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Vessmose the High Wizard of the Arcane, Cardinal of the Golden Sun

Basic Information

Character Stats

Prime Stats

Attributes

Training

Achievements

Adventuring

Bounty Hunting

The Veil

Time Spent

Experience Points

General Experience

Types of Experience

Cabal Specifics

PK Stats

Kill/Death Type

Arena

Gank-o-Meter

Wins

Losses

PK Wins

By Class

By Cabal

By Align

PK Deaths

By Class

By Cabal

By Align

Criminal Record

Skills

Spells

Cabal Powers

Edges

Best Set of Equipment

<worn on finger>    the Seantryn Royal Signet Ring
<worn on finger>    (Glowing) the Heart of Brimstone
<worn around neck>  (Invis) a ruby-encrusted collar
<worn around neck>  (Invis) a ruby-encrusted collar
<worn on body>      a breastplate of lobster plates
<worn on tail>      (Glowing) a gnoll vertebra tail ring
<worn on head>      the circlet of the living seas
<worn on face>      a tattered bandit's mask
<worn on legs>      (Glowing) a pair of gleaming diamond leg guards
<worn on foreclaws> dense crystal foreclaw guards
<worn on claws>     brilliantly shining mithril talon guards
<worn on arms>      a pair of hunter's bracers
<worn about body>   a ragged dark-gray cloak
<worn about waist>  a girth of lobster plates
<worn around wrist> (Invis) the Bracelet of Bifrost
<worn around wrist> a wide copper bracelet
<mainhand wielded>  (Glowing) (Humming) a blazing mithril quarterstaff

Description

The male saurian stands tall, his seven-foot frame cloaked in gray-green scales that shimmer faintly in the light. His body is lean and tightly muscled, every movement hinting at a well-honed agility. His snout is elongated, tapering to a sharp point with nostrils that flare slightly as he breathes. His eyes are deep-set, glowing with a piercing amber light that cuts through the darkness. His hands are large, with three long fingers ending in sharp, black claws, slightly curved and ready for use. A thick, muscular tail extends behind him, swaying slowly with each subtle shift of his weight. His chest and limbs, though slender, are defined, showing a life of constant movement and exertion. He wears soft, black leather clothing that clings closely to his form, providing flexibility and protection. Over this, various pieces of mismatched armor are strapped, each piece telling its own story of past battles.

Role

The Call of the Library

Added Sun Aug 25 18:32:42 2024 at level 7:
In the lush, shadowed marshes at the edge of the Feanwynn Weald, a young
saurian named Vessmose spent his days basking in the dappled sunlight and
poring over the pages of old, weathered tomes. His gray-green scales blended
seamlessly with the verdant surroundings, but his heart and mind were far
from the swamps of his birth. While the rest of his kin found comfort in the
familiar dampness, Vessmose felt an ever-growing restlessness. The swamps,
with their constant humidity and creeping vines, were hostile to the one
thing he cherished most: books.

Vessmose had always been different from others of his kind. While many
saurian lived in harmony with the natural cycles of life and death,
Vessmoses thoughts constantly drifted to the world beyond the marshes. He
had heard tales of distant lands where knowledge was treasured, and where
vast libraries stood as monuments to human and elven scholarship. But with
these tales came darker storiesaccounts of wars and conflicts in those
very lands, where entire collections of ancient wisdom had been reduced to
ashes in the blink of an eye. The thought of such loss gnawed at Vessmoses
soul.

Adventure, Passion, and Joihe

Added Sun Aug 25 18:33:05 2024 at level 7:
In preparation for his work, Vessmose honed his skills as a transmuter,
learning to manipulate the very essence of matter and energy. He saw in his
magic not just a tool for survival, but a means to protect and preserve the
knowledge he so deeply valued. His magic became an extension of his will to
save what could be saved, to change what needed changing, and to explore the
mysteries that still eluded him.

Determined to prevent more of these tragedies, Vessmose began searching for a
purpose that would align his love of knowledge with a greater cause. His
journey and his passion eventually led him to the faith of Joihe, a goddess
whose teachings celebrated exploration, curiosity, and the pursuit of
knowledge for its own sake. Unlike the rigid doctrines of other deities,
Joihes philosophy was fluid, encouraging her followers to embrace the
unpredictable and to find joy in the act of discovery itself.

