Description
A visage twisted and masked with a frozen expression of violent rage
that would otherwise be devoid of goodness is compromised by the
inner struggle shining deep within the pitch black void of this
arial's eyes. The corner of her lips curl up, and if not for the
menacing expression on her face, she would appear to be smiling
rather than snarling. A delightful and noble expression is
interjected with hatred and a penchant for destruction. Where there
was once feather are tiny prickles of thorns on top of a smooth
complexion.
Giant wings covered with razor black feathers unfurl from
the center of her back. Covering an expansive breath, tendrils of
darkened blood outline her wings, pulsing steadily with each gust
of wind. Following the expansive wingspan, a tiny trail of
illuminated white feathers snake a path to her upper torso before
abrupty disappearing amidst a pale complexion of midnight black
feathers. Instead of feathers, winding around her right arm is
a layer of draconian scales reaching down to a sharpened claw
covered with an oily substance. Tattooed on the back of her
claw is a living blood red eyeball.
Contrary to her right arm, Sebath's left arm shine with beauty.
Illuminated bright white feathers glow peacefully among the
radiance of pristine purity that seems to eminate from a perfect
complexion. If not for the corruption evident in the sharpened
talons, one might think her left arm was attached through surgical
means.
Role
A brief summary
Added Sun Apr 29 01:20:35 2007 at level 1:
Philosophy: To put it short, Sebath is a corrupted creature.
Once a well respected warrior, a diplomat between two kingdoms to
stop an oncoming darkness, she was unknowingly tricked by the
allies of the Ccul'gra. She has a penchant for betrayal, being
how she was corrupted. She also enjoys a slow spiral into
corruption and insanity, and she employs all she can to bring
about that type of behavior among others. However, even the
evil that permeates her soul cannot rid every trace of her
psychae - she has a tendency to act in a good manner ever so
often. The dominant evil is trying to bring about the Eternal
Night (naturally, she wants to join the Scions). However, the
good is fighting two fronts - to stop the plans of the evil
and to try to regain control.
The talisman: The book that corrupted Valguarnera has many
manisfestations and different counterparts. The talisman
is a source of power for the Nightwalkers, a gateway if you
will, where their physical "bodies" cannot pass through,
but rather their intentions and essence. When the ritual
was complete within the ruins of Shadar Logoth, the evil
of the forsaken city and the dark magic of the book
intermingled, creating a sentience in the shape of the
talisman. Sebath will often speak to the talisman, a little
like gholam from Lord of the Rings. The talisman has embedded
itself on Sebath's right hand.
Coming chapters will be stories of important events throughout
her life.
A failed escape
Added Sun Apr 29 01:21:39 2007 at level 1:
Faster. Faster. Faster.
A single thought blazed through her head. Unheeding of her
surrounding, she furiously flapped her wings, weaving a path of
masterful exuberance and panic through the pale moonlight that
illuminated the blood red creatures underneath her. Amidst the
carnage of a hazy battlefield were half ripped bodies of
various races, thrashing even more vividly to escape the gray
veil of nonexistance and death. Or possibly to embrace the dark
void and escape the howling tone of a cadre of hellhounds being
called to a feast. Strewn alongside their fallen comrades were
broken jagged weapons, once living and screaming for blood with
their master's will behind their life, now only inanimate
decorations in a world of turmoil. Yet even the battlefield was
long forgotten in the mind of Khara'ri, a simple arial female
who, despite being an outcast and a representative of a
tentative truce between the high elves and the arial city,
gained the trusts and friendship of her elven counterparts. Who
became as accepted within the secretive high guards of the high
elven elite guards as any other elves. Who now has clenched in
her slender hands a trinket pulsing with outrage and sentience
stolen from deep within the enemy camp. Behind her, snarling
with rage and flying with purpose, were various creatures of
different shape and size. One thing was common within their
ranks - a petulant desire to force their misshapen muscles and
rip the intruder to shreds.
Gasping with fatigue, the adrenaline boost of a near sought out
victory proved too little for Khara'ri as one of the demons
chasing her spit out a glob of acid. Skewering her right wing,
the acid sizzled and snapped as a hoarse cry of pain erupted
from the heroine's dry throat. The single word "faster" became
light buzz as a dull haze of blackness began to creep into her
mind. She could almost hear the chants of her fallen comrades
welcoming her into a wonderful eternal sleep. If not for the
feeling of evil oozing from her hand, she might have embraced
the end. If not for the trinket, she might have fallen only as
a heroine who failed to accomplish her task. Yet even the
greatest of intentions and bravery does not overcome ancient
darkness.
A loud shrill suddenly erupted from her mouth, almost as if she
was being fueled by renewed strength. Slowly, than ever quicker,
the rush of the desire to go even faster returned to her mind.
Her spiral to her meaningless death halted suddenly, just before
the snapping and foaming mouths of the hellhounds waiting for
a thrashing prey. With the renewed strength, and an overwhelming
exuberance, her muscles contracted even quicker as she dodged
the fell magic thrown her way.
For days she traveled, unaware of the fatigue in her body,
unaware of the near shattered tendons of her wings. Always
beneath her were piles of corpses and weapons, a pandemonium of
weapons as if a tornado of pure unadulterated anguish spewed
carcasses in abundance. And yet, she did not realize that she
was actually going in circles, as the only thought blazed into
her mind was to reach her destination faster. Unknowing that
the war was already over, the battle already defeated, and
only the scavengers are left throughout the battlefield.
A brief summary Part II
Added Sun Apr 29 13:02:25 2007 at level 5:
Her views: Her views are a mixture of both good and evil. As an
great hero of the Light, she was a zealous creature to purify
the darkness in any way she could. She believed that true evil
came from an internal struggle that could only be won by cleansing
oneself of the Darkness. She was to lead by example, and to teach
where she could. As is shown by her eventual corruption, she was
blind in a sense - external factors often overpower the purity of
the sole. In a sense, she was both right and wrong, since evil
and good could not exist without each other. Her sense of self
is a constant warring structure. Thus, while she does see that
one must war with one self, she does not see her clouded judgement,
as she has an almost haughty attitude toward inner turmoil. On
the other hand, the talisman knows that Valguarnera's mind was
opened and his eyes unclouded by the simple physical realms.
It knows that the inevitable fate is to uncover the pieces of
darkness is others minds, and to expand on that darkness.
The blinded profane come in two parts - those of the Light,
similar to Khara'ri who could not possibly fathom the duality
of internal and external evil, and those of the Dark, whose
quench for death and destruction is only limited to one plane.
Rather, there are multiple planes of Death, and to die countlessly
over and over until every shred of the soul is deceased - such
comes with the eventual bringing of the Nightwalkers.