppets that he created were all but missing, smashed on the ground, as 
if they were the losers in a war. Triumphantly sitting on top of an altar 
was the puppet that he created for Lyn, scuffled from some altercation. 
Certain body parts were missing, and the dress that he had sewn together 
was torn. Bewildered, he set himself to fixing the puppet for the 
remainder of the night.

During that night, as always, he dreamt of the last day that he performed 
with her. But this dream was different - it was twisted, where he was the 
puppeteer, and the onlookers around him, his puppets. The same exact 
sequence happened: a moment in time, frozen, as assassins threw poisonous 
darts at Lyn. He attempted to thwart the assassins, but to no avail. The 
Lyn that fell in his dream was not the warm physical body of his beloved, 
but the puppet that he created for Lyn. The expression on its face was of 
glee, instead of the horrid chilling death that happened in reality. 

It whispered to him:

'My beloved, do not weep. I am still here.'

"But this is a dream. You are gone. Oh Lyn, I cannot do this without you."

'My beloved, I am still here. You have created me, and I will always be 
here for you.'

Mhournhul woke, disturbed and startled by his dream. As he opened his eyes, 
sitting on top of him was the puppet he crafted for Lyn. 

Laughing half-heartedly to himself, he shook his head in disbelief.

"A strange dream."

'But I am here, my beloved.'

First Conversation with a Puppet - 8 Months Ago

Added Wed Dec 21 20:30:41 2011 at level 40:
"How..how is this possible?"

Mhournhul, dumbfounded, began to babble like an incoherent lunatic as he 
stared at the puppet and the embodied corpse of Lyn on the altar.

'Oh Mhournhul, I do not know. I laid in that body, tormented because I 
could not do anything for you, for so long.'

The puppet's mouth moved only slightly, but the voice of Lyn was clear 
and strong.

"Lyn, is it truly you?"

'Yes my beloved, oh yes!'

Weeping after many months of frustration, Mhournhul held the puppet 
closely to himself. The quest for immortality had ended.

'Beloved, what now? I am yours for all eternity,'

"I...I do not know."

'Beloved, if I can suggest. The happiest time that we had together was 
when I was with you, working on our Act.'

"Yes, as was mine Lyn."

'Beloved, my dearest wish is to put on the greatest Act in the world. 
Alas, I fear I cannot use my fingers as I once did. I cannot control 
the puppets.'

Mhournhul chuckled with glee.

"Lyn, there are more than one way to create puppets. How would you like 
to direct the greatest puppets in the world?"

'Oh beloved, that would be splendid!'

"Then there is much to do."

Since that day, the laboratory had remained empty. The rumors that 
circulated in Hamsah about heinous dark magic performed beneath the 
crypts during those four months became like any other rumor, some 
aspects truth, some aspects fabrication, swept away in the desert winds.

Journal Entry: Day of the Bull - 29th of the Month of Battle - 1758

Added Wed Dec 21 20:31:07 2011 at level 40:
Somehow, I had obtained immortality for my beloved. Although in the 
form of a puppet, She is with me, always, and for now, I am content. 
One day, I will need to find a proper vessel for Her, and somehow find a 
way to transfer Her spirit to such vessel. Any undead container will not 
suffice - although 'undead', by its very nature, typically is defined as 
a creature without sentience, Lyn clearly has sentience.

To this day, I am unsure how She came to be in this state. The more I 
speak to Her, the more I am confident that it is Lyn, but a twisted 
version of Lyn. Regardless, I am content that my beloved is with me. I 
have theories - perhaps the demons and devils I bartered with had decided 
to accept my pleas. Or perhaps, it is the magic that saturated the air 
of the laboratory. Maybe Her gypsy blood had a part in Her transference. 
It is unknown for now, but I have lifetime to discover how She came to be.

Even now, as I write this, Lyn whispers to me that She is anxious to 
create the greatest Play in all the lands. Her vigor, as always, is 
infectious. I had promised Her a stage - all of Thera will be my stage. 
The puppets will be the undead, and we will manipulate them with simple 
commands. Lyn and I have been discussing how the play should be, and 
the various Acts and their configurations. I deduce that obtaining all 
the performers will be a nightmare! At least we  will not have to negotiate 
pay with any guilds or unions.

***Written in a small scripture below the main body***

Sometimes, when Lyn is looking at me, I sense a darker spirit than Hers. 
A mysterious Eyes in the Darkness, a being of great knowledge of Death. It 
frightens me and intrigues me at the same time.

Author's Note

Added Wed Dec 21 20:31:36 2011 at level 40:
This is the only new entry that I added. All the prevailing chapters were 
added on the Day of the Bull - 29th of the Month of Battle - 1758. Hence, 
when reading the role, keep in mind that the the origins of the earlier 
chapters (IE 6 years ago) are from the 29th of the Month of Battle. I feel 
that I should add this sidenote to the story because it was my intent of 
how to formulate the role (however, due to a memory leakage, it couldn't be 
shown).