He sought to join the group of like-minded adventurers who shared his
devotion to Joihe, so Vessmose set out on a quest to recover lost and
forgotten knowledge. He delved into ancient ruins, trekked through forbidden
forests, and crossed treacherous landscapes in search of rare and ancient
texts. For Vessmose, these journeys were not just about collecting
booksthey were about safeguarding the wisdom of the past from the ravages
of time and conflict.

The Fortress

Added Sun Aug 25 18:33:20 2024 at level 7:
Yet, despite his chaotic nature and love of unpredictability, Vessmoses
ultimate goal was a noble one. He yearned to see an end to the senseless
destruction that had claimed so much irreplaceable knowledge. To achieve
this, he sought out the Fortress, a place of sanctuary where the forces of
light gathered to protect what was good and true in the world. Within the
Fortress, the Acolytes of the Golden Sun stood as guardians of wisdom and
truth, and Vessmose knew that he could find allies among them.

With the sun on his back and Joihes teachings in his heart, Vessmose
traveled to the Fortress, ready to prove his worth. He knew that the trials
ahead would test not only his magical abilities but his commitment to his
cause. But Vessmose was undeterred. For him, the true adventure was not just
in finding lost knowledge but in preserving it for future generations. And
so, with the spirit of an explorer and the heart of a protector, Vessmose
prepared to take his place among the Acolytes of the Golden Sun, ready to
stand as a guardian of wisdom in a world that so desperately needed it.

Adventure and Collection

Added Tue Sep 3 19:32:15 2024 at level 46:
Years passed and Vessmose grew older and wiser.  The books that always were
within his reach began his collection, yet he found that often there was 
something missing.  As he moved about Thera, he began realizing that there
were many who dropped paper, notes, journals, and the like.  Vessmose, as
one who was interested in collecting knowledge, determined he would pick 
up as many of these as he could and hold onto them as part of his collection
so he could show it off to the Lady Joihe one day.  The paths of adventure
gave him many opportunities to find new things and new knowledge, something
which he craved and believed would bring him and others to greater life and
enjoyment in the world of Thera.  And, perhaps with more knowledge, he could
help find ways to heal others from their ailments of any sort with better
ability.

Helping the Light

Added Mon Sep 9 18:38:58 2024 at level 51:
Vessmose, since reaching his pinnacle, has spent a greater amount of time
trying to help those of the Light, especially those within the Fortress.
He believes that, while everyone knows that the smallest flame can banish
the darkness, an even greater flame can blaze the darkness out of an area
entirely.  While he will never be the most direct combatant, Vessmose is
of the belief that if he can help others prepare for their choice of the
way of combat against the darkness, then he is doing a good job for all
of the Light.

He has accomplished this most in a few ways.  He always tries to make sure
that he offers aid to the Fortress whenever one wakes or is about so that
they know they are not alone in their fight.  He tries to help the young
learn and grow so that they can also add their flame to the fire that burns
for the Light.  And lastly, he is willing to find or acquire things that
could help the young or ill-equipped be better able to do their work.  In
these ways, he feels he can be a physical support to the Light and those in
in the Fortress as well as an emotional and spiritual support to keep them
close to the Light.

Acolyte Vessmose

Added Fri Sep 27 10:16:58 2024 at level 51:
After many years of friendship and aid to those of the 
Fortress, the gods of the Light in the form of a chorus
of voices came to Vessmose to ask if they would take up
the robes of the Acolytes.  Vessmose was glad to agree,
always wishing for nothing more than to help those who
would defend the Light form the ever present darkness of
the world.  After becoming an Acolyte, Vessmose spent 
much time in the library of the Fortress reading of the
new powers and continued duties of his new position.

Vessmose has also begun to look about the Fortress in 
new and additional ways that they might be able to help.
They have seen many young come to the gates and hope to
see the chances to see more of them enter the ranks of
the Fortress.  Vessmose is concerned that both the Elder
Prophet and the Marshall are rarely seen, Vessmose has 
begun watching to make sure he talks to those who seek
entrance so that he can provide feedback to the gods and
the Marshall or Elder Prophet when needed.

