Description
A towering giant stand before you. His length at fifteen feet would have felt
more imposing had he not been crouching all the time. His body language and
posture doesn't match the high and amount of muscles he possesses. His face
has sharp angular features. His green seafoam skin tone makes his ice blue
eyes even more predominant. The long silver sand colored hair is held back
in a pony tail with a bronze ring. It's matched with another bronze ring
holding down the long gotee bread.
Role
Background
Added Wed Dec 4 15:23:52 2019 at level 1:
The story of Viggkhun is like many other stories we know.
An elderly storm giant fisherman finds a baby in a basket.
Years go by and the Empire comes through the small fishing village
and orders people to take the oath. The elderly fisherman refuses
and is killed.
Yada yada yada....
Our young Storm giant flees to Galadon but now hates the Empire....
bada bing bada boom
He joins the ranks of the warrior guild in Galadon.
Background story of Storm Giant #546129 heading for the fortress
We have heart it all before. So, I won't bore you with trying to make
it dark and mysteries.
But what is interesting is what this does to young Viggkhun.
He now always reference "how his mother would feel" about
any topic in a conversation. This makes people think he is
somewhat of a mommys boy and as he doesn't know his mother
this makes him glad.
He also has a tendency to say Aha! in the most award places.
As he would rather take the spotlight then be forgotten
First rule of war. Learn how to scout
Added Sat Dec 14 15:46:54 2019 at level 20:
Viggkhun started to feel he wasn't doing so well in the war against the Empire.
He had fought the ones taken the blood oath on many occasions but only fund him
self on the losing side so fare.
He was told of a god of war. He went out to seek this Panmorne.
To his surprise the god blessed him with an audience. After some talking, and a
bit too much poking in the ribs he did get a quest. Or more of a assignment
one might say. Ones he is able to join the Fortress he should scout out his allies
and figure out what war they wage, if they see the war as Viggkhun does and what
they think victory looks like. Quite a strait forward assignment. Hard part should
only be to be able to join the Fortress.
Oh, and he most feed and ally. Never march on a empty stomach!
Reaching Hero and update with Panmorne
Added Mon Jan 20 09:03:12 2020 at level 51:
Viggkhun has reached the peak of his guild! But the training never stops.
He still has fighting skills to master but more importantly he has spoken
to Panmorne again and his assignment has somewhat changed. He should still
be scouting allies but now also try and scout his enemies.
This is proving harder than he though. Not that many of his enemies talk to
him at length. Often, it's just a word of banter a no more. He most tries and
disguise his question better to get a good answer.
He also has been able to catch the Marshall and have been allowed into the
ranks of Squires. He hopes he can prove himself and soon become Maran.
---
Current goals:
- Become Maran
- Scout Enemies
- Train his newly acquired skills in hand to hand combat
Killing innocent and searching for Padwei
Added Mon Jan 20 09:07:03 2020 at level 51:
Disaster struck!
Today Viggkhun was called to a private talk with the Marshall. Thinking it
seems early he's hopes still rose that he might have impressed him enough
to join the ranks of Maran. But alas it was quite the difference subject.
It seems Viggkhun has struck and killed a person of the light!
Oh, the shame!
The Marshall informed him that lady Padwei had noticed this mistake and wanted
the Marshall to talk to Viggkhun about it. The giant obviously embarrassed and
ashamed had to confess that he doesn't even remember when this event might have
happened.
To be able to make amends Viggkhun will seek out Padwei to learn more about
the victim and what can be done to aid the family left behind.
---
Current goals:
- Talk to Padwei about his mistakes
- Become Maran
- Scout Enemies
- Train his newly acquired skills in hand to hand combat
Mistakes
Added Thu Feb 20 16:57:19 2020 at level 51:
Long did Viggkhun have to meditated and searched his memories. But it wasn't until after talking to
brother Elladorius that it bore fruit.
As his mind went dark, leaving the heavy thoughts behind, a shadow of ghost wailing came before him.
Its last sound, as his polearm rams through its translucent body, was a soft sigh.
Not finding brother Elladorius or any other acolyte to continue his work he finally finds Padwei.
After a talk about how to fill the void with new happyness and light she shows him how to to aid
others as the Empire strikes the Fortress during the talk. As Viggkhun fights he feels the lifeforce
of the Lady of the Light aid him. She takes on his wounds and the goodness and help he sees and feels
lifts his spirit.