Immortal Comments

Date Level Hours Author Comment
35 69 An Immortal An Immortal added 2000 exp for: He's apprentice in Hamsah and destined for glory, but falls in love with a gypsy, Lyn, and elopes and joins her caravan. Brings the family shame, they kill her. Her soul is in a puppet and he's looking for a vessel.
35 69 Whiysdan A role that good deserves a lastname. Good job!
36 76 An Immortal An Immortal added 500 exp for: We sure are RPing the hell out of our role.
36 76 An Immortal An Immortal added 250 exp for: Hilarious RP with his motionless puppet post killing a BattleRager.
39 121 An Immortal An Immortal added 1200 exp for: He's apprentice in Hamsah and destined for glory, but falls in love with a gypsy, Lyn, and elopes and joins her caravan. Brings the family shame, they kill her. Her soul is in a puppet and he's looking for a vessel.
39 132 Whiysdan Congrats on winning the December role contest! Rewards: Extra undead (ghast), chain poison, and chain blind.

Timeline

Date Level Hours Event
20 18 Mhournhul advanced to level 20 <PK: 2-0>
30 44 Mhournhul advanced to level 30 <PK: 11-3>
40 132 Mhournhul advanced to level 40 <PK: 39-4>

Level History

Date Level Hours Groupmates
12/11/11 2 0
12/11/11 3 0
12/11/11 4 0
12/11/11 5 1
12/11/11 6 1
12/11/11 7 1
12/11/11 8 2
12/11/11 9 2
12/11/11 10 2
12/11/11 11 3
12/11/11 12 4
12/11/11 13 5
12/11/11 14 6
12/11/11 15 8 Djuric (13)
12/11/11 16 8
13/11/11 17 13
13/11/11 18 15
13/11/11 19 17
13/11/11 20 21
13/11/11 21 26
13/11/11 22 27 Bhuren (17)
13/11/11 23 28 Bhuren (18)
13/11/11 24 28 Bhuren (19) Simorq (16)
14/11/11 25 29 Bhuren (20) Simorq (18)
14/11/11 26 33
15/11/11 27 35
16/11/11 28 37
17/11/11 29 42
18/11/11 30 47
18/11/11 31 50
19/11/11 32 53
19/11/11 33 54
19/11/11 34 59
19/11/11 35 65
20/11/11 36 72
22/11/11 37 83
25/11/11 38 97
03/12/11 39 112
20/12/11 40 133
24/12/11 41 151
25/12/11 42 165