The Horrors of Pain, Illness, and Death

Added Sun Oct 6 12:51:52 2024 at level 51:
The Lady Joihe, when Vessmose met with her, asked him to
consider what healing meant to him.  As he sat in the
peaceful Hall of Fire within the Fortress, he began to
think about just this subject and realized how much he 
was scared of pain, suffering, illness and even death.
The most odd part to him, perhaps, was that this fear
did not resonate from his own possible affliction of
these things but the fear of others having these types
of things happen to them and not be there to take away
those burdens to protect them.

After this, Vessmose would often wake in a cold sweat
from the dreams of his friends and family being in the
throes of pain and Vessmose being just out of reach to
help them.  He began spending time in libraries and
looking for books and documents to help him learn better
how to heal those he could.  He wrote a long missive to
the Fortress detailing his ability to heal them so that
they would all know and be able to take advantage of his
abilities.

Pain, illness, suffering, and even death are unavoidable
horrors of life, with only death being one that might be
greeted with open arms when it comes in the time of life.
Vessmose knew that he watched others take up a war for
the life of others when those like the Squire and Maran
fought the Darkness, and he determined at this point that
he would fight the war against the largest horror of the
world to him.  If it meant he had to face the pain of
that battle so others did not, so be it.

Joihe and Cardinal

Added Thu Oct 24 19:46:44 2024 at level 51:
Another thing that came from meeting with the Lady Joihe
was that she pushed him to determine and state what he
wanted in regards to the position of Cardinal.  Vessmose
had looked about the Fortress and saw the need for one 
to step forward, but originally felt that it was not his
place to directly speak his hope but instead prove to 
the gods of the Fortress that he was prepared through 
his actions alone.  Showing Vessmose a directness that
he was not entirely used to, the Lady Joihe stated with
simple terms that if Vessmose wished to be Cardinal, he
should just make sure the gods of the Fortress knew and
see what happened.

Understanding that he needed to be more direct at times
and trying to take the suggestion of the Lady to do so,
Vessmose sent a missive to the gods of the Fortress with
his hope and then continued upon his work of trying to 
help and heal the Light in whatever way was needed.  In
time, Vessmose was asked to meet with the child-Goddess
Azorinne on her mountain and in doing so, was given the
opportunity to serve as Cardinal of the Golden Sun.  

Unfortunately, the fears that Vessmose felt of not being
able to help and heal everyone manifested in ways that
were not entirely expected.  He woke to a missive from a
Scribe named Ailia about some things that had happened
with their cherub familiar and an archon.  Vessmose, as
Cardinal, quickly penned a missive charging Ailia to 
speak to others of the Fortress about the situation and
the intent of Ailia behind the situation rather than the
result.  He made it clear he would not currently accept
Ailia's resignation as a Scribe and the Elder Prophet
wholeheartedly agree in her own missive.  Unfortunately,
he has not seen Ailia since and his heart has grown sad
because of it, yet he still holds out as much hope as he
can for her.

Immortal Comments

Date Level Hours Author Comment
45 60 An Immortal An Immortal added 1000 exp for: Follows Joihe. Driven by the need to protect knowledge. Looking for lost and forgotten knowledge. Seeks the Fortress acolytes.
51 92 An Immortal An Immortal added 50 exp for: For having a good RP session with Vessmose while out adventuring.
51 177 An Immortal An Immortal added 50 exp for: For roleplaying with TPK!

Timeline

Date Level Hours Event
15 12 Vessmose has pledged to the Fortress of Light <PK: 0-0>
19 19 Inducted into FORTRESS by Seshuri <PK: 0-0>
20 28 Vessmose advanced to level 20 <PK: 0-0>
30 40 Vessmose advanced to level 30 <PK: 0-0>
40 55 Vessmose advanced to level 40 <PK: 0-0>
51 87 Vessmose advanced to level 51 <PK: 0-0>
51 126 Azorinne made Vessmose an Acolyte <PK: 1-0>
51 161 Vessmose has been granted by Azorinne <PK: 3-0>