He isn't done with his greef but he feels the journy has begone and going the right way.
---
Current goals:
- Become Maran
- Try and find new happy memories to fill the dark void
- Scout Enemies
- Train how to land stunning blows
Maran
Added Thu Feb 20 17:06:08 2020 at level 51:
Lord Korsgaard summoned Viggkhun to the Fortress. He started talking but quite frankly Viggkhun can't
remember a word he said because ones it became clear to him he was promoted to Maran the world started
spinning and he most have blacked out.
The only thing that echos in him was that he was tasked to do something selfish for others.
Becoming Maran is a life long goal come true for Viggkhun. The weight of beeing one is heavy on his
shoulders though. He second guesses his moves and well sometimes feels unworthy. But just like after
his talk with Padweihe will try and rise to the challange to become a better version of himself.
This ofcourse helps him heaps in his greef. A happier moment is hard to find.
---
Current goals:
- Do a selfish act for someone else
- Try and create happynes and light for yourself and others.
- Scout Enemies
- Train how to land stunning blows
The death of Barvouin the guard
Added Wed Mar 4 15:13:44 2020 at level 51:
Viggkhun had just started to feel joy and could feel
he was going in the right direction in his grief.
But yesterday it all took a turn for the worse. After
being marked as wanted for attacking the necromancer
Lyrentia in Voralia. Even if he quickly teleported away
to not harm any guards he still ran into Barvouin the
guard on his way twoards the Fortress to take his life.
Another death of someone of the light is on his hands.
And this time he doesn't have any Scribes or Acolytes
to lean on. Atleast none have been present.
Dark days for the giant who already was feeling unworthy
of the rank as Maran.
His attempts to talk to Kerwin who stood next to Barvouin
to find out more about him didn't net anything. But he
will keep trying to find out more information about the
victim of his actions.
New errs and new tasks
Added Wed Mar 25 13:42:27 2020 at level 51:
Viggkhun stands over some bloody street stones in Hamsah docks. The body was
removed some time ago but he hasn't moved yet. Delivery boys and merchants
scruff as they have to move out of his way. Giving him an angry scowl before
heading off to wherever they are going.
...
He sprints along the eastern road. He charges at Dahken stunning him with
the impact. He throws his lance and pummels the Duergar with his fist to the
ground. He runs his lance into Shuno. As the assassin slips back into hiding
he bashes into Bixbar. The fighting feels good. It's something he knows, no
other feelings but calm enters him. But soon the road is empty. Either the foes
have fled, are in hiding or dead. All the woes from before comes rushing in.
...
He walks the halls of the Fortress trying to find any Acolyte to talk to. But
the halls echo empty. No leader to guide him and no Acolyte to confide in. The
darkness takes a hold of his heart. And the shame and anger grow in his chest.
...
Not finding consolation at the Fortress he heads to Lord Panmorne shrine. The
old bastard manages with what he didn't think was possible. With all of the old
mans banter and rib poking Viggkhun finds himself actually smiling. The spring
is back in his step as he is leaving the shrine. There is lots of meditation
and hard thinking to be done to be able to complete the task given but his
spirit isn't low and the darkness and anger within has lifted. Left is for him
to contemplate what a Commander would have done.
