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ARENA COMBATANTS COMBATANT FIGHTER (2254)

To see the list of commands to issue or accept a fight, find the arena 
mistress and type 'arena.'

Example of the commands to set-up a group fight:

Listria and Laurno wish to fight Malono and Maerna

1. All four characters must gather at the Arena Mistress.

2. Listria types 'arena group Laurno' to form the first team.

3. Listria, as team captain, then types 'arena challenge Malono Maerna'

4. Each of the challenged players (Laurno, Malono, and Maerna) each must 
type 'arena accept y' to accept the fight.

5. Once the last player accepts, Listria and Laurno will be sent to one 
preparation room.  Malono and Maerna will be sent to another preparation room.


Other Notes:

One on one competition is certainly possible.  It follows the above commands, 
except the "group" will not have another character name, but instead be 'arena 
group'.

You can only form an arena group once every 48 game hours.

The maximum number of arena groups at once in competition is two.  Each arena 
group may have three people.

The arena group can be thought of as "teams" where the last team to have 
someone still standing wins.  These teams may wish to employee traditional 
group placement (ie, follow X, group X) to utilize gtell and other group 
advantages.  Doing this or not doing this will not affect the arena groups.
Once you make a group, you have approximately two minutes to send a challenge. 
Once a challenge has been issued, each participant has approximately two 
minutes to accept.  Once everyone has accepted, each team has approximately 
two minutes in the prep rooms before being forced into the fighting arena.

The spirit of arena fighting is to have a chance to prove your fighting skills 
with no risk to your person or equipment.  You do not suffer any con loss when 
defeated.  Even if you are disarmed in combat, the weapon returns to the 
original owner upon completion.  Skills and spells designed to damage 
equipment will NOT work in the arena, as this is not in the spirit of the 
competition.

After the challenge is issued, betting can commence.   If a person rejects the 
challenge, all bets are refunded. See 'ARENA BETTING' for more details.