Level History

Date Level Hours Groupmates
23/08/24 2 0
23/08/24 3 0
23/08/24 4 0
23/08/24 5 0
23/08/24 6 1
23/08/24 7 1
25/08/24 8 2
25/08/24 9 3
25/08/24 10 5
25/08/24 11 6
26/08/24 12 7
26/08/24 13 11
26/08/24 14 12
26/08/24 15 12
27/08/24 16 14
27/08/24 17 16 Maelin (22)
27/08/24 18 16 Maelin (22)
28/08/24 19 20
29/08/24 20 30
29/08/24 21 32
29/08/24 22 34 Maelin (23)
29/08/24 23 34 Maelin (24)
29/08/24 24 35 Maelin (25)
29/08/24 25 35
30/08/24 26 40 Llaisy (24)
30/08/24 27 40 Llaisy (25)
30/08/24 28 40 Llaisy (26)
30/08/24 29 40 Llaisy (27)
30/08/24 30 40 Llaisy (29)
30/08/24 31 41 Llaisy (30)
30/08/24 32 41 Llaisy (31)
30/08/24 33 41 Llaisy (32)
02/09/24 34 52 Cadhuil (36) Urbroas (34)
02/09/24 35 52 Cadhuil (37)
02/09/24 36 53 Cadhuil (38)
02/09/24 37 53 Cadhuil (38)
02/09/24 38 55 Cadhuil (41)
02/09/24 39 56 Cadhuil (42)
02/09/24 40 56 Cadhuil (43)
02/09/24 41 56 Cadhuil (44)
02/09/24 42 57 Cadhuil (45)
02/09/24 43 57 Aloen (51) Cadhuil (46)
02/09/24 44 57 Aloen (51) Cadhuil (47)
02/09/24 45 57 Aloen (51) Cadhuil (47)
03/09/24 46 62
04/09/24 47 69 Cadhuil (51)
04/09/24 48 69 Cadhuil (51)
04/09/24 49 70 Cadhuil (51)
04/09/24 50 70 Cadhuil (51)
07/09/24 51 88

Title History

Date Level Hours Title
51 126 Vessmose the High Wizard of the Arcane, Acolyte of the Golden Sun
51 161 Vessmose the High Wizard of the Arcane, Cardinal of the Golden Sun

PK Wins

Sep 21, 2024|Lv 51|Voralia's Tears|Hufgars vs 2: [51] Vessmose (45%, brilliant radiance), [51] Isoegaob (54%) Sep 21, 2024|Lv 51|The Ruins of Ostalagiah|Cendrun vs 3: [51] Cielan (64%), [51] Vessmose (9%), [51] Nahria (26%, torments) Oct 1, 2024 |Lv 51|Grinning Skull Village|Selbugh vs 3: [51] Vessmose (28%, disruption), [51] Markur (29%), [51] Cielan (42%) Oct 2, 2024 |Lv 51|Akan|Lonnel vs 3: [51] Vessmose (8%), [51] Markur (19%, slash), [51] Cielan (72%) Oct 4, 2024 |Lv 51|Fortress of Light|Skaeldifer vs 2: [51] Markur (39%, lash), [51] Vessmose (60%) Oct 6, 2024 |Lv 51|Fortress of Light|Saikym vs 1: [51] Vessmose (100%, disruption) Oct 7, 2024 |Lv 51|Fortress of Light|Saikym vs 3: [51] Vessmose (0%), [51] Markur (43%, punch), [51] Nahria (55%) Oct 7, 2024 |Lv 51|Northern Foothills|Antazzak vs 4: [51] Vessmose (9%), [51] Markur (17%, punch), [51] Cielan (26%), [51] Nahria (46%) Oct 31, 2024|Lv 51|The Grove|Cassara vs 2: [51] Vessmose (36%, brilliant radiance), [51] Cielan (63%) Nov 4, 2024 |Lv 51|Fortress of Light|Cendrun vs 1: [51] Vessmose (100%, disruption) Nov 7, 2024 |Lv 51|Underdark|Nelfykh vs 2: [51] Vessmose (7%), [51] Markur (92%, flaming bite)

PK Deaths

Mob Deaths

Date Level Area Killer Attack
08/26/24 12 Forgotten Crypts a priest of the Silver Claw smash
09/04/24 50 Coral Palace the reef giant crush
10/14/24 51 Underdark an inner colony guardian hit