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Nhragard the Holy of Faith, Captain of the Brigade

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Class Specifics

Warpriest

Paths

Warcry

Blood for blood, flesh for flesh, protect the light and vanquish the dark! Stonefarer!

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Supplications

Cabal Powers

Edges

Best Set of Equipment

<worn on finger>    the Seantryn Royal Signet Ring
<worn on finger>    (Invis) a clear glass ring
<worn around neck>  (Glowing) (Humming) a holy mark of the dwarven crusader
<worn around neck>  a wooden hummingbird pendant
<worn on body>      a suit of ancient dwarven platemail
<worn on head>      a helmet with a long spike
<worn on face>      spiked mask of darkened bronze
<worn on legs>      (Glowing) a pair of gleaming diamond leg guards
<worn on feet>      a pair of black suede boots
<worn on hands>     (Humming) the blademaster's gloves
<worn on arms>      a phylactery of free movement
<worn about body>   the Cloak of the Wolf-kin
<worn about waist>  the blademaster's sash
<worn around wrist> the Bracelet of Charms
<worn around wrist> a thin silver bracelet
<mainhand wielded>  (Glowing) a long, curving katana named 'Bal'Talon'

Description

A charming red nosed dwarf with ruddy cheeks covered with soot and dust stands hunched before you, his shoulders and back posture perfectly symmetrical from carrying heavy bags. His skin is the color of weathered granite, cracked with crevices belying a dry condition that seems to plague him. His fiery beard, once a proud cascade of braids, is now wild and tangled adorned with small bone charms, chipped stones, and fragments of crystal-tokens of the tunnels he once explored. A wisened and calm face, complete with folds of chalked mud, smiles softly, crinkling his moonstone pale eyes. There's a timelessness haunting his gaze, like he's seen too much and not enough of the world from beneath its crust. Wild, graying mane falls down his shoulders in a disheveled tangle, streaked with silver from his long exposure away from the sun. A weathered leather tunic, patched and reinforced by layers of heavy cloth, covers his broad chest. Shards of multi-color gems purified with blood adorns his outfit, a testament to the war underneath that he participated in. Tucked into his belt are various tools - a small miner's chisel, a satchel of widgets, and a rough, leather bound journal. Over his shoulder hangs a cloak of deep moss green made from the pelt of cave-dwelling creatures and embedded with raw gemstones that catch the light like fallen stars. Looking closer, you see this darkened dwarf wear the following:

Role

Answering the call to arms

Added Fri Nov 15 11:13:36 2024 at level 25:
The keen and long clarion call emerged from the horn. The centuries old battle 
at Mortorn had taken a turn for the worst and the denizens of the Underdark, 
who had summoned monstrosities, had taken an upper hand. King Kirgni of Mortorn 
had been requested to usher aid to prevent Mortorn from being overrun. But over 
time, those of Akan who remained had grown weak and timid as those with the 
spark of courage had left to carve their own fate.

King Kirgni silently brooded as he observed only a handful of his dwarven 
warriors and villagers accept the call. They were untrained village folks and he 
feared that they would come back in strollers, or worse yet, not come back at 
all. But he had to accept the request, for blood was stronger than kingdom, and
if Mortorn were to be overrun Akan would be next.

Amongst those who accepted with Nhragard Stonefarer. He seemed to be an oddity to have 
accepted the call. A homebody at heart, his love for Akan was evident, especially 
at the bar where his antics had a joyful clumsiness to it after imbibing too much 
ale. Those close to him, however, knew that that his love for Akan was precisely 
the reason to join the call. Belying his antics were the value of family and 
friendship, and a strong sense of courage to protect his kin. These intentions 
were only amplified by stories told by bards of others born of Akan who left the 
village to carve their own fate, stories that he loved as he also came from a 
role + long line of dwarven adventurers who carved their path. This was his 
opportunity to prove himself and embrace the adventurer deep within his bloodline. 

King Kirgni sighed with desperation as he sent the "boys" to war in Mortorn. 
Perhaps he should do more to train battled hardened warriors.

War is a dwarf's backyard

Added Fri Nov 15 11:14:36 2024 at level 25:
Huffing and puffing in the throes of war, Nhragard Stonefarer stabbed and sliced 
the duergar trying to bludgeon him to death. He constantly prayed that this was 
enough, that the duergar would fall and he would be able to rush to aid of his 
next dwarven kin. In the five years he had joined the Mortorn guards, his 
once round body had become hardened, his carefree nature had become replaced with 
a stoic understanding of blood, broken blood, and guts, and his idyllic days of 
drinking had become a routine ever-present drill of alertness. He had initially 
been conscripted as a porter, earning the nickname "potbelly" due to his overly 
round complexion, but the courage that he had shown in front of the wildest 
adversities in supplying and saving his dwarven kin had quickly garnered respect. 
With only his wit, wile, and courage, he had centrally integrated in all aspects 
of war, from scouting enemy lines, strategically reinforcing broken defenses, 
leading from both the vanguard and the backline, and most impactful, as a war 
medic weaving within the most chaotic and bloody battlefields bringing aid. With 
his new role came unprecedented danger, and understanding and training martial 
tactics was one of many vital skillset that he had to tone.