Title History

Date Level Hours Title
35 69 Mhournhul Ba'avarakh the Abomination

PK Wins

Nov 12, 2011|Lv 13|Bramblefield Road|Borktanium vs 2: Mhournhul (0%), Mismus (100%, pound) Nov 13, 2011|Lv 17|Udgaard|Gorgoth vs 1: Mhournhul (100%, slash) Nov 13, 2011|Lv 18|Udgaard|Gorgoth vs 1: Mhournhul (100%, numbing grip) Nov 13, 2011|Lv 20|The Dwarf Forest|Seif vs 1: Mhournhul (100%, chilling touch) Nov 13, 2011|Lv 20|Galadon|Ogren vs 1: Mhournhul (100%, punch) Nov 13, 2011|Lv 20|Galadon|Saelaek vs 1: Mhournhul (100%, chilling touch) Nov 13, 2011|Lv 21|The North Road|Selyran vs 1: Mhournhul (100%, punch) Nov 14, 2011|Lv 25|Udgaardian Plains|Tjaff vs 1: Mhournhul (100%, punch) Nov 15, 2011|Lv 27|The Dwarf Forest|Herran vs 1: Mhournhul (100%, punch) Nov 16, 2011|Lv 28|Arkham|Qeath vs 1: Mhournhul (100%, defilement) Nov 17, 2011|Lv 29|Arkham|Gwykharr vs 1: Mhournhul (100%, defilement) Nov 17, 2011|Lv 29|Galadon|Sazkin vs 1: Mhournhul (100%, smash) Nov 18, 2011|Lv 30|The North Road|Herran vs 1: Mhournhul (100%, infernal power) Nov 18, 2011|Lv 30|The North Road|Jonafrong vs 1: Mhournhul (100%, punch) Nov 18, 2011|Lv 31|Bramblefield Road|Avan vs 1: Mhournhul (100%, punch) Nov 18, 2011|Lv 31|Seantryn Modan|Heben vs 1: Mhournhul (100%, punch) Nov 19, 2011|Lv 33|Graveyard|Ashtl vs 1: Mhournhul (100%, KB) Nov 20, 2011|Lv 35|Darsylon|Boggom vs 1: Mhournhul (100%, smash) Nov 20, 2011|Lv 35|The Battlefield|Avan vs 1: Mhournhul (100%, punch) Nov 20, 2011|Lv 36|The Eastern Road|Herran vs 1: Mhournhul (100%, punch) Nov 20, 2011|Lv 36|The Sea of Despair|Mucshil vs 1: Mhournhul (100%, shocking grasp) Nov 20, 2011|Lv 36|The Ruins of Ostalagiah|Boggom vs 1: Mhournhul (100%, smash) Nov 21, 2011|Lv 36|The Eastern Road|Aegar vs 1: Mhournhul (100%, infernal power) Nov 22, 2011|Lv 37|Forgotten Crypts|Mauz vs 1: Mhournhul (100%, punch) Nov 23, 2011|Lv 37|The Citadel of Ostalagiah|Aegar vs 1: Mhournhul (100%, claw) Nov 25, 2011|Lv 37|The Past Shadow Grove|Mucshil vs 1: Mhournhul (100%, punch) Nov 25, 2011|Lv 37|The Past Grove|Greh vs 1: Mhournhul (100%, shocking grasp) Nov 25, 2011|Lv 38|The Redhorn Mountains|Jonafrong vs 1: Mhournhul (100%, pound) Nov 25, 2011|Lv 38|Galadon|Ioiea vs 1: Mhournhul (100%, pound) Dec 2, 2011 |Lv 38|Feanwyyn Weald|Rikel vs 1: Mhournhul (100%, punch) Dec 2, 2011 |Lv 38|The Ancient Road to the Wastes|Alurza vs 1: Mhournhul (100%, claw) Dec 2, 2011 |Lv 38|Galadon|Koul vs 1: Mhournhul (100%, burning, weeping sores) Dec 2, 2011 |Lv 38|The Ruins of Ostalagiah|Kharnas vs 2: Etava (0%), Mhournhul (100%, energy drain) Dec 2, 2011 |Lv 38|Aldevari|Tousil vs 1: Mhournhul (100%, deathly touch) Dec 3, 2011 |Lv 38|West Sumner's Road|Koul vs 1: Mhournhul (100%, burning, weeping sores) Dec 3, 2011 |Lv 39|Fortress of Light|Draeger vs 1: Mhournhul (100%, punch) Dec 3, 2011 |Lv 39|Ruins of Delar-Tol|Akai vs 1: Mhournhul (100%, poison) Dec 13, 2011|Lv 39|Hamsah Mu'tazz|Elyria vs 1: Mhournhul (100%, burning, weeping sores) Dec 16, 2011|Lv 39|The Bandit Stronghold|Furdwik vs 1: Mhournhul (100%, poison) Dec 16, 2011|Lv 39|Udgaardian Plains|Mucshil vs 1: Mhournhul (100%, claw) Dec 20, 2011|Lv 40|Prison of Glymarach|Furdwik vs 1: Mhournhul (100%, punch) Dec 21, 2011|Lv 40|Arkham|Yigish vs 1: Mhournhul (100%, infernal power) Dec 22, 2011|Lv 40|The Drogran Hills|Tairneach vs 1: Mhournhul (100%, poison) Dec 22, 2011|Lv 40|Copeham Inn|Zeurane vs 1: Mhournhul (100%, poison) Dec 22, 2011|Lv 40|The Drogran Hills|Kayalza vs 1: Mhournhul (100%, punch) Dec 23, 2011|Lv 40|South Dairein Settlement|Ghafler vs 1: Mhournhul (100%, chilling touch) Dec 24, 2011|Lv 40|The Keep of Barovia|Feltryn vs 1: Mhournhul (100%, punch) Dec 24, 2011|Lv 41|Arial City|Kalil vs 1: Mhournhul (100%, energy drain) Dec 24, 2011|Lv 41|Mausoleum|Cabakso vs 1: Mhournhul (100%, punch) Dec 24, 2011|Lv 41|Mausoleum|Dyrruorta vs 1: Mhournhul (100%, smash) Dec 24, 2011|Lv 41|The Imperial Palace|Rangor vs 1: Mhournhul (100%, smash) Dec 25, 2011|Lv 41|Galadon|Elanya vs 1: Mhournhul (100%, punch) Dec 25, 2011|Lv 41|The Open Plains|Laesron vs 1: Mhournhul (100%, burning, weeping sores) Dec 25, 2011|Lv 41|Galadon|Kayalza vs 1: Mhournhul (100%, smash) Dec 25, 2011|Lv 41|Hamsah Mu'tazz|Laesron vs 1: Mhournhul (100%, smash) Dec 25, 2011|Lv 41|Galadon|Kayalza vs 1: Mhournhul (100%, burning, weeping sores) Dec 25, 2011|Lv 41|Galadon|Laesron vs 1: Mhournhul (100%, burning, weeping sores) Dec 26, 2011|Lv 42|V'Dramir's Cove|Tol vs 1: Mhournhul (100%, word of death)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
11/12/11 7 The Seaport of Hamsah Mu'tazz a mage merchant mental jolt
11/12/11 14 Organia, the Veil of Shadow a lost soul divine power
11/16/11 28 Lost Elven Vaults the ward lightning
11/17/11 29 The Dranettie Wood a Giant Spider poisonous bite
11/20/11 35 Ruins of Maethien a misty Nightwalker claw
11/24/11 37 Underdark Graazur'Ukal wrath
12/03/11 39 Valley of Veran the Soul of Veran chaotic blast
12/09/11 39 Mount Kiadana-Rah the dungeon guardian slice
12/24/11 41 The Keep of Barovia a bullmastiff bite
12/24/11 41 Maethien an ooze mephit caustic slime