PK Wins
Dec 19, 2019|Lv 22|Evermoon Hollow|Timuranth vs 1: [22] Viggkhun (100%, wrath)
Dec 26, 2019|Lv 27|The Plains of Arendyl|Sarma vs 1: [27] Viggkhun (100%, stab)
Jan 5, 2020 |Lv 35|The Tower of Sorcery|Ilaanist vs 1: [35] Viggkhun (100%, smash)
Jan 14, 2020|Lv 51|Northern Foothills|Sylvari vs 4: [51] Allatell (24%), [51] Viggkhun (35%, wrath), [51] Ysforgul (8%), [51] Siphani (31%)
Jan 14, 2020|Lv 51|Northern Foothills|Ysforgul vs 4: [51] Antaluvion (29%), [51] Sylvari (0%), [51] Siphani (42%, KB), [51] Viggkhun (27%)
Jan 14, 2020|Lv 51|Fortress of Light|Ysforgul vs 3: [51] Antaluvion (5%), [51] Gruntner (48%), [51] Viggkhun (45%, wrath)
Jan 16, 2020|Lv 51|Abandoned Siege Encampment|Ruht vs 3: [51] Allatell (57%, cranial hit), [51] Antaluvion (25%), [51] Viggkhun (16%)
Jan 18, 2020|Lv 51|Bramblefield Road|Sylvari vs 3: [51] Gruntner (63%, flaming bite), [51] Cabessudo (3%), [51] Viggkhun (32%)
Jan 27, 2020|Lv 51|Bramblefield Road|Beruvien vs 1: [51] Viggkhun (100%, piercing electricity)
Jan 27, 2020|Lv 51|The Imperial Palace|Sylvari vs 3: [51] Allatell (12%), [51] Antaluvion (32%, drowning), [51] Viggkhun (55%)
Jan 28, 2020|Lv 51|Fortress of Light|Ysforgul vs 3: [51] Gruntner (80%, searing light), [51] Viggkhun (16%), [51] Antaluvion (2%)
Jan 29, 2020|Lv 51|The Goblin Village|Ysforgul vs 3: [51] Antaluvion (54%, onslaught of water), [51] Allatell (41%), [51] Viggkhun (3%)
Jan 29, 2020|Lv 51|Voralian City|Ysforgul vs 3: [51] Allatell (39%, heavenly wrath), [51] Antaluvion (46%), [51] Viggkhun (14%)
Jan 29, 2020|Lv 51|Northern Foothills|Ysforgul vs 2: [51] Antaluvion (37%, cone of cold), [51] Viggkhun (62%)
Feb 1, 2020 |Lv 51|The Imperial Lands|Ysforgul vs 7: [51] Antaluvion (3%), [51] Viggkhun (17%, piercing electricity), [46] Valiralur (9%), [51] Iuxalnotipes (1%), [51] Ellainaraya (31%), [51] Kharum (9%), [51] Allatell (27%)
Feb 2, 2020 |Lv 51|The Imperial Lands|Ysforgul vs 2: [51] Allatell (53%, divine power), [51] Viggkhun (46%)
Feb 2, 2020 |Lv 51|Shepherd's Row|Ysforgul vs 2: [51] Viggkhun (50%), [51] Allatell (49%, heavenly wrath)
Feb 3, 2020 |Lv 51|Balator|Darlof vs 4: [51] Antaluvion (6%), [51] Viggkhun (23%, piercing electricity), [51] Allatell (40%), [51] Xorkiuth (29%)
Feb 3, 2020 |Lv 51|The North Road|Darlof vs 1: [51] Viggkhun (100%, KB)
Feb 3, 2020 |Lv 51|The Inn of the Eternal Star|Ysforgul vs 3: [51] Allatell (57%, divine power), [51] Viggkhun (37%), [51] Antaluvion (4%)
Feb 17, 2020|Lv 51|The Imperial Palace|Angaph vs 3: [51] Ellainaraya (1%), [51] Allatell (23%), [51] Viggkhun (74%, wrath)
Feb 17, 2020|Lv 51|Fortress of Light|Darlof vs 2: [51] Allatell (58%), [51] Viggkhun (41%, piercing electricity)
Feb 17, 2020|Lv 51|Mount Kiadana-Rah|Darlof vs 1: [51] Viggkhun (100%, punch)
Mar 2, 2020 |Lv 51|Feanwyyn Weald|Lyrentia vs 2: [51] Viggkhun (67%, piercing electricity), [49] Snerdrull (32%)
Mar 3, 2020 |Lv 51|The Aryth Ocean|Lyrentia vs 1: [51] Viggkhun (100%, parting blow)
Mar 17, 2020|Lv 51|The Ruins of Ostalagiah|Nossos vs 2: [51] Viggkhun (86%, bleeding artery), [51] Thiga (13%)
Mar 17, 2020|Lv 51|Voralian City|Ziviriz vs 3: [51] Allatell (50%), [51] Viggkhun (25%), [51] Thiga (24%, torments)
Mar 22, 2020|Lv 51|The Dwarf Forest|Dahken vs 2: [51] Scalterion (35%), [51] Viggkhun (64%, punch)