Like many others around him, the realities of war haunted him. He had seen too 
much blood and dwarven bodies, cries of anguish from his battle-hardened kin as 
all matters of disease and dark magic corrupted flesh and minds, and demons 
scythed through the ranks. But he persevered, knowing that saving even one of his
kin, whether through slaying a duergar or bringing first aid.

And, like many other around him, especially those that are deemed to be central to
war, the cunningness of darkness trapped him and he was captured.

Can't break down a true dwarf's heart

Added Fri Nov 15 11:15:34 2024 at level 25:
The drow torturers in Mortorn were masters at their craft, and Nhragard had 
witnessed the results of some of their experiments the few times he delved deep 
within to save his kin. Now he was the subject of their experiment, and the insanity
of war quickly showed under their masterful fingers. Reality and illusions often 
interrupted each other through mind altering herbs and magic, furthered by flays 
from whips entwined with the fiery claws of demons and the poisons of mindflayers 
that constantly cause his muscles to spasm with pain. In between these sessions, 
he was locked away with other dwarven "dredges", and their plight only escalated 
the inner turmoil within. While his mind shattered, a cloaked figured would often 
heal his body so that the constant barrage of pain would be a pleasure that broke 
his mind.

The torturers wanted information regarding the defense barricades, and they were 
having significant difficulties at the stubbornness shown by Nhragard. Even 
elevating the amount of hallucinogens, increasing the pain thresholds where the 
sturdiest of dwarven berserkers broke wasn't successful. The fear and pain that 
they sought They feared that any more would break the dwarf's mind, and they didn't 
understand the reason.

Little did they know that they had nearly succeeded, and every time Nhragard as 
about to speak a ghostly black and white jaguar placed its paws over his mouth and 
growled for his silence. He had thought that these were illusions, that each flay 
of the whip was the claw of the jaguar ripping into his flesh. But unlike the other 
hallucinations, he sensed deep within a kindred soul with the jaguar and had 
partitioned and trusted his soul to this spirit, knowing that his true self was 
safe only to be unlocked once more. As he delved into insanity, he also strangely 
felt a pull of a similar soul with the cloaked figure that would heal his body 
endlessly.

And thus the drow torturers finally gave up - only a drooling insane babbling 
dwarf remained from the once noble dwarf. He was cast down deep within the tunnels
of the Underdark to live the rest of his pitiful life mining.

A mining dwarf is at home

Added Fri Nov 15 11:16:08 2024 at level 25:
While Nhragard's mind was in shamble, his second nature honed from being in the 
vanguard of Mortorn was a part of his daily movements, reflective in the slight 
nuances of his actions. Within the Underdark mines, he had quickly positioned 
himself not only as an expert miner but also as a caregiver to other slaves, 
constantly bringing water, food, and aid to the desperate and faithless. 

He realized that cloaked figure that healed him before was no illusion. The figure 
often visited him and the other slaves, healing them and reinvigorating them with 
stamina so that they can continue their mindless task. Each time he sawed the 
figure, his mind throbbed and the yearning in his heart and soul seemed to reach 
out, only to grab air. But when he slept, he dreamed not of the figure but of the 
jaguar, bidding him patience, courage, and to support his brethrens like he had 
been doing all his life.

Whispers amongst the slaves were that the figure was a servant of darkness, only 
to bring life to destroy their hope. They said that it was a wicked being, with 
eyes that shined like a feral creature and tangles of hair that whips around like 
a venomous snake. They shied away from approaching the figure except when they were 
forced to. A lonely existence inddeed if this was all true, which to Nhragard, 
seemed contrary to what he believed. 

Upon one of his excursions into the tunnels mining for a precious gem, he approached 
the figure. It was a brash act to grab the figure's hood and unveil the truth, but 
his heart tugged that this was necessary to escape his prison. And when he saw the 
figures golden eyes that shined not like a feral creature but with a warmth 
unspoken of, when he saw the figure's tangled hair that glowed with celestial 
radiance, the part of his unbroken courage and faith emerged from deep within and 
he knew what he must do.

A dwarf's hammer needs a handle

Added Fri Nov 15 11:16:34 2024 at level 25:
"You've come, friend. I've been waiting for you."

Her name was Azoria, an azuretouched priest of Baerinika. Similar to Nhragard, she 
had volunteered to undertake this dreadful task to protect Mortorn, only to be 
captured by the torturers of Mortorn. Instead of seeking to drain her powers or 
shatter her mind, those underneath decided to enslave her services, believing that 
false hope would be the quickest method to enslave the souls. She was tasked to save 
as many dwarves as possible so that they can live a long and fruitless life as a 
laborer, for even a priest finds it hard to heal a broken mind and heart. During the 
many years she saved lives trapped in the human body, she had grown weary, almost 
suicidal wishing to return back to the Azure Field, for the horrors she had seen had
weighed heavily on her celestial mind. However, her faith in Baerinika and the fate 
that she had seen had given her conviction to survive and wait.

Azoria was the one true friend that Nhragard made in his time. While his mind and 
heart had returned, he was still in a precarious position, and the only other who 
would be able to end the enslavement was Azoria. The enslavement camp was too large 
and the enslaved too entrenched in despair to rally their spirits. For many moons 
they schemed together to escape and stealthily bring the vanguard of Mortorn down 
into the depth. During these times, Azoria spoke to Nhragard as a confidante, 
discussing life, faith, and the jaguar's claws.

A dwarf always remembers

Added Fri Nov 15 11:23:02 2024 at level 25:
At last it was time to escape. On the 10th year of Nhragard's enslavement, underneath 
the guise of a duergar warrior's outfit that he stole, Nhragard broken through the 
hidden tunnel that he had carved. He had planned an escape route after noting the 
comings and goings of the sentries, Azoria's information regarding the schedule of 
the torturers, and whispers that he heard about the war above. Azoria as next to him,
as if she had awaited his presence just to escape.

Escape plans are fruit of surprises and undesirable consequences. After a day of 
evading sentries and other dark creatures of the Underdark and other creatures, they 
finally broke through near the dwarven mountains of Mortorn. The breath of fresh air 
filled their lungs, only for Azoria to gasp loudly and in pain. Hidden in the bushes 
was a duergar spy notching a second poisonous arrow, the first having pierced 
Azoria's heart. Crying out in anguish, Nhragard flung his miner's pick at the duergar, 
nearly splitting him in two with the force of the impact.

****

"My time as come Nhragard. But do not fear, as I am returning home. I have waited for 
you for so long, and I will always watch over you. This is but the beginning of your 
journey, Stonefarer."

Azoria coughed blood as her golden eyes began to dim. Clutched near her bosom was an 
ancient text detailing her plight amongst the mortal realm.

"A favor, my friend. Return this text to the Lady Baerinika to remember my deeds. And 
have faith. I know I will."

Breathing one last time, she closed her eyes forever. An illustrious glow of gold rose 
from her body as her celestial hair dimmed to a brown color. A small part of the gold, 
however, seemed to linger and touch Nhragard's warm fingers.

The village of Akan awoke this night for the cries of Nhragard was louder than the 
sound of the clarion. King Krigni awoke to the familiar cries of a Stonefarer and 
grumbled back to bed. "Another Stonefarer on an adventure. They always cry. Pansies."

A true dwarf keeps his promise - Character Summary

Added Fri Nov 15 11:24:03 2024 at level 25:
Nhragard knew that whatever rescue efforts would be in vain. Those slaves in the mines 
were broken dwarves, uncaring of their surrounding, only to return to whatever mental 
delusions the torturers created. He needed more - a faith, resilience, and courage 
from an entourage to travel deep within. 

- He will approach Lady Baerinika and bring the text of Azoria's journey back to her. 
There, he will seek Baerinika's blessing as a fledgling priest of Baerinika.

- He will travel the lands approaching other dwarves to plead his plight, the first 
being the Third Brigade.

- He will pledge before the Fortress of Light in hopes to be a squire. 

- With the blood of the Stonefarer's within, he will seek to travel far and wide with 
a keen sense of adventure and wanderlust, even eventually braving Tiamat

- Towards the end of his life, the hope is to be able to enter Mortorn and rid of all 
the darkness there, then go to the Underdark and free the slaves. Or alternatively to
return to his duties within the vanguard of Mortorn and push the darkness in Mortorn 
away.

Immortal Comments

Date Level Hours Author Comment
39 57 Whiysdan I dig the following warcry: "Blood for blood, flesh for flesh, protect the light and vanquish the dark! Stonefarer!" thumbsup!
41 86 An Immortal An Immortal added 50 exp for: Fort interviews and tours to help me out
51 129 An Immortal An Immortal added 1500 exp for: Pledges to Fortress, seeks Lady Baerinika, wants to end the darkness in Mortorn, wants to slay Tiamat, was part of the Mortorn guard at a young age, wants to better the fight.
51 129 Rillan Accidently killed a dwarven child because of some aggro boots, said he would make ammends but ended up going on an adventure to Trothorn instead.
51 190 Joihe Winner of the RC December! Given wrathful execution. Gratz!

Timeline

Date Level Hours Event
20 5 Nhragard advanced to level 20 <PK: 0-0>
20 5 Nhragard has pledged to the Fortress of Light <PK: 0-0>
30 36 Nhragard advanced to level 30 <PK: 5-1>
40 63 Nhragard advanced to level 40 <PK: 7-1>
41 86 Empowered by Baerinika <PK: 10-1>
41 86 Set shaman path War by Baerinika. <PK: 10-1>
41 86 Inducted into FORTRESS by Baerinika <PK: 10-1>
51 102 Nhragard advanced to level 51 <PK: 10-1>
51 150 Baerinika made Nhragard a Maran <PK: 22-2>
51 150 Nhragard has been granted by Baerinika <PK: 22-2>
51 150 Set shaman path Seraphs Wing by Baerinika. <PK: 22-2>
51 190 Hero Delete <PK: 29-5>

Level History

Date Level Hours Groupmates
08/11/24 2 0
08/11/24 3 0
11/11/24 4 1
11/11/24 5 1
11/11/24 6 1
11/11/24 7 2
11/11/24 8 2
11/11/24 9 2
11/11/24 10 3
11/11/24 11 3
11/11/24 12 4
11/11/24 13 4
11/11/24 14 5
11/11/24 15 5
11/11/24 16 8 Kalarion (18) Bogardan (21)
11/11/24 17 8 Kalarion (19) Bogardan (21)
11/11/24 18 8 Kalarion (20) Bogardan (22)
11/11/24 19 8 Kalarion (20) Bogardan (22)
11/11/24 20 8 Kalarion (21) Bogardan (23)
12/11/24 21 10
12/11/24 22 11 Druailleudyr (19)
12/11/24 23 11 Druailleudyr (20)
12/11/24 24 12 Druailleudyr (21)
12/11/24 25 12 Druailleudyr (22)
15/11/24 26 23
19/11/24 27 27
20/11/24 28 31
21/11/24 29 36
21/11/24 30 42
21/11/24 31 44
21/11/24 32 46
22/11/24 33 49
23/11/24 34 50
25/11/24 35 53 Coren (41)
25/11/24 36 54 Coren (42) Dhaenor (50)
25/11/24 37 55 Coren (43) Dhaenor (50)
25/11/24 38 55 Coren (43) Dhaenor (50)
25/11/24 39 57
26/11/24 40 66
04/12/24 41 83
06/12/24 42 97 Lorthryn (35) Ravi (37)
06/12/24 43 98 Lorthryn (37) Ravi (38)
06/12/24 44 100
06/12/24 45 102 Lorthryn (40) Ravi (42)
06/12/24 46 103 Ahlvaleleh (51) Kyhnmur (49)
06/12/24 47 103 Ahlvaleleh (51) Kyhnmur (50)
06/12/24 48 103 Ahlvaleleh (51) Kyhnmur (51)
06/12/24 49 103 Ahlvaleleh (51) Kyhnmur (51)
06/12/24 50 103 Ahlvaleleh (51) Kyhnmur (51)
06/12/24 51 104 Ahlvaleleh (51) Kyhnmur (51)

Title History

Date Level Hours Title
25 9 Nhragard the Demon Killer, Recruit of the Third Brigade
41 86 Nhragard the Shaman, Initiate of the Jaguar
51 150 Nhragard the Holy of Faith, Captain of the Brigade

PK Wins

Nov 20, 2024|Lv 27|The Imperial Lands|Ryldryn vs 1: [27] Nhragard (100%, slash) Nov 20, 2024|Lv 27|The Village of Azuremain|Hythel vs 1: [27] Nhragard (100%, fatigue) Nov 20, 2024|Lv 27|The Ruins of Ostalagiah|Ryldryn vs 2: [28] Biddleton (43%), [27] Nhragard (56%, burst of energy) Nov 20, 2024|Lv 27|Bramblefield Road|Hythel vs 1: [27] Nhragard (100%, fatigue) Nov 21, 2024|Lv 29|The Eastern Road|Rohnkaefussa vs 1: [29] Nhragard (100%, wrath) Nov 21, 2024|Lv 31|The Fields of Balator|Trielafay vs 1: [31] Nhragard (0%, hit) Nov 25, 2024|Lv 38|The Eastern Road|Jashazi vs 1: [38] Nhragard (100%, freezing cut) Nov 26, 2024|Lv 40|The Inn of the Eternal Star|Jashazi vs 1: [40] Nhragard (100%, torments) Nov 27, 2024|Lv 40|Upper Cragstone|Jashazi vs 1: [40] Nhragard (100%, freezing cut) Dec 4, 2024 |Lv 40|The Grove|Hovag vs 1: [40] Nhragard (100%, torments) Dec 7, 2024 |Lv 51|Hamsah Mu'tazz|Hufgars vs 1: [51] Nhragard (100%, freezing cut) Dec 9, 2024 |Lv 51|The Seaport of Hamsah Mu'tazz|Kalahnabanga vs 1: [51] Nhragard (100%, slice) Dec 9, 2024 |Lv 51|Maethien|Porg vs 1: [51] Nhragard (100%, torments) Dec 9, 2024 |Lv 51|Desert of Araile|Nelfykh vs 1: [51] Nhragard (100%, slice) Dec 10, 2024|Lv 51|Fortress of Light|Nelfykh vs 2: [51] Ashmierre (20%), [51] Nhragard (79%, piercing electricity) Dec 10, 2024|Lv 51|Fortress of Light|Nakoqixth vs 2: [51] Nhragard (77%), [51] Ashmierre (22%, icy needle) Dec 10, 2024|Lv 51|The Imperial Lands|Hufgars vs 2: [51] Ashmierre (63%), [51] Nhragard (36%, freezing cut) Dec 11, 2024|Lv 51|Fortress of Light|Ahmuun vs 3: [51] Nhragard (68%, molten smash), [51] Sian (22%), [51] Ashmierre (9%) Dec 12, 2024|Lv 51|Galadon|Saldensita vs 2: [51] Ravi (4%), [51] Nhragard (95%, slice) Dec 12, 2024|Lv 51|Fortress of Light|Ryldryn vs 1: [51] Nhragard (100%, smash) Dec 12, 2024|Lv 51|Fortress of Light|Hufgars vs 1: [51] Nhragard (100%, torments) Dec 12, 2024|Lv 51|Fortress of Light|Hufgars vs 1: [51] Nhragard (100%, divine power) Dec 12, 2024|Lv 51|The Imperial Palace|Hufgars vs 2: [51] Ashmierre (72%, divine power), [51] Nhragard (27%) Dec 12, 2024|Lv 51|Valley of Veran|Hufgars vs 1: [51] Nhragard (100%, torments) Dec 13, 2024|Lv 51|The Redhorn Mountains|Hufgars vs 2: [51] Ashmierre (54%), [51] Nhragard (45%, torments) Dec 13, 2024|Lv 51|The Redhorn Mountains|Vorrgar vs 2: [51] Nhragard (7%, smash), [51] Sarkun (92%) Dec 13, 2024|Lv 51|The Eastern Road|Hufgars vs 1: [51] Nhragard (100%, freezing cut) Dec 13, 2024|Lv 51|The North Road|Hufgars vs 2: [51] Sian (29%, searing light), [51] Nhragard (70%) Dec 15, 2024|Lv 51|The Imperial Palace|Kellrarc vs 1: [51] Nhragard (100%, slash) Dec 15, 2024|Lv 51|The Eastern Road|Hufgars vs 1: [51] Nhragard (100%, torments) Dec 16, 2024|Lv 51|The Eastern Road|Kellrarc vs 2: [51] Ahlvaleleh (50%, drumming maces), [51] Nhragard (49%) Jan 7, 2025 |Lv 51|The Eastern Road|Nelfykh vs 1: [51] Nhragard (100%, flaming bite) Jan 7, 2025 |Lv 51|The Redhorn Mountains|Brumbistle vs 3: [51] Bognor (44%, divine power), [48] Radjani (40%), [51] Nhragard (15%) Jan 10, 2025|Lv 51|The Imperial Lands|Tauryna vs 1: [51] Nhragard (100%, searing light) Jan 10, 2025|Lv 51|Bramblefield Road|Zohrkai vs 2: [51] Nhragard (15%), [51] Arabuccha (84%, bite)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
11/25/24 35 Kteng's Laboratory a stone golem crush
11/25/24 39 Temple of Qhabiszan a bulette bite
12/10/24 51 The Tower of Trothon a torrent of molten lava smash
12/12/24 51 The Slave Mines of Sitran a storm giant slave drumming maces
12/20/24 51 Underdark Mines the spirit of Trel'aran blast